Player Matchup

Nike
Nike
Platinum III
 
Nike
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
DaddyPain8820
Awilix
Platinum I
Level 79
God Stats
5W - 4L
1,804 SR
Queue Stats
101W - 82L
2,051 MMR
Party 1
Hachiman
Hachiman
Gold II
GuilFromBrazil
Hachiman
Gold II
Level 103
God Stats
18W - 12L
1,667 SR
Queue Stats
528W - 526L
1,609 MMR
Party 1
Raijin
Raijin
Platinum II
Mèlèkai
Raijin
Platinum II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 342L
1,838 MMR
Party 3
Nu Wa
Nu Wa
Platinum II
ºBeauty
Nu Wa
Platinum II
Level 165
God Stats
6W - 6L
1,596 SR
Queue Stats
203W - 172L
1,769 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,613 SR
1,753 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,472 SR
1,814 MMR
Artemis
Artemis
Platinum V
NonmiumSY
Artemis
Platinum V
Level 155
God Stats
2W - 3L
1,283 SR
Queue Stats
170W - 159L
1,822 MMR
Solo
Serqet
Serqet
Platinum I
Pmb250
Serqet
Platinum I
Level 143
God Stats
0W - 3L
1,281 SR
Queue Stats
293W - 279L
1,933 MMR
Party 2
Ra
Ra
Gold III
RagingWaffle250
Ra
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,669 MMR
Party 2
Cerberus
Cerberus
Platinum II
Suspirus
Cerberus
Platinum II
Level 123
God Stats
1W - 2L
1,607 SR
Queue Stats
114W - 106L
1,799 MMR
Solo
Achilles
Achilles
Platinum IV
pajaropikon
Achilles
Platinum IV
Level 214
God Stats
18W - 12L
1,688 SR
Queue Stats
526W - 521L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 1 / 6
5,881
535
3,690
7,689
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
11 / 0 / 3
7,901
718
11,196
8,588
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
11
0 / 1 / 1
5,844
531
2,763
5,660
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Mèlèkai
Raijin
12
2 / 1 / 3
6,658
605
4,002
7,116
2,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
ºBeauty
Nu Wa
12
3 / 0 / 5
6,814
619
8,072
3,836
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusThanatosAthena

VS

Bans
OsirisNe ZhaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NonmiumSY
Artemis
12
1 / 1 / 1
6,130
557
3,644
6,659
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Pmb250
Serqet
10
1 / 5 / 0
5,746
522
5,529
11,219
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 5 / 0
5,603
509
2,378
6,761
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Suspirus
Cerberus
9
1 / 1 / 1
5,779
525
4,592
10,366
7,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
pajaropikon
Achilles
10
0 / 4 / 0
5,296
481
2,828
12,385
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
6
3
W
11
0
3
12.5
W
Hachiman
0
1
1
0.5
W
Raijin
Mèlèkai
Raijin
2
1
3
3.5
L
Artemis
NonmiumSY
Artemis
1
1
1
1.5
L
Serqet
Pmb250
Serqet
1
5
0
0.2
L
0
5
0
0
L
Cerberus
Suspirus
Cerberus
1
1
1
1.5
L
Achilles
pajaropikon
Achilles
0
4
0
0
W
Nu Wa
ºBeauty
Nu Wa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,723
Damage
18,971
32,889
Taken
47,390
13,088
Mitigated
22,603
11,859
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,690
308
0
2,313
7,689
4,638
0
2,586
4,937
0
18,785
W
11,196
4,778
0
3,698
8,588
3,118
0
760
7,412
0
60,605
W
Hachiman
2,763
1,726
0
2,387
5,660
1,731
0
1,133
4,527
0
41,407
W
Raijin
Mèlèkai
Raijin
4,002
752
0
2,961
7,116
2,414
0
345
6,447
43,355
2,885
L
Artemis
NonmiumSY
Artemis
3,644
1,530
0
2,362
6,659
2,745
0
616
6,043
0
43,672
L
Serqet
Pmb250
Serqet
5,529
1,022
0
1,015
11,219
4,900
0
3,836
7,383
93
31,172
L
2,378
124
288
578
6,761
2,084
0
2,807
3,954
39,338
148
L
Cerberus
Suspirus
Cerberus
4,592
325
0
2,691
10,366
7,813
0
2,297
8,069
18,218
3,385
L
Achilles
pajaropikon
Achilles
2,828
957
0
4,668
12,385
5,061
0
2,106
10,279
0
41,902
W
Nu Wa
ºBeauty
Nu Wa
8,072
1,200
0
500
3,836
1,187
0
1,700
2,062
48,473
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
28,554
358
Minions Killed
319
0
Camps Cleared
0
1,145,779
Distance Traveled
1,087,704
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,881
535
28
3
0
252,804
3
W
Awilix
7,901
718
88
8
0
280,619
0
W
Hachiman
5,844
531
69
6
0
193,659
0
W
Raijin
6,658
605
80
7
0
192,265
0
L
Artemis
6,130
557
83
8
0
195,096
2
L
Serqet
5,746
522
48
4
0
214,088
0
L
Ra
5,603
509
80
7
0
210,738
2
L
Cerberus
5,779
525
31
3
0
231,980
4
L
Achilles
5,296
481
77
7
0
235,802
0
W
Nu Wa
6,814
619
93
8
0
226,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role