Player Matchup

Danzaburou
Danzaburou
Bluezebub
Danzaburou
Level 109
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 2
Thoth
Thoth
Gwarmax
Thoth
Level 158
God Stats
1W - 5L
1,284 SR
Queue Stats
421W - 416L
1,399 Elo+
Solo
Ra
Ra
PhantomZX2
Ra
Level 144
God Stats
0W - 1L
1,296 SR
Queue Stats
19W - 25L
1,420 Elo+
Party 2
Thor
Thor
The Victory God
Thor
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,471 Elo+
Party 2
Ullr
Ullr
xTIME 2 RELOADx
Ullr
Level 147
God Stats
1W - 2L
1,471 SR
Queue Stats
29W - 34L
1,446 Elo+
Party 2
Team Averages
Level 140
1,364 SR
1,459 Elo+

VS

Team Averages
Level 120
1,439 SR
1,453 Elo+
Baba Yaga
Baba Yaga
AppearingPanda
Baba Yaga
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 69L
1,504 Elo+
Party 1
Ravana
Ravana
Dead-Numb
Ravana
Level 143
God Stats
3W - 3L
1,281 SR
Queue Stats
393W - 325L
1,405 Elo+
Solo
Hercules
Hercules
SkillsToDieFor
Hercules
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
130W - 117L
1,462 Elo+
Party 1
Terra
Terra
ThatBoyJuiceMane
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 113L
1,456 Elo+
Party 1
Chiron
Chiron
TrUe TeMpz
Chiron
Level 116
God Stats
10W - 3L
1,634 SR
Queue Stats
253W - 259L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluezebub
Danzaburou
13
1 / 2 / 5
7,368
737
6,928
8,332
3,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Gwarmax
Thoth
14
3 / 3 / 2
7,908
791
6,551
7,079
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 6
8,312
831
9,828
7,689
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
7,040
704
7,393
11,019
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 6 / 4
6,445
645
5,426
11,281
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AppearingPanda
Baba Yaga
16
2 / 0 / 13
8,445
845
12,583
5,530
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Dead-Numb
Ravana
14
4 / 2 / 9
8,865
887
5,697
8,009
5,039
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
2 / 1 / 12
7,895
790
7,329
12,675
11,143
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
5 / 3 / 9
9,173
917
5,275
15,733
14,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Chiron
TrUe TeMpz
Chiron
14
5 / 4 / 7
8,520
852
11,471
12,314
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
10
Kills
18
18
Deaths
10
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AppearingPanda
Baba Yaga
2
0
13
8.5
L
Danzaburou
Bluezebub
Danzaburou
1
2
5
1.75
W
Ravana
Dead-Numb
Ravana
4
2
9
4.25
L
Thoth
Gwarmax
Thoth
3
3
2
1.33
L
3
2
6
3
W
Hercules
2
1
12
8
W
5
3
9
3.17
L
3
5
3
0.9
W
Chiron
TrUe TeMpz
Chiron
5
4
7
2.13
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
42,355
45,400
Taken
54,261
24,040
Mitigated
39,743
15,296
Healing
28,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AppearingPanda
Baba Yaga
12,583
575
595
1,884
5,530
3,255
460
3,081
2,346
27,454
0
L
Danzaburou
Bluezebub
Danzaburou
6,928
2,087
640
2,433
8,332
3,840
0
3,776
4,556
0
14,900
W
Ravana
Dead-Numb
Ravana
5,697
885
502
1,541
8,009
5,039
122
2,383
5,513
0
13,394
L
Thoth
Gwarmax
Thoth
6,551
434
918
306
7,079
5,859
0
2,953
4,126
13,613
0
L
9,828
76
3,112
3,311
7,689
3,642
0
3,828
3,861
24,552
0
W
Hercules
7,329
1,832
1,654
6,545
12,675
11,143
514
3,947
8,430
0
12,199
W
5,275
552
5,231
4,407
15,733
14,972
702
3,665
11,934
11,517
0
L
7,393
533
745
1,673
11,019
6,239
0
4,468
6,551
0
11,707
W
Chiron
TrUe TeMpz
Chiron
11,471
3,286
1,607
4,126
12,314
5,334
1,156
3,181
8,831
0
22,852
L
5,426
2,697
749
1,409
11,281
4,460
0
2,833
8,448
0
10,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
42,898
94
Minions Killed
103
0
Camps Cleared
0
923,102
Distance Traveled
1,047,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,445
845
24
2
0
239,274
0
L
Danzaburou
7,368
737
22
2
0
206,212
0
W
Ravana
8,865
887
26
3
0
198,501
0
L
Thoth
7,908
791
17
2
0
163,708
0
L
Ra
8,312
831
41
4
0
223,583
0
W
Hercules
7,895
790
14
1
0
226,581
0
W
Terra
9,173
917
17
2
0
204,133
0
L
Thor
7,040
704
3
0
0
167,248
1
W
Chiron
8,520
852
22
2
0
178,649
0
L
Ullr
6,445
645
11
1
0
162,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role