Player Matchup

Yemoja
Yemoja
AWuest
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,672 Elo+
Party 1
Nu Wa
Nu Wa
BillyMc7
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,701 Elo+
Party 1
Xbalanque
Xbalanque
Chris510
Xbalanque
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,609 Elo+
Party 1
Mulan
Mulan
NobSlober123
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Wuest
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,624 Elo+

VS

Team Averages
Level 104
1,589 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
CellDamage420
Morgan Le Fay
Level 101
God Stats
4W - 1L
1,739 SR
Queue Stats
150W - 119L
1,573 Elo+
Solo
Aphrodite
Aphrodite
NeedPractice
Aphrodite
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,484 Elo+
Solo
Osiris
Osiris
NikeVic
Osiris
Level 121
God Stats
4W - 2L
1,502 SR
Queue Stats
143W - 146L
1,546 Elo+
Solo
Ah Puch
Ah Puch
WKDInsignia
Ah Puch
Level 121
God Stats
2W - 0L
1,705 SR
Queue Stats
73W - 58L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZeusMain676
Tsukuyomi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AWuest
Yemoja
17
2 / 1 / 5
8,958
689
3,072
13,155
12,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
BillyMc7
Nu Wa
12
1 / 6 / 4
7,428
571
6,358
10,196
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Chris510
Xbalanque
14
1 / 5 / 5
7,899
608
6,050
14,135
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 4
7,303
562
5,192
16,706
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Wuest
Danzaburou
16
3 / 5 / 5
8,339
641
10,451
15,591
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CellDamage420
Morgan Le Fay
15
2 / 3 / 10
9,465
728
9,657
9,484
4,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
NeedPractice
Aphrodite
17
3 / 1 / 14
10,414
801
4,906
10,226
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Osiris
NikeVic
Osiris
17
5 / 1 / 14
11,031
849
14,417
19,256
26,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
WKDInsignia
Ah Puch
17
8 / 1 / 11
10,839
834
19,524
9,270
4,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ZeusMain676
Tsukuyomi
16
6 / 3 / 10
10,206
785
18,238
15,094
7,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
7
Kills
24
24
Deaths
9
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AWuest
Yemoja
2
1
5
4.5
L
Nu Wa
BillyMc7
Nu Wa
1
6
4
0.5
W
Morgan Le Fay
CellDamage420
Morgan Le Fay
2
3
10
2.33
L
Xbalanque
Chris510
Xbalanque
1
5
5
0.7
W
Aphrodite
NeedPractice
Aphrodite
3
1
14
10
W
Osiris
NikeVic
Osiris
5
1
14
12
L
0
7
4
0.29
W
Ah Puch
WKDInsignia
Ah Puch
8
1
11
13.5
L
Danzaburou
Wuest
Danzaburou
3
5
5
1.1
W
Tsukuyomi
ZeusMain676
Tsukuyomi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
66,742
69,783
Taken
63,330
41,361
Mitigated
51,149
23,742
Healing
33,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AWuest
Yemoja
3,072
755
9,346
5,493
13,155
12,969
0
6,831
5,948
8,322
0
L
Nu Wa
BillyMc7
Nu Wa
6,358
1,348
0
0
10,196
3,310
0
4,939
5,004
13,262
0
W
Morgan Le Fay
CellDamage420
Morgan Le Fay
9,657
792
344
890
9,484
4,384
2,390
1,881
7,555
23,790
0
L
Xbalanque
Chris510
Xbalanque
6,050
1,221
335
1,565
14,135
5,447
0
6,977
6,922
0
16,004
W
Aphrodite
NeedPractice
Aphrodite
4,906
354
11,579
7,059
10,226
8,323
418
1,654
8,572
21,605
1,092
W
Osiris
NikeVic
Osiris
14,417
921
1,795
3,566
19,256
26,823
617
1,852
17,038
948
26,662
L
5,192
392
1,731
2,326
16,706
12,623
0
8,582
7,715
0
9,002
W
Ah Puch
WKDInsignia
Ah Puch
19,524
599
1,450
2,556
9,270
4,252
1,179
1,323
7,862
37,969
0
L
Danzaburou
Wuest
Danzaburou
10,451
4,107
0
2,946
15,591
7,012
0
7,409
7,743
0
30,558
W
Tsukuyomi
ZeusMain676
Tsukuyomi
18,238
3,032
1,574
2,485
15,094
7,367
2,008
2,720
12,206
0
36,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
51,955
111
Minions Killed
180
0
Camps Cleared
0
945,524
Distance Traveled
1,359,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,958
689
17
1
0
223,163
0
L
Nu Wa
7,428
571
9
1
0
145,703
0
W
Morgan Le Fay
9,465
728
30
2
0
240,468
0
L
Xbalanque
7,899
608
28
2
0
209,504
0
W
Aphrodite
10,414
801
51
4
0
268,154
0
W
Osiris
11,031
849
36
3
0
297,632
0
L
Mulan
7,303
562
10
1
0
182,976
0
W
Ah Puch
10,839
834
32
2
0
270,764
0
L
Danzaburou
8,339
641
47
4
0
184,178
0
W
Tsukuyomi
10,206
785
31
2
0
282,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role