Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Crypshank
Gilgamesh
Bronze III
Level 110
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
NuttCracko
Sylvanus
Bronze III
Level 120
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
TheBirb
Chiron
Bronze III
Level 161
God Stats
0W - 1L
1,878 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Loki
Loki
Gold IV
kopalex
Loki
Gold IV
Level 173
God Stats
61W - 62L
1,598 SR
Queue Stats
484W - 492L
1,521 MMR
Solo
Kukulkan
Kukulkan
Gold III
pavement123
Kukulkan
Gold III
Level 89
God Stats
41W - 47L
1,522 SR
Queue Stats
417W - 438L
1,488 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,501 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,372 SR
1,481 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
Ask Trevino
He Bo
Gold III
Level 129
God Stats
4W - 1L
1,281 SR
Queue Stats
197W - 189L
1,478 MMR
Solo
Thoth
Thoth
Bronze III
FrostFireMG
Thoth
Bronze III
Level 44
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Geb
Geb
Gold III
Mopz
Geb
Gold III
Level 113
God Stats
2W - 1L
1,575 SR
Queue Stats
136W - 138L
1,517 MMR
Solo
Ishtar
Ishtar
Gold III
xiMASONDIXONix
Ishtar
Gold III
Level 213
God Stats
2W - 5L
1,198 SR
Queue Stats
47W - 50L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crypshank
Gilgamesh
12
0 / 4 / 1
6,280
449
6,789
18,018
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
NuttCracko
Sylvanus
11
2 / 4 / 1
5,903
422
4,207
13,531
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
TheBirb
Chiron
12
0 / 1 / 2
6,693
478
8,150
10,067
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
kopalex
Loki
10
2 / 1 / 0
6,176
441
3,776
7,420
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
pavement123
Kukulkan
13
2 / 2 / 0
7,405
529
6,282
8,023
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixBellonaSurtrArachne

VS

Bans
ThanatosAchillesAnubisHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 1 / 0
8,611
615
12,143
13,428
9,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 0
8,029
574
7,113
11,012
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
7,074
505
3,306
6,172
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Mopz
Geb
12
1 / 1 / 4
7,721
552
6,980
14,853
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
7,639
546
10,823
7,694
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
W
4
2
0
2
L
Gilgamesh
Crypshank
Gilgamesh
0
4
1
0.13
W
0
1
2
1
W
Geb
Mopz
Geb
1
1
4
3
L
Sylvanus
NuttCracko
Sylvanus
2
4
1
0.63
L
Chiron
TheBirb
Chiron
0
1
2
1
L
Loki
kopalex
Loki
2
1
0
2
L
Kukulkan
pavement123
Kukulkan
2
2
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
40,365
57,059
Taken
53,159
30,281
Mitigated
30,361
19,194
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,143
1,870
0
4,670
13,428
9,073
162
170
13,258
0
69,214
W
7,113
852
0
5,636
11,012
3,868
0
3,420
7,592
71,612
488
L
Gilgamesh
Crypshank
Gilgamesh
6,789
2,342
0
5,712
18,018
12,032
0
0
18,018
934
44,060
W
3,306
147
0
1,959
6,172
2,124
631
2,939
3,233
43,905
0
W
Geb
Mopz
Geb
6,980
1,042
81
4,998
14,853
12,088
0
1,878
12,975
27,763
0
L
Sylvanus
NuttCracko
Sylvanus
4,207
1,627
1,509
3,925
13,531
8,150
306
5,662
7,869
17,962
7,212
L
Chiron
TheBirb
Chiron
8,150
3,702
853
3,146
10,067
3,902
0
3,371
6,696
0
65,071
L
Loki
kopalex
Loki
3,776
1,111
0
1,978
7,420
2,958
0
1,208
6,212
0
37,241
L
Kukulkan
pavement123
Kukulkan
6,282
290
0
2,071
8,023
3,239
0
7,053
970
52,659
1,972
W
10,823
5,536
0
4,318
7,694
3,208
1,116
1,793
5,901
0
78,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
39,074
383
Minions Killed
448
0
Camps Cleared
0
1,253,052
Distance Traveled
1,415,645
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,611
615
96
7
0
249,811
2
W
He Bo
8,029
574
111
8
0
299,585
0
L
Gilgamesh
6,280
449
77
6
0
260,060
0
W
Thoth
7,074
505
81
6
0
291,065
4
W
Geb
7,721
552
17
1
0
323,636
0
L
Sylvanus
5,903
422
42
3
0
235,712
0
L
Chiron
6,693
478
100
7
0
274,524
2
L
Loki
6,176
441
59
4
0
233,165
0
L
Kukulkan
7,405
529
105
8
0
249,591
1
W
Ishtar
7,639
546
143
10
0
251,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role