Player Matchup

Neith
Neith
Silver I
AbstractGerm
Neith
Silver I
Level 159
God Stats
3W - 0L
1,774 SR
Queue Stats
177W - 191L
1,200 MMR
Party 2
Arachne
Arachne
Silver I
Amped121
Arachne
Silver I
Level 141
God Stats
26W - 14L
1,652 SR
Queue Stats
508W - 541L
1,216 MMR
Party 1
Charon
Charon
Gold I
Bevinnnnn
Charon
Gold I
Level 157
God Stats
1W - 0L
1,875 SR
Queue Stats
60W - 60L
1,670 MMR
Party 2
Achilles
Achilles
Gold II
Big Lardo
Achilles
Gold II
Level 123
God Stats
170W - 145L
1,630 SR
Queue Stats
1,019W - 1,030L
1,661 MMR
Party 1
Nut
Nut
Gold V
madjag10
Nut
Gold V
Level 124
God Stats
4W - 1L
1,604 SR
Queue Stats
47W - 41L
1,439 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,707 SR
1,437 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,573 SR
1,437 MMR
Nu Wa
Nu Wa
Gold V
AniimatedDreamz
Nu Wa
Gold V
Level 124
God Stats
5W - 2L
1,757 SR
Queue Stats
130W - 133L
1,448 MMR
Solo
Charybdis
Charybdis
Bronze III
CrazyMexican934
Charybdis
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 MMR
Party 3
Bastet
Bastet
Silver III
OMG Chrxs
Bastet
Silver III
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
98W - 99L
1,451 MMR
Solo
Odin
Odin
Gold V
VELOCIRAPTOR233
Odin
Gold V
Level 180
God Stats
6W - 7L
1,582 SR
Queue Stats
295W - 302L
1,422 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Vaska-7734
Cabrakan
Bronze III
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
2W - 3L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,778
598
4,845
8,811
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Amped121
Arachne
12
4 / 2 / 3
6,931
533
5,959
12,358
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Bevinnnnn
Charon
12
0 / 3 / 1
7,223
556
5,305
9,917
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Big Lardo
Achilles
12
3 / 1 / 10
7,940
611
5,546
11,610
10,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 1 / 5
8,187
630
10,600
6,277
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixAgniAthenaBellonaCthulhu

VS

Bans
AphroditeLokiSobekYmirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,469
498
7,376
7,426
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
CrazyMexican934
Charybdis
7
0 / 7 / 0
5,050
388
3,379
9,440
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
OMG Chrxs
Bastet
13
5 / 2 / 1
7,736
595
6,278
10,372
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
7,198
554
7,684
10,575
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Vaska-7734
Cabrakan
7
0 / 7 / 2
5,183
399
3,549
11,941
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
8
8
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Arachne
Amped121
Arachne
4
2
3
2.75
L
1
3
2
0.67
W
Charon
Bevinnnnn
Charon
0
3
1
0.17
W
Achilles
Big Lardo
Achilles
3
1
10
8
L
Charybdis
CrazyMexican934
Charybdis
0
7
0
0
L
Bastet
OMG Chrxs
Bastet
5
2
1
2.75
L
2
1
4
4
L
Cabrakan
Vaska-7734
Cabrakan
0
7
2
0.14
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
28,266
48,973
Taken
49,754
27,243
Mitigated
22,788
16,435
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,845
620
0
1,410
8,811
3,648
0
3,943
4,868
0
62,839
W
Arachne
Amped121
Arachne
5,959
3,680
0
5,591
12,358
4,842
187
2,789
9,569
0
40,611
L
7,376
2,592
0
1,140
7,426
2,283
0
0
7,426
44,052
0
W
Charon
Bevinnnnn
Charon
5,305
1,450
0
2,735
9,917
4,993
74
566
9,351
46,300
2,499
W
Achilles
Big Lardo
Achilles
5,546
1,617
0
3,267
11,610
10,780
198
2,787
8,823
0
28,197
L
Charybdis
CrazyMexican934
Charybdis
3,379
2,057
73
540
9,440
2,688
0
0
9,440
0
21,596
L
Bastet
OMG Chrxs
Bastet
6,278
2,135
0
2,688
10,372
4,492
9
70
10,276
0
52,412
L
7,684
2,492
0
2,184
10,575
5,803
0
4,380
5,437
0
47,414
L
Cabrakan
Vaska-7734
Cabrakan
3,549
1,001
58
649
11,941
7,522
0
0
11,941
14,675
0
W
10,600
6,993
0
3,432
6,277
2,980
1,294
1,565
4,712
0
67,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
31,636
378
Minions Killed
308
0
Camps Cleared
0
1,199,643
Distance Traveled
1,134,222
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,778
598
112
9
0
222,826
0
W
Arachne
6,931
533
53
4
0
269,315
0
L
Nu Wa
6,469
498
82
6
0
222,539
2
W
Charon
7,223
556
79
6
0
207,923
1
W
Achilles
7,940
611
27
2
0
267,550
6
L
Charybdis
5,050
388
42
3
0
183,875
0
L
Bastet
7,736
595
84
6
0
289,221
2
L
Odin
7,198
554
86
7
0
253,735
0
L
Cabrakan
5,183
399
14
1
0
184,852
0
W
Nut
8,187
630
107
8
0
232,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role