Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BabyKR
Awilix
Level 36
God Stats
3W - 0L
1,825 SR
Queue Stats
15W - 5L
1,677 Elo+
Party 3
Sol
Sol
ElGordoSumo
Sol
Level 169
God Stats
7W - 4L
1,514 SR
Queue Stats
250W - 276L
1,484 Elo+
Solo
Achilles
Achilles
IAzOK
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,798 Elo+
Party 2
King Arthur
King Arthur
Mamica
King Arthur
Level 188
God Stats
3W - 0L
1,671 SR
Queue Stats
17W - 20L
1,470 Elo+
Party 3
Team Averages
Level 136
1,602 SR
1,586 Elo+

VS

Team Averages
Level 149
1,515 SR
1,517 Elo+
Jing Wei
Jing Wei
CrimsonHeaven
Jing Wei
Level 168
God Stats
10W - 12L
1,441 SR
Queue Stats
372W - 351L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Franco7L
Kukulkan
Level 89
God Stats
5W - 5L
1,436 SR
Queue Stats
131W - 132L
1,504 Elo+
Solo
Cabrakan
Cabrakan
JordanFlight460
Cabrakan
Level 158
God Stats
9W - 3L
1,706 SR
Queue Stats
272W - 278L
1,529 Elo+
Solo
Mercury
Mercury
LeoxViper
Mercury
Level 163
God Stats
6W - 7L
1,479 SR
Queue Stats
352W - 332L
1,535 Elo+
Party 1
Osiris
Osiris
Nikko99
Osiris
Level 168
God Stats
5W - 3L
1,511 SR
Queue Stats
207W - 165L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,086
609
3,099
5,030
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
BabyKR
Awilix
11
5 / 1 / 3
6,482
648
5,287
9,062
3,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 6
6,545
655
7,021
7,282
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
IAzOK
Achilles
12
3 / 1 / 1
7,062
706
10,820
11,154
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Mamica
King Arthur
10
4 / 2 / 3
5,855
586
3,769
9,317
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrimsonHeaven
Jing Wei
11
0 / 3 / 0
5,581
558
6,575
8,433
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Franco7L
Kukulkan
11
2 / 1 / 0
6,109
611
4,609
5,065
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
9
0 / 3 / 1
5,554
555
3,363
10,299
10,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
LeoxViper
Mercury
10
2 / 2 / 1
5,502
550
1,938
7,743
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Nikko99
Osiris
12
1 / 3 / 1
6,562
656
7,541
13,295
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
W
Awilix
BabyKR
Awilix
5
1
3
6.5
L
Jing Wei
CrimsonHeaven
Jing Wei
0
3
0
0
W
0
0
6
3
L
Kukulkan
Franco7L
Kukulkan
2
1
0
2
W
Achilles
IAzOK
Achilles
3
1
1
3.5
L
Cabrakan
0
3
1
0.17
L
Mercury
LeoxViper
Mercury
2
2
1
1.25
W
King Arthur
Mamica
King Arthur
4
2
3
2.75
L
Osiris
Nikko99
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
24,026
41,845
Taken
44,835
20,639
Mitigated
27,951
19,155
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,099
604
618
2,855
5,030
2,037
64
2,384
2,646
40,756
1,613
W
Awilix
BabyKR
Awilix
5,287
1,787
0
2,593
9,062
3,931
0
3,082
5,980
0
16,763
L
Jing Wei
CrimsonHeaven
Jing Wei
6,575
5,043
0
1,909
8,433
3,498
0
4,341
4,092
0
58,803
W
7,021
4,091
0
3,657
7,282
1,966
766
470
6,812
53,586
5,794
L
Kukulkan
Franco7L
Kukulkan
4,609
698
0
659
5,065
1,914
0
1,074
3,825
51,008
0
W
Achilles
IAzOK
Achilles
10,820
3,122
0
6,098
11,154
8,599
0
0
10,265
0
52,236
L
Cabrakan
3,363
420
0
3,182
10,299
10,364
0
3,006
7,135
15,741
1,184
L
Mercury
LeoxViper
Mercury
1,938
1,109
0
359
7,743
2,845
0
1,165
6,441
0
34,057
W
King Arthur
Mamica
King Arthur
3,769
1,388
0
3,334
9,317
4,106
0
1,865
7,410
0
36,827
L
Osiris
Nikko99
Osiris
7,541
2,279
0
6,696
13,295
9,330
0
0
12,517
0
49,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
29,308
367
Minions Killed
349
0
Camps Cleared
0
1,117,314
Distance Traveled
1,079,501
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,086
609
97
10
0
209,759
0
W
Awilix
6,482
648
15
2
0
238,727
0
L
Jing Wei
5,581
558
93
9
0
233,755
0
W
Sol
6,545
655
109
11
0
197,622
0
L
Kukulkan
6,109
611
90
9
0
208,209
1
W
Achilles
7,062
706
90
9
0
238,910
4
L
Cabrakan
5,554
555
22
2
0
195,051
0
L
Mercury
5,502
550
62
6
0
253,947
0
W
King Arthur
5,855
586
56
6
0
232,296
1
L
Osiris
6,562
656
82
8
0
188,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role