Player Matchup

Sun Wukong
Sun Wukong
DragonOfWinds
Sun Wukong
Level 129
God Stats
0W - 2L
1,257 SR
Queue Stats
154W - 142L
1,516 Elo+
Party 4
Anubis
Anubis
Living lMasTeR
Anubis
Level 156
God Stats
4W - 7L
1,790 SR
Queue Stats
401W - 389L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Majeck
Ratatoskr
Level 169
God Stats
3W - 3L
1,864 SR
Queue Stats
186W - 179L
1,507 Elo+
Party 4
Ares
Ares
Salgadao442
Ares
Level 121
God Stats
3W - 1L
1,889 SR
Queue Stats
271W - 278L
1,485 Elo+
Party 1
Charybdis
Charybdis
franciscomaia28
Charybdis
Level 242
God Stats
9W - 13L
1,439 SR
Queue Stats
175W - 192L
1,549 Elo+
Party 1
Team Averages
Level 163
1,648 SR
1,513 Elo+

VS

Team Averages
Level 139
1,459 SR
1,527 Elo+
Discordia
Discordia
B133k
Discordia
Level 184
God Stats
1W - 2L
1,305 SR
Queue Stats
42W - 33L
1,581 Elo+
Party 2
Neith
Neith
ChaseBest
Neith
Level 129
God Stats
11W - 16L
1,433 SR
Queue Stats
35W - 39L
1,476 Elo+
Solo
Bellona
Bellona
Edystone1shoot
Bellona
Level 104
God Stats
24W - 9L
1,787 SR
Queue Stats
111W - 91L
1,517 Elo+
Party 3
Fafnir
Fafnir
Hydra979
Fafnir
Level 137
God Stats
3W - 3L
1,144 SR
Queue Stats
126W - 107L
1,515 Elo+
Party 3
Hades
Hades
Susshomaru
Hades
Level 141
God Stats
8W - 6L
1,627 SR
Queue Stats
554W - 502L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonOfWinds
Sun Wukong
16
2 / 0 / 0
9,621
566
12,808
16,778
13,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 0
8,700
512
8,434
11,805
5,128
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ratatoskr
Majeck
Ratatoskr
15
0 / 2 / 4
8,129
478
4,409
14,080
6,286
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 4
7,265
427
5,267
15,569
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
franciscomaia28
Charybdis
16
4 / 0 / 1
9,474
557
8,213
12,263
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B133k
Discordia
15
3 / 1 / 4
8,613
507
8,195
6,592
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ChaseBest
Neith
15
2 / 3 / 1
9,028
531
6,562
10,122
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 1
9,465
557
12,423
17,608
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Hydra979
Fafnir
12
3 / 2 / 3
8,400
494
9,929
14,974
15,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
15
3 / 2 / 4
8,741
514
12,598
13,518
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
11
11
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
B133k
Discordia
3
1
4
5
W
Neith
ChaseBest
Neith
2
3
1
0.83
L
Sun Wukong
DragonOfWinds
Sun Wukong
2
0
0
2
W
0
1
1
0.5
W
Fafnir
Hydra979
Fafnir
3
2
3
2.25
L
2
3
0
0.67
L
Ratatoskr
Majeck
Ratatoskr
0
2
4
1
L
1
6
4
0.5
W
Hades
3
2
4
2.5
L
Charybdis
franciscomaia28
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
49,707
70,495
Taken
62,814
44,090
Mitigated
45,523
23,313
Healing
29,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B133k
Discordia
8,195
595
0
1,000
6,592
2,298
156
1,647
4,945
69,245
0
W
Neith
ChaseBest
Neith
6,562
3,349
0
4,869
10,122
3,792
536
1,443
8,679
0
67,176
L
Sun Wukong
DragonOfWinds
Sun Wukong
12,808
1,874
0
8,040
16,778
13,985
0
2,146
13,188
0
84,064
W
12,423
5,124
0
10,929
17,608
17,030
0
0
15,857
0
82,015
W
Fafnir
Hydra979
Fafnir
9,929
3,637
10
4,446
14,974
15,588
24
4,685
10,237
26,000
0
L
8,434
368
0
4,380
11,805
5,128
159
9,639
2,166
70,533
1,298
L
Ratatoskr
Majeck
Ratatoskr
4,409
1,332
0
1,435
14,080
6,286
0
4,578
9,502
0
85,022
L
5,267
351
0
2,080
15,569
13,476
0
10,197
5,268
11,913
356
W
Hades
12,598
1,681
328
8,387
13,518
6,815
450
6,067
7,451
85,192
0
L
Charybdis
franciscomaia28
Charybdis
8,213
3,297
0
7,378
12,263
5,215
0
4,162
8,101
0
85,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
44,247
558
Minions Killed
539
0
Camps Cleared
0
1,611,929
Distance Traveled
1,630,779
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,613
507
109
6
0
329,973
5
W
Neith
9,028
531
125
7
0
291,185
2
L
Sun Wukong
9,621
566
163
10
0
332,966
4
W
Bellona
9,465
557
163
10
0
324,057
3
W
Fafnir
8,400
494
29
2
0
333,849
2
L
Anubis
8,700
512
116
7
0
309,645
0
L
Ratatoskr
8,129
478
125
7
0
382,369
6
L
Ares
7,265
427
15
1
0
287,517
0
W
Hades
8,741
514
113
7
0
351,715
2
L
Charybdis
9,474
557
139
8
0
299,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role