Player Matchup

Bellona
Bellona
ChaozGremlin
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,297 Elo+
Party 2
Bastet
Bastet
DesecraterDale
Bastet
Level 147
God Stats
6W - 3L
1,752 SR
Queue Stats
234W - 249L
1,446 Elo+
Party 2
Rama
Rama
KeyoriKun
Rama
Level 142
God Stats
1W - 2L
1,305 SR
Queue Stats
33W - 32L
1,519 Elo+
Solo
Charon
Charon
MikeD6679
Charon
Level 149
God Stats
3W - 2L
1,686 SR
Queue Stats
242W - 251L
1,517 Elo+
Party 2
Tiamat
Tiamat
the1sttb_taco
Tiamat
Level 44
God Stats
2W - 4L
1,279 SR
Queue Stats
67W - 88L
1,399 Elo+
Party 2
Team Averages
Level 122
1,504 SR
1,436 Elo+

VS

Team Averages
Level 96
1,657 SR
1,547 Elo+
Horus
Horus
Ayepeak53
Horus
Level 125
God Stats
2W - 0L
1,819 SR
Queue Stats
19W - 14L
1,562 Elo+
Party 1
Ra
Ra
Ecoterrorist
Ra
Level 28
God Stats
3W - 0L
1,794 SR
Queue Stats
14W - 6L
1,667 Elo+
Party 1
Loki
Loki
Jeuwbacca
Loki
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 1
Sol
Sol
Rem1333
Sol
Level 158
God Stats
2W - 1L
1,330 SR
Queue Stats
49W - 56L
1,422 Elo+
Solo
Bake Kujira
Bake Kujira
SayHiii2God
Bake Kujira
Level 138
God Stats
5W - 3L
1,599 SR
Queue Stats
29W - 23L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaozGremlin
Bellona
10
0 / 6 / 1
6,361
489
6,637
15,091
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 1
7,291
561
9,016
12,800
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
14
3 / 0 / 2
8,611
662
9,613
8,902
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
MikeD6679
Charon
9
1 / 5 / 5
6,296
484
3,929
11,116
8,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 1
6,757
520
5,536
8,124
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ayepeak53
Horus
11
2 / 3 / 4
6,580
506
7,123
13,945
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 4
8,481
652
8,566
10,077
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
14
5 / 4 / 5
7,978
614
6,094
13,479
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
13
1 / 2 / 0
8,057
620
5,349
10,482
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
SayHiii2God
Bake Kujira
14
5 / 0 / 3
9,215
709
9,173
11,342
12,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
17
17
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
Ayepeak53
Horus
2
3
4
1.33
L
Bellona
ChaozGremlin
Bellona
0
6
1
0.08
L
4
3
1
1.5
W
4
1
4
6
W
Loki
5
4
5
1.88
L
Rama
3
0
2
4
L
Charon
MikeD6679
Charon
1
5
5
0.7
W
Sol
1
2
0
0.5
W
Bake Kujira
SayHiii2God
Bake Kujira
5
0
3
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
36,305
56,033
Taken
59,325
29,591
Mitigated
31,093
17,057
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ayepeak53
Horus
7,123
3,758
796
3,298
13,945
6,137
0
3,132
10,643
0
27,796
L
Bellona
ChaozGremlin
Bellona
6,637
3,307
0
3,918
15,091
10,134
0
7,897
7,194
0
44,486
L
9,016
1,858
0
5,341
12,800
4,597
0
4,509
8,226
0
54,896
W
8,566
706
2,074
3,798
10,077
3,904
69
2,403
7,295
70,163
725
W
Loki
6,094
1,971
0
5,022
13,479
5,302
0
1,954
11,357
0
60,888
L
Rama
9,613
8,402
0
5,065
8,902
3,509
0
5,545
3,357
0
70,944
L
Charon
MikeD6679
Charon
3,929
845
0
1,430
11,116
8,119
0
2,067
9,049
19,163
614
W
Sol
5,349
2,681
0
4,785
10,482
2,941
726
429
10,053
62,738
0
W
Bake Kujira
SayHiii2God
Bake Kujira
9,173
5,696
0
3,130
11,342
12,809
528
483
10,793
65,345
3,609
L
5,536
240
0
1,303
8,124
3,232
0
2,507
5,617
31,242
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
40,311
371
Minions Killed
517
0
Camps Cleared
0
1,308,691
Distance Traveled
1,408,017
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,580
506
42
3
0
305,939
0
L
Bellona
6,361
489
78
6
0
213,945
0
L
Bastet
7,291
561
81
6
0
313,617
0
W
Ra
8,481
652
145
11
0
294,333
0
W
Loki
7,978
614
108
8
0
275,130
0
L
Rama
8,611
662
127
10
0
266,740
2
L
Charon
6,296
484
20
2
0
259,840
8
W
Sol
8,057
620
102
8
0
270,447
1
W
Bake Kujira
9,215
709
120
9
0
262,168
5
L
Tiamat
6,757
520
65
5
0
254,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role