Player Matchup

Neith
Neith
Addy445 oR
Neith
Level 63
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
JiFFytheNiFFty
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
LORD SNOW1384
Ix Chel
Level 107
God Stats
89W - 108L
1,635 SR
Queue Stats
596W - 651L
1,499 Elo+
Solo
Hades
Hades
MrClutch237124
Hades
Level 52
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
UnawareCarrot69
Freya
Level 97
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 85
1,528 SR
1,500 Elo+

VS

Team Averages
Level 99
1,573 SR
1,594 Elo+
Loki
Loki
Coug49
Loki
Level 148
God Stats
5W - 6L
1,731 SR
Queue Stats
105W - 81L
1,684 Elo+
Solo
Ah Puch
Ah Puch
JakeWaves12
Ah Puch
Level 127
God Stats
2W - 1L
1,709 SR
Queue Stats
125W - 122L
1,532 Elo+
Party 3
Cupid
Cupid
NRG-ZYN
Cupid
Level 15
God Stats
10W - 10L
1,634 SR
Queue Stats
22W - 20L
1,774 Elo+
Party 3
Danzaburou
Danzaburou
ShakaZulu
Danzaburou
Level 126
God Stats
1W - 3L
1,126 SR
Queue Stats
58W - 55L
1,500 Elo+
Party 1
Surtr
Surtr
tuubuular
Surtr
Level 80
God Stats
10W - 7L
1,667 SR
Queue Stats
99W - 86L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 5 / 3
7,535
837
7,503
8,404
3,332
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Lancelot
14
2 / 6 / 0
7,783
865
9,030
15,996
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
11
0 / 1 / 0
6,608
734
2,187
2,964
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
7,970
886
4,523
12,123
5,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 7 / 2
7,143
794
5,705
11,852
4,582
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Coug49
Loki
17
9 / 1 / 3
10,201
1,133
6,607
9,059
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
JakeWaves12
Ah Puch
15
3 / 3 / 15
8,876
986
10,389
9,273
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NRG-ZYN
Cupid
15
5 / 1 / 10
9,083
1,009
3,259
7,601
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ShakaZulu
Danzaburou
16
7 / 0 / 10
9,691
1,077
15,981
7,562
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
tuubuular
Surtr
14
1 / 1 / 10
8,074
897
9,893
8,655
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
5
Kills
25
25
Deaths
6
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
3
0.3
W
Loki
Coug49
Loki
9
1
3
10.5
W
Ah Puch
JakeWaves12
Ah Puch
3
3
15
3.5
L
Lancelot
2
6
0
0.33
L
Ix Chel
0
1
0
0
L
2
6
2
0.5
W
Cupid
NRG-ZYN
Cupid
5
1
10
10
W
Danzaburou
ShakaZulu
Danzaburou
7
0
10
12
L
1
7
2
0.29
W
Surtr
tuubuular
Surtr
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
46,129
51,339
Taken
42,150
21,652
Mitigated
20,829
5,735
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,503
2,173
0
1,086
8,404
3,332
0
1,605
6,676
0
18,035
W
Loki
Coug49
Loki
6,607
1,616
0
250
9,059
3,820
3,480
1,087
7,972
0
35,886
W
Ah Puch
JakeWaves12
Ah Puch
10,389
749
0
1,075
9,273
3,842
1,150
3,469
5,804
26,859
181
L
Lancelot
9,030
2,206
0
679
15,996
6,925
0
1,548
14,057
0
21,886
L
Ix Chel
2,187
68
85
316
2,964
1,121
0
461
2,423
9,635
0
L
4,523
320
195
3,002
12,123
5,692
0
2,852
9,145
19,265
92
W
Cupid
NRG-ZYN
Cupid
3,259
1,780
196
1,609
7,601
3,171
783
2,589
5,012
0
13,500
W
Danzaburou
ShakaZulu
Danzaburou
15,981
8,077
0
2,731
7,562
3,333
1,223
2,772
4,790
0
35,129
L
5,705
2,174
0
372
11,852
4,582
0
4,343
7,420
13,356
750
W
Surtr
tuubuular
Surtr
9,893
3,472
0
1,470
8,655
6,663
625
2,399
6,256
674
16,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
45,925
166
Minions Killed
211
0
Camps Cleared
0
796,101
Distance Traveled
1,060,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,535
837
42
5
0
180,731
2
W
Loki
10,201
1,133
71
8
0
218,447
0
W
Ah Puch
8,876
986
38
4
0
190,141
0
L
Lancelot
7,783
865
39
4
0
209,260
0
L
Ix Chel
6,608
734
16
2
0
80,217
0
L
Hades
7,970
886
48
5
0
165,101
0
W
Cupid
9,083
1,009
29
3
0
223,335
0
W
Danzaburou
9,691
1,077
57
6
0
207,754
0
L
Freya
7,143
794
21
2
0
160,792
0
W
Surtr
8,074
897
16
2
0
220,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role