Player Matchup

Bellona
Bellona
ROLLIE___TuAnO
Bellona
Level 122
God Stats
5W - 1L
1,728 SR
Queue Stats
62W - 45L
1,574 Elo+
Party 2
Aphrodite
Aphrodite
adamarthur89
Aphrodite
Level 67
God Stats
103W - 73L
1,624 SR
Queue Stats
120W - 93L
1,580 Elo+
Solo
Loki
Loki
glitts
Loki
Level 25
God Stats
8W - 6L
1,549 SR
Queue Stats
8W - 6L
1,616 Elo+
Party 2
Team Averages
Level 71
1,634 SR
1,590 Elo+

VS

Team Averages
Level 96
1,322 SR
1,549 Elo+
Ratatoskr
Ratatoskr
EriqPlays
Ratatoskr
Level 84
God Stats
3W - 6L
1,332 SR
Queue Stats
56W - 54L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
StipeTapped
Kuzenbo
Level 101
God Stats
41W - 52L
1,117 SR
Queue Stats
468W - 479L
1,548 Elo+
Party 1
Agni
Agni
V3nomouscarnage5
Agni
Level 104
God Stats
27W - 20L
1,518 SR
Queue Stats
473W - 493L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
10,238
640
13,942
21,434
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
adamarthur89
Aphrodite
18
3 / 0 / 1
10,734
671
6,186
14,473
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
glitts
Loki
17
4 / 0 / 3
11,440
715
12,554
12,346
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EriqPlays
Ratatoskr
15
1 / 5 / 1
10,021
626
9,604
16,079
10,111
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
StipeTapped
Kuzenbo
15
0 / 1 / 2
9,310
582
10,225
14,309
15,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 1 / 1
10,392
650
20,916
7,453
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
2
2
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
EriqPlays
Ratatoskr
1
5
1
0.3
W
0
2
4
1
L
Kuzenbo
StipeTapped
Kuzenbo
0
1
2
1
L
1
1
1
1.5
W
Aphrodite
adamarthur89
Aphrodite
3
0
1
3.5
W
Loki
glitts
Loki
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
40,745
48,253
Taken
37,841
30,695
Mitigated
28,775
25,311
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
EriqPlays
Ratatoskr
9,604
1,688
0
3,938
16,079
10,111
0
2,256
12,501
0
53,765
W
13,942
3,905
0
2,259
21,434
16,953
0
11,414
8,962
0
47,999
L
Kuzenbo
StipeTapped
Kuzenbo
10,225
3,105
0
2,884
14,309
15,695
14
2,949
9,801
23,671
2,067
L
20,916
644
0
1,628
7,453
2,969
0
1,030
5,683
56,388
0
W
Aphrodite
adamarthur89
Aphrodite
6,186
118
9,822
11,642
14,473
7,284
0
10,056
3,794
43,625
0
W
Loki
glitts
Loki
12,554
1,876
0
1,588
12,346
6,458
0
6,389
5,392
0
54,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
29,723
221
Minions Killed
203
0
Camps Cleared
0
989,077
Distance Traveled
969,028
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,021
626
68
4
0
334,545
0
W
Bellona
10,238
640
71
4
0
303,335
0
L
Kuzenbo
9,310
582
27
2
0
327,483
6
L
Agni
10,392
650
108
7
0
307,000
0
W
Aphrodite
10,734
671
72
5
0
332,231
0
W
Loki
11,440
715
78
5
0
353,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role