Player Matchup

Zhong Kui
Zhong Kui
B3NGee
Zhong Kui
Level 101
God Stats
2W - 2L
1,642 SR
Queue Stats
212W - 212L
1,541 Elo+
Solo
Fenrir
Fenrir
BofaDeez96
Fenrir
Level 18
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HuitNeufDeez
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,298 SR
Queue Stats
9W - 6L
1,631 Elo+
Party 1
Persephone
Persephone
KraKusGoW
Persephone
Level 126
God Stats
0W - 3L
1,535 SR
Queue Stats
73W - 67L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
upcountrygiant4
Kuzenbo
Level 156
God Stats
0W - 1L
1,833 SR
Queue Stats
91W - 86L
1,627 Elo+
Party 1
Team Averages
Level 108
1,630 SR
1,522 Elo+

VS

Team Averages
Level 139
1,474 SR
1,508 Elo+
Achilles
Achilles
Betrayed A11y45
Achilles
Level 124
God Stats
3W - 4L
1,344 SR
Queue Stats
92W - 97L
1,584 Elo+
Party 2
Chaac
Chaac
DookieSurfer
Chaac
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 114L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
MBoorstein
Cernunnos
Level 125
God Stats
2W - 4L
1,305 SR
Queue Stats
57W - 68L
1,447 Elo+
Party 3
Rama
Rama
Raunchy Cletus
Rama
Level 147
God Stats
8W - 4L
1,723 SR
Queue Stats
220W - 235L
1,590 Elo+
Party 2
Yu Huang
Yu Huang
donnieblaze75
Yu Huang
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 95L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B3NGee
Zhong Kui
18
4 / 4 / 10
11,156
744
16,546
17,756
17,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
BofaDeez96
Fenrir
14
6 / 4 / 8
10,395
693
5,433
11,123
10,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
HuitNeufDeez
Ah Muzen Cab
20
5 / 3 / 12
11,785
786
21,230
16,857
9,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
KraKusGoW
Persephone
20
4 / 3 / 14
11,607
774
21,578
14,862
6,904
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 11
10,206
680
10,132
22,818
40,185
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 2 / 13
11,801
787
14,081
20,464
31,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
3 / 5 / 7
11,644
776
15,577
27,265
37,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
MBoorstein
Cernunnos
15
2 / 6 / 8
10,079
672
11,312
14,562
6,625
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

19
5 / 5 / 11
12,169
811
16,246
15,216
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
donnieblaze75
Yu Huang
18
3 / 2 / 9
11,046
736
19,040
12,720
6,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
20
Kills
18
19
Deaths
20
55
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
B3NGee
Zhong Kui
4
4
10
2.25
W
Achilles
5
2
13
5.75
L
Fenrir
BofaDeez96
Fenrir
6
4
8
2.5
W
3
5
7
1.3
L
Ah Muzen Cab
HuitNeufDeez
Ah Muzen Cab
5
3
12
3.67
L
Persephone
KraKusGoW
Persephone
4
3
14
3.67
W
Cernunnos
MBoorstein
Cernunnos
2
6
8
1
W
5
5
11
2.1
W
Yu Huang
donnieblaze75
Yu Huang
3
2
9
3.75
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,919
Damage
76,256
83,416
Taken
90,227
84,202
Mitigated
89,293
21,431
Healing
30,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
B3NGee
Zhong Kui
16,546
1,110
866
2,069
17,756
17,599
352
3,779
13,516
31,052
641
W
Achilles
14,081
1,260
3,204
6,614
20,464
31,875
805
10,554
9,910
1,890
20,397
L
Fenrir
BofaDeez96
Fenrir
5,433
948
287
838
11,123
10,192
673
1,660
9,160
0
7,557
W
15,577
2,314
1,119
8,975
27,265
37,553
677
12,128
15,137
0
26,943
L
Ah Muzen Cab
HuitNeufDeez
Ah Muzen Cab
21,230
3,981
1,725
1,408
16,857
9,322
458
5,288
11,378
0
53,962
L
Persephone
KraKusGoW
Persephone
21,578
750
3,448
4,612
14,862
6,904
219
4,315
10,411
38,736
0
W
Cernunnos
MBoorstein
Cernunnos
11,312
6,009
733
1,202
14,562
6,625
1,741
7,819
6,743
0
23,762
W
16,246
6,916
994
4,239
15,216
7,174
4,017
9,950
5,266
0
48,503
W
Yu Huang
donnieblaze75
Yu Huang
19,040
994
953
2,798
12,720
6,066
275
6,348
6,372
45,094
0
L
10,132
3,266
2,964
3,214
22,818
40,185
0
4,798
17,430
12,141
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
56,739
166
Minions Killed
221
0
Camps Cleared
0
1,405,493
Distance Traveled
1,321,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,156
744
40
3
0
284,488
0
W
Achilles
11,801
787
31
2
0
312,844
0
L
Fenrir
10,395
693
6
0
0
268,879
0
W
Chaac
11,644
776
15
1
0
257,425
0
L
Ah Muzen Cab
11,785
786
76
5
0
291,445
0
L
Persephone
11,607
774
35
2
0
287,454
0
W
Cernunnos
10,079
672
25
2
0
245,330
0
W
Rama
12,169
811
86
6
0
204,152
0
W
Yu Huang
11,046
736
64
4
0
301,602
0
L
Kuzenbo
10,206
680
9
1
0
273,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role