Player Matchup

Baron Samedi
Baron Samedi
Gold II
SteaknJakee
Baron Samedi
Gold II
Level 106
God Stats
28W - 18L
1,717 SR
Queue Stats
395W - 362L
1,709 MMR
Party 2
Neith
Neith
Platinum V
ValdeTheCruel
Neith
Platinum V
Level 104
God Stats
2W - 8L
1,414 SR
Queue Stats
211W - 209L
1,550 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
sdfasdf34234
Kuzenbo
Gold II
Level 68
God Stats
59W - 46L
1,650 SR
Queue Stats
119W - 107L
1,543 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,593 SR
1,600 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 151
1,718 SR
1,557 MMR
Sobek
Sobek
Bronze III
IDasBesteI
Sobek
Bronze III
Level 139
God Stats
3W - 0L
1,551 SR
Queue Stats
6W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
Jonuhthann
Odin
Bronze III
Level 157
God Stats
1W - 0L
1,809 SR
Queue Stats
6W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold IV
Scufsky
Eset
Gold IV
Level 156
God Stats
1W - 0L
1,795 SR
Queue Stats
23W - 14L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SteaknJakee
Baron Samedi
14
0 / 7 / 2
9,294
620
6,800
14,858
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 4
9,286
619
10,645
11,107
4,241
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
sdfasdf34234
Kuzenbo
14
3 / 5 / 1
10,073
672
10,308
18,070
19,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AresHou YiThothAh Muzen CabAtlas

VS

Bans
BacchusCthulhuSkadiCabrakanNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 0 / 15
10,866
724
8,215
18,952
29,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 1 / 12
11,013
734
12,261
13,924
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Scufsky
Eset
18
11 / 3 / 6
12,844
856
19,656
14,912
8,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
17
17
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
15
9.5
W
4
1
12
10
W
Eset
Scufsky
Eset
11
3
6
4.67
L
Baron Samedi
SteaknJakee
Baron Samedi
0
7
2
0.14
L
0
5
4
0.4
L
Kuzenbo
sdfasdf34234
Kuzenbo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
40,132
44,035
Taken
47,788
32,433
Mitigated
53,726
8,130
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,215
846
0
2,860
18,952
29,052
28
4,884
14,064
25,175
1,197
W
12,261
2,479
0
4,138
13,924
16,353
540
3,990
9,925
235
33,169
W
Eset
Scufsky
Eset
19,656
2,269
1,816
5,770
14,912
8,321
1,270
7,422
7,490
88,301
906
L
Baron Samedi
SteaknJakee
Baron Samedi
6,800
302
551
1,913
14,858
8,266
0
8,067
6,414
31,743
0
L
10,645
4,358
0
3,053
11,107
4,241
0
6,500
4,248
0
41,546
L
Kuzenbo
sdfasdf34234
Kuzenbo
10,308
3,785
0
2,613
18,070
19,926
0
12,651
5,103
22,024
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
34,723
140
Minions Killed
209
0
Camps Cleared
0
796,178
Distance Traveled
861,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,866
724
36
2
0
281,538
0
W
Odin
11,013
734
28
2
0
297,605
0
W
Eset
12,844
856
145
10
0
282,824
0
L
Baron Samedi
9,294
620
53
4
0
238,812
0
L
Neith
9,286
619
65
4
0
273,846
0
L
Kuzenbo
10,073
672
22
1
0
283,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role