Player Matchup

Mulan
Mulan
FuryDestroyer09
Mulan
Level 43
God Stats
0W - 2L
1,721 SR
Queue Stats
56W - 78L
1,407 Elo+
Party 1
Skadi
Skadi
M1ghtyMonkey205
Skadi
Level 34
God Stats
1W - 3L
1,776 SR
Queue Stats
66W - 90L
1,397 Elo+
Party 1
Anubis
Anubis
M1ghtyNTiny
Anubis
Level 46
God Stats
0W - 4L
1,810 SR
Queue Stats
113W - 171L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
Nearlyideal
Aphrodite
Level 65
God Stats
4W - 9L
1,539 SR
Queue Stats
224W - 263L
1,434 Elo+
Party 1
Osiris
Osiris
cantaim73
Osiris
Level 43
God Stats
24W - 18L
1,768 SR
Queue Stats
227W - 295L
1,389 Elo+
Party 1
Team Averages
Level 46
1,723 SR
1,403 Elo+

VS

Team Averages
Level 77
1,627 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AgonizingFXV
Bacchus
Level 83
God Stats
10W - 2L
1,608 SR
Queue Stats
44W - 45L
1,506 Elo+
Party 2
Loki
Loki
Rainbqvv
Loki
Level 77
God Stats
20W - 16L
1,736 SR
Queue Stats
47W - 39L
1,472 Elo+
Party 3
Anhur
Anhur
Techni98
Anhur
Level 20
God Stats
4W - 0L
1,690 SR
Queue Stats
36W - 25L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
migowhale
Morgan Le Fay
Level 117
God Stats
5W - 3L
1,601 SR
Queue Stats
49W - 49L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,992
388
8,669
13,805
5,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
3 / 5 / 0
8,343
464
7,601
12,934
4,025
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
13
1 / 4 / 1
7,953
442
4,270
13,750
6,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Nearlyideal
Aphrodite
12
1 / 5 / 2
7,596
422
6,312
16,382
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
cantaim73
Osiris
11
2 / 5 / 2
7,378
410
12,527
21,549
21,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 1 / 3
9,599
533
13,758
14,970
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
AgonizingFXV
Bacchus
15
4 / 0 / 7
9,589
533
8,155
13,544
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
14
2 / 3 / 1
8,451
470
8,674
14,124
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Techni98
Anhur
15
2 / 1 / 8
8,549
475
8,064
13,040
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
migowhale
Morgan Le Fay
15
5 / 2 / 4
9,776
543
16,430
11,314
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
22
22
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
3
10.5
W
Bacchus
AgonizingFXV
Bacchus
4
0
7
7.5
L
0
3
3
0.5
L
3
5
0
0.6
L
Anubis
1
4
1
0.38
L
Aphrodite
Nearlyideal
Aphrodite
1
5
2
0.4
W
Loki
2
3
1
0.83
W
Anhur
Techni98
Anhur
2
1
8
6
L
Osiris
cantaim73
Osiris
2
5
2
0.6
W
Morgan Le Fay
migowhale
Morgan Le Fay
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
55,081
78,420
Taken
66,992
42,926
Mitigated
38,452
17,396
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,758
1,013
400
9,081
14,970
6,273
0
2,575
12,395
86,808
0
W
Bacchus
AgonizingFXV
Bacchus
8,155
1,064
0
4,725
13,544
15,919
226
1,135
12,409
31,593
2,937
L
8,669
1,360
0
2,119
13,805
5,004
260
7,294
6,511
0
39,060
L
7,601
3,688
0
2,801
12,934
4,025
708
6,679
6,255
0
50,206
L
Anubis
4,270
172
0
3,811
13,750
6,054
392
9,315
4,435
49,631
0
L
Aphrodite
Nearlyideal
Aphrodite
6,312
364
159
5,233
16,382
5,879
0
8,313
8,069
57,545
0
W
Loki
8,674
2,990
0
3,247
14,124
5,661
0
1,328
12,796
0
53,446
W
Anhur
Techni98
Anhur
8,064
4,085
0
6,510
13,040
6,080
306
60
12,980
0
82,658
L
Osiris
cantaim73
Osiris
12,527
5,220
0
3,273
21,549
21,964
25
6,347
15,202
0
42,225
W
Morgan Le Fay
migowhale
Morgan Le Fay
16,430
2,092
0
3,121
11,314
4,519
104
5,484
5,830
66,154
2,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
45,964
355
Minions Killed
468
0
Camps Cleared
0
1,622,001
Distance Traveled
1,741,451
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,599
533
110
6
0
384,581
0
W
Bacchus
9,589
533
45
3
0
368,341
4
L
Mulan
6,992
388
82
5
0
366,202
0
L
Skadi
8,343
464
58
3
0
306,608
0
L
Anubis
7,953
442
85
5
0
309,103
5
L
Aphrodite
7,596
422
82
5
0
332,522
0
W
Loki
8,451
470
77
4
0
322,650
0
W
Anhur
8,549
475
120
7
0
318,303
0
L
Osiris
7,378
410
48
3
0
307,566
2
W
Morgan Le Fay
9,776
543
116
6
0
347,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role