Player Matchup

Zeus
Zeus
ForbiddenZero
Zeus
Level 124
God Stats
0W - 1L
1,571 SR
Queue Stats
45W - 48L
1,440 Elo+
Party 1
Ymir
Ymir
Norte369
Ymir
Level 103
God Stats
3W - 2L
1,692 SR
Queue Stats
297W - 307L
1,495 Elo+
Solo
Neith
Neith
SupahTricia
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 1
Team Averages
Level 117
1,587 SR
1,395 Elo+

VS

Team Averages
Level 123
1,470 SR
1,594 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Monsutā
Loki
Level 149
God Stats
3W - 1L
1,411 SR
Queue Stats
10W - 5L
1,690 Elo+
Party 2
Raijin
Raijin
caşs
Raijin
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,222
622
5,371
6,600
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 2 / 2
6,106
611
1,344
7,165
7,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 0
6,753
675
2,791
6,289
2,401
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 3
7,158
716
4,820
9,422
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Loki
13
2 / 1 / 6
7,991
799
6,162
5,215
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
caşs
Raijin
13
3 / 1 / 5
7,942
794
6,308
4,510
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
3
4.5
L
0
4
2
0.25
W
Loki
2
1
6
5
L
Ymir
0
2
2
0.5
L
2
2
0
1
W
Raijin
caşs
Raijin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,506
Damage
17,290
20,054
Taken
19,147
11,747
Mitigated
13,586
2,270
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,820
452
0
1,965
9,422
9,815
140
3,509
5,913
0
11,819
L
5,371
427
0
500
6,600
1,968
0
1,873
4,572
18,004
0
W
Loki
6,162
858
0
538
5,215
1,995
723
2,054
3,161
0
33,874
L
Ymir
1,344
0
0
61
7,165
7,378
0
1,493
5,236
10,430
0
L
2,791
899
0
1,709
6,289
2,401
0
2,689
3,409
0
19,168
W
Raijin
caşs
Raijin
6,308
163
0
852
4,510
1,776
162
1,259
3,251
31,139
2,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,081
Gold Earned
23,091
103
Minions Killed
128
0
Camps Cleared
0
454,343
Distance Traveled
583,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,158
716
12
1
0
215,506
0
L
Zeus
6,222
622
38
4
0
142,651
1
W
Loki
7,991
799
46
5
0
199,952
0
L
Ymir
6,106
611
21
2
0
142,203
0
L
Neith
6,753
675
44
4
0
169,489
1
W
Raijin
7,942
794
70
7
0
168,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role