Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aduery
Ymir
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
439W - 401L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Enot1111
Jing Wei
Level 64
God Stats
2W - 4L
1,459 SR
Queue Stats
104W - 112L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
Papii-x-Senseii
Erlang Shen
Level 101
God Stats
10W - 13L
1,323 SR
Queue Stats
98W - 98L
1,404 Elo+
Solo
Hun Batz
Hun Batz
esmaeil_chahrour
Hun Batz
Level 86
God Stats
12W - 16L
1,407 SR
Queue Stats
84W - 110L
1,348 Elo+
Party 1
Team Averages
Level 93
1,438 SR
1,454 Elo+

VS

Team Averages
Level 117
1,500 SR
1,439 Elo+
Surtr
Surtr
 
Surtr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DaLunchTheif
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Ares
Ares
KingWallacettv
Ares
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
MainNightmare14
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
durwood69
Danzaburou
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 1
4,524
754
1,126
2,058
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Aduery
Ymir
6
1 / 0 / 1
4,177
696
1,679
3,103
1,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Enot1111
Jing Wei
6
2 / 1 / 1
3,955
659
2,229
2,753
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Papii-x-Senseii
Erlang Shen
7
0 / 0 / 1
4,278
713
2,304
4,292
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 0
4,081
680
911
3,891
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
1
0 / 0 / 0
1,149
192
0
0
0
7
1 / 2 / 0
3,876
646
1,672
3,865
1,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 3 / 1
3,413
569
1,028
5,067
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
6
0 / 1 / 0
3,424
571
1,615
4,861
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
durwood69
Danzaburou
6
1 / 0 / 0
3,584
597
2,325
2,782
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
L
Surtr
 
Surtr
0
0
0
0
W
Ymir
Aduery
Ymir
1
0
1
1.5
L
1
2
0
0.5
W
Jing Wei
Enot1111
Jing Wei
2
1
1
2.5
L
0
3
1
0.17
L
Cliodhna
0
1
0
0
W
Erlang Shen
Papii-x-Senseii
Erlang Shen
0
0
1
0.5
L
Danzaburou
durwood69
Danzaburou
1
0
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,249
Damage
6,640
16,097
Taken
16,575
6,579
Mitigated
6,235
7,766
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,126
284
84
1,051
2,058
699
0
1,348
710
23,888
1,824
L
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Aduery
Ymir
1,679
443
0
1,138
3,103
1,931
0
487
2,616
10,621
0
L
1,672
380
0
1,637
3,865
1,055
0
1,126
2,739
22,949
0
W
Jing Wei
Enot1111
Jing Wei
2,229
985
0
500
2,753
784
0
541
2,212
0
16,565
L
1,028
151
0
988
5,067
2,532
0
1,128
3,939
7,635
0
L
Cliodhna
1,615
332
0
1,410
4,861
1,488
0
0
4,861
0
14,011
W
Erlang Shen
Papii-x-Senseii
Erlang Shen
2,304
884
0
3,215
4,292
1,965
0
0
4,292
0
24,547
L
Danzaburou
durwood69
Danzaburou
2,325
621
198
764
2,782
1,160
0
551
2,231
0
15,861
W
911
73
0
1,778
3,891
1,200
0
324
3,567
0
22,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
15,446
168
Minions Killed
106
0
Camps Cleared
0
602,148
Distance Traveled
482,916
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,524
754
49
8
0
129,152
0
L
Surtr
1,149
192
0
0
0
0
0
W
Ymir
4,177
696
15
3
0
117,801
0
L
Zeus
3,876
646
51
9
0
108,709
0
W
Jing Wei
3,955
659
26
4
0
108,080
3
L
Ares
3,413
569
8
1
0
125,815
0
L
Cliodhna
3,424
571
24
4
0
126,380
0
W
Erlang Shen
4,278
713
34
6
0
107,354
0
L
Danzaburou
3,584
597
23
4
0
122,012
1
W
Hun Batz
4,081
680
44
7
0
139,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role