Player Matchup

Scylla
Scylla
Gold I
AeroTrauma
Scylla
Gold I
Level 157
God Stats
1W - 4L
1,499 SR
Queue Stats
134W - 131L
1,513 MMR
Party 1
Bastet
Bastet
Gold III
Botmotius
Bastet
Gold III
Level 157
God Stats
26W - 24L
1,642 SR
Queue Stats
218W - 209L
1,545 MMR
Party 1
Anhur
Anhur
Gold III
LLodaxx9030
Anhur
Gold III
Level 88
God Stats
10W - 9L
1,637 SR
Queue Stats
640W - 656L
1,520 MMR
Solo
Nu Wa
Nu Wa
Gold III
OPLycan
Nu Wa
Gold III
Level 169
God Stats
27W - 20L
1,705 SR
Queue Stats
419W - 415L
1,523 MMR
Solo
Yemoja
Yemoja
Gold IV
Trashwrld999
Yemoja
Gold IV
Level 108
God Stats
7W - 2L
1,842 SR
Queue Stats
70W - 79L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,665 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,483 SR
1,525 MMR
Sobek
Sobek
Gold III
DaykaJS
Sobek
Gold III
Level 140
God Stats
5W - 3L
1,216 SR
Queue Stats
265W - 256L
1,505 MMR
Solo
Olorun
Olorun
Gold II
Goparr2099
Olorun
Gold II
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 126L
1,538 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
LeekBreesh
Sun Wukong
Gold V
Level 154
God Stats
3W - 4L
1,625 SR
Queue Stats
50W - 45L
1,532 MMR
Solo
Arachne
Arachne
Silver III
LowRezBansAll
Arachne
Silver III
Level 65
God Stats
2W - 2L
1,572 SR
Queue Stats
14W - 14L
1,535 MMR
Solo
Medusa
Medusa
Silver III
seblaflamme
Medusa
Silver III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AeroTrauma
Scylla
13
1 / 3 / 0
7,277
520
6,231
8,296
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Botmotius
Bastet
12
1 / 0 / 0
6,507
465
3,964
11,069
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 1 / 0
7,298
521
5,928
8,576
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
OPLycan
Nu Wa
14
1 / 3 / 1
8,537
610
10,383
6,715
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
12
0 / 0 / 2
7,032
502
2,846
10,292
6,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosBellonaNutSurtr

VS

Bans
BakasuraLokiThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaykaJS
Sobek
11
1 / 1 / 0
7,190
514
4,168
13,167
10,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Goparr2099
Olorun
14
1 / 1 / 2
8,231
588
7,541
9,998
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
LeekBreesh
Sun Wukong
15
3 / 1 / 2
8,931
638
4,838
14,565
10,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
2 / 1 / 1
7,955
568
6,888
16,102
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
0 / 1 / 1
7,687
549
5,618
7,600
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
AeroTrauma
Scylla
1
3
0
0.33
L
Bastet
Botmotius
Bastet
1
0
0
1
W
Sobek
DaykaJS
Sobek
1
1
0
1
W
Olorun
Goparr2099
Olorun
1
1
2
2
L
2
1
0
2
W
Sun Wukong
LeekBreesh
Sun Wukong
3
1
2
4
W
Arachne
2
1
1
2.5
L
Nu Wa
OPLycan
Nu Wa
1
3
1
0.5
L
Yemoja
0
0
2
1
W
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
29,053
44,948
Taken
61,432
23,160
Mitigated
33,566
12,036
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AeroTrauma
Scylla
6,231
531
0
890
8,296
3,697
0
4,567
3,729
63,701
0
L
Bastet
Botmotius
Bastet
3,964
1,146
0
2,361
11,069
4,976
0
2,165
8,904
0
53,771
W
Sobek
DaykaJS
Sobek
4,168
239
0
4,281
13,167
10,110
58
2,754
10,165
19,079
1,038
W
Olorun
Goparr2099
Olorun
7,541
4,558
500
5,088
9,998
3,574
539
4,751
4,811
68,091
4,131
L
5,928
1,743
0
1,442
8,576
3,498
0
988
7,588
0
65,227
W
Sun Wukong
LeekBreesh
Sun Wukong
4,838
809
0
5,801
14,565
10,268
792
5,353
8,662
0
68,160
W
Arachne
6,888
3,719
0
8,685
16,102
6,887
0
3,394
12,366
0
76,528
L
Nu Wa
OPLycan
Nu Wa
10,383
2,651
0
560
6,715
4,163
565
0
6,715
68,778
347
L
Yemoja
2,846
777
3,754
3,029
10,292
6,826
0
3,528
6,764
28,761
1,858
W
Medusa
5,618
1,802
0
1,396
7,600
2,727
816
1,750
5,690
0
67,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
39,994
481
Minions Killed
466
0
Camps Cleared
0
1,309,164
Distance Traveled
1,438,366
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,277
520
128
9
0
256,138
2
L
Bastet
6,507
465
80
6
0
295,824
1
W
Sobek
7,190
514
34
2
0
323,429
5
W
Olorun
8,231
588
112
8
0
260,471
1
L
Anhur
7,298
521
90
6
0
262,026
0
W
Sun Wukong
8,931
638
107
8
0
287,520
2
W
Arachne
7,955
568
115
8
0
301,262
0
L
Nu Wa
8,537
610
125
9
0
237,515
0
L
Yemoja
7,032
502
58
4
0
257,661
3
W
Medusa
7,687
549
98
7
0
265,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role