Player Matchup

Ravana
Ravana
Leorojo210
Ravana
Level 58
God Stats
7W - 3L
1,694 SR
Queue Stats
92W - 87L
1,456 Elo+
Solo
Yu Huang
Yu Huang
OGxBoon
Yu Huang
Level 93
God Stats
1W - 2L
1,244 SR
Queue Stats
8W - 19L
1,240 Elo+
Solo
Nut
Nut
RealZaPhirEPR61
Nut
Level 45
God Stats
4W - 1L
1,801 SR
Queue Stats
48W - 43L
1,507 Elo+
Party 2
Sobek
Sobek
SmokyVibezz
Sobek
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 21L
1,502 Elo+
Solo
Thor
Thor
huracanes3435
Thor
Level 68
God Stats
7W - 3L
1,525 SR
Queue Stats
120W - 109L
1,460 Elo+
Party 2
Team Averages
Level 79
1,553 SR
1,433 Elo+

VS

Team Averages
Level 77
1,421 SR
1,433 Elo+
Thanatos
Thanatos
Eltecla98
Thanatos
Level 82
God Stats
0W - 5L
1,196 SR
Queue Stats
148W - 150L
1,458 Elo+
Solo
Anubis
Anubis
PancakesAreTasty
Anubis
Level 84
God Stats
4W - 3L
1,450 SR
Queue Stats
205W - 225L
1,467 Elo+
Party 1
Rama
Rama
SmokinADoink
Rama
Level 126
God Stats
12W - 17L
1,514 SR
Queue Stats
96W - 128L
1,432 Elo+
Solo
Ares
Ares
iMitsuki318
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
oDecease
Gilgamesh
Level 48
God Stats
1W - 1L
1,442 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Leorojo210
Ravana
13
3 / 0 / 4
7,762
517
9,753
9,775
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
OGxBoon
Yu Huang
14
3 / 1 / 2
8,233
549
7,037
6,111
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 2
8,085
539
7,437
6,838
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 5
7,799
520
3,590
14,799
13,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
2 / 3 / 2
7,037
469
3,262
12,300
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eltecla98
Thanatos
10
0 / 3 / 1
6,003
400
4,356
10,739
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 4 / 0
7,843
523
8,148
12,159
5,326
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
5,188
346
1,492
2,418
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 3 / 0
5,897
393
5,129
10,455
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
oDecease
Gilgamesh
10
0 / 3 / 0
6,299
420
6,149
14,857
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
5
5
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Eltecla98
Thanatos
0
3
1
0.17
W
Ravana
Leorojo210
Ravana
3
0
4
5
W
Yu Huang
OGxBoon
Yu Huang
3
1
2
4
L
4
4
0
1
W
4
0
2
5
L
0
0
0
0
W
1
1
5
3.5
W
2
3
2
1
L
1
3
0
0.33
L
Gilgamesh
oDecease
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
25,274
49,823
Taken
50,628
30,793
Mitigated
30,272
12,499
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Eltecla98
Thanatos
4,356
1,117
0
4,683
10,739
4,445
0
1,030
9,534
0
31,901
W
Ravana
Leorojo210
Ravana
9,753
2,434
0
4,205
9,775
9,067
248
373
9,402
0
47,061
W
Yu Huang
OGxBoon
Yu Huang
7,037
671
0
625
6,111
2,126
608
2,331
3,735
57,277
0
L
8,148
680
0
4,293
12,159
5,326
0
4,478
7,633
59,523
1,118
W
7,437
5,221
0
2,163
6,838
2,306
583
2,110
4,617
0
58,913
L
1,492
1,311
0
1,247
2,418
672
0
382
2,036
0
14,379
W
3,590
369
314
3,530
14,799
13,005
482
3,896
10,066
24,042
0
W
3,262
1,057
0
1,662
12,300
4,289
0
3,574
8,726
0
39,661
L
5,129
651
0
1,739
10,455
9,640
0
2,462
7,993
22,798
0
L
Gilgamesh
oDecease
Gilgamesh
6,149
2,057
0
2,930
14,857
10,189
0
2,275
11,679
0
36,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
31,230
329
Minions Killed
249
0
Camps Cleared
0
1,432,071
Distance Traveled
1,191,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,003
400
52
3
0
267,010
0
W
Ravana
7,762
517
67
4
0
264,893
0
W
Yu Huang
8,233
549
92
6
0
280,568
0
L
Anubis
7,843
523
98
7
0
233,295
0
W
Nut
8,085
539
89
6
0
276,519
0
L
Rama
5,188
346
21
1
0
83,993
0
W
Sobek
7,799
520
27
2
0
299,667
0
W
Thor
7,037
469
54
4
0
310,424
0
L
Ares
5,897
393
30
2
0
297,867
0
L
Gilgamesh
6,299
420
48
3
0
309,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role