Player Matchup

Cerberus
Cerberus
BON3 CO113CTOR5
Cerberus
Level 125
God Stats
16W - 25L
1,298 SR
Queue Stats
208W - 203L
1,438 Elo+
Party 2
Bastet
Bastet
MC SNIPES 920
Bastet
Level 127
God Stats
26W - 5L
1,823 SR
Queue Stats
144W - 136L
1,440 Elo+
Party 2
Hades
Hades
ValkyrieM010
Hades
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,459 Elo+

VS

Team Averages
Level 82
1,493 SR
1,425 Elo+
Baron Samedi
Baron Samedi
DakkieBoi
Baron Samedi
Level 58
God Stats
6W - 4L
1,479 SR
Queue Stats
33W - 29L
1,426 Elo+
Solo
Horus
Horus
Sneakyy Lung
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,436 Elo+
Party 1
Atlas
Atlas
WillOfTheReaper
Atlas
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 49L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 4 / 7
9,395
723
8,665
13,342
8,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 5
9,717
747
17,615
11,828
6,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
5 / 2 / 4
10,008
770
8,665
8,013
4,122
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DakkieBoi
Baron Samedi
14
3 / 4 / 5
9,405
723
12,537
12,706
5,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 4 / 4
9,454
727
9,386
17,813
10,147
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 6
8,614
663
4,686
12,734
12,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
8
8
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
4
7
1.13
L
Baron Samedi
DakkieBoi
Baron Samedi
3
4
5
1.38
W
4
2
5
3.25
L
4
4
4
1.5
W
5
2
4
3.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
26,609
33,183
Taken
43,253
18,972
Mitigated
27,981
10,503
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,665
638
0
2,866
13,342
8,617
328
7,808
5,534
27,832
274
L
Baron Samedi
DakkieBoi
Baron Samedi
12,537
1,702
1,606
3,670
12,706
5,810
513
3,968
8,728
49,920
431
W
17,615
4,022
0
3,917
11,828
6,233
887
5,942
5,882
0
46,493
L
9,386
4,462
280
3,858
17,813
10,147
0
7,532
10,171
803
20,651
W
8,665
1,066
369
3,351
8,013
4,122
398
3,961
4,046
35,394
0
L
4,686
1,616
0
1,218
12,734
12,024
0
5,626
7,034
21,897
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
27,473
181
Minions Killed
138
0
Camps Cleared
0
685,442
Distance Traveled
661,256
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,395
723
67
5
0
208,814
1
L
Baron Samedi
9,405
723
93
7
0
217,363
0
W
Bastet
9,717
747
56
4
0
261,945
0
L
Horus
9,454
727
22
2
0
222,933
0
W
Hades
10,008
770
58
4
0
214,683
4
L
Atlas
8,614
663
23
2
0
220,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role