Player Matchup

Osiris
Osiris
Gold II
BlameCarry
Osiris
Gold II
Level 147
God Stats
5W - 3L
1,667 SR
Queue Stats
309W - 303L
1,474 MMR
Solo
Zeus
Zeus
Gold IV
D4RKXVORTEX
Zeus
Gold IV
Level 128
God Stats
2W - 0L
1,203 SR
Queue Stats
86W - 93L
1,482 MMR
Solo
Neith
Neith
Gold IV
DaddyRobb
Neith
Gold IV
Level 142
God Stats
13W - 11L
1,573 SR
Queue Stats
79W - 80L
1,472 MMR
Solo
Awilix
Awilix
Gold III
DraculaBryan
Awilix
Gold III
Level 113
God Stats
23W - 8L
1,691 SR
Queue Stats
276W - 282L
1,482 MMR
Solo
Sylvanus
Sylvanus
Platinum V
richpeoplefood
Sylvanus
Platinum V
Level 104
God Stats
40W - 32L
1,594 SR
Queue Stats
229W - 237L
1,475 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,546 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,495 SR
1,478 MMR
Sun Wukong
Sun Wukong
Bronze III
Eagles11
Sun Wukong
Bronze III
Level 68
God Stats
0W - 2L
1,355 SR
Queue Stats
7W - 21L
1,499 MMR
Party 1
Thanatos
Thanatos
Bronze III
FactionisSicK
Thanatos
Bronze III
Level 62
God Stats
0W - 3L
1,518 SR
Queue Stats
7W - 21L
1,499 MMR
Party 1
Sol
Sol
Gold IV
Gabucho_el_yucho
Sol
Gold IV
Level 141
God Stats
5W - 6L
1,508 SR
Queue Stats
213W - 213L
1,464 MMR
Solo
Cabrakan
Cabrakan
Silver II
iTzzMawcus
Cabrakan
Silver II
Level 128
God Stats
9W - 12L
1,562 SR
Queue Stats
42W - 43L
1,461 MMR
Solo
Anubis
Anubis
Gold IV
vzlachris
Anubis
Gold IV
Level 148
God Stats
15W - 14L
1,531 SR
Queue Stats
75W - 73L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlameCarry
Osiris
13
4 / 0 / 2
7,475
748
6,371
8,463
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,358
636
4,593
3,646
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DaddyRobb
Neith
11
2 / 0 / 2
5,921
592
5,186
5,279
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
11
4 / 1 / 5
5,986
599
5,139
7,600
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
9
1 / 0 / 2
5,488
549
1,881
4,255
2,449
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
Bake KujiraAthenaAgniKali

VS

Bans
NutAresBellonaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eagles11
Sun Wukong
9
0 / 3 / 0
5,144
514
2,690
8,917
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
FactionisSicK
Thanatos
9
2 / 3 / 0
5,617
562
2,277
8,247
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,372
537
4,097
4,872
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
iTzzMawcus
Cabrakan
9
0 / 1 / 0
5,178
518
2,169
8,156
6,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
vzlachris
Anubis
11
0 / 3 / 1
5,812
581
2,025
7,586
3,474
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
BlameCarry
Osiris
4
0
2
5
W
2
1
1
2.5
W
Neith
DaddyRobb
Neith
2
0
2
3
W
Awilix
4
1
5
6.5
L
Sun Wukong
Eagles11
Sun Wukong
0
3
0
0
L
Thanatos
FactionisSicK
Thanatos
2
3
0
0.67
L
0
3
0
0
L
Cabrakan
iTzzMawcus
Cabrakan
0
1
0
0
W
Sylvanus
1
0
2
2
L
Anubis
vzlachris
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
13,258
29,243
Taken
37,778
14,676
Mitigated
19,732
13,672
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BlameCarry
Osiris
6,371
1,563
0
5,424
8,463
6,268
0
0
8,463
0
57,735
W
4,593
739
0
908
3,646
979
0
1,733
1,913
48,070
0
W
Neith
DaddyRobb
Neith
5,186
2,049
0
1,501
5,279
2,035
96
3,204
2,075
0
47,973
W
Awilix
5,139
2,038
0
482
7,600
2,945
67
690
6,910
0
37,229
L
Sun Wukong
Eagles11
Sun Wukong
2,690
904
0
1,373
8,917
5,351
0
0
8,303
0
29,762
L
Thanatos
FactionisSicK
Thanatos
2,277
465
0
5,477
8,247
2,849
0
29
8,135
0
25,086
L
4,097
1,754
0
1,220
4,872
1,625
186
202
4,670
37,674
5,987
L
Cabrakan
iTzzMawcus
Cabrakan
2,169
480
0
1,432
8,156
6,433
0
2,916
5,240
14,189
0
W
Sylvanus
1,881
657
3,064
2,293
4,255
2,449
87
2,209
2,046
15,249
0
L
Anubis
vzlachris
Anubis
2,025
411
0
3,497
7,586
3,474
0
3,327
4,259
48,069
2,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
27,123
365
Minions Killed
296
0
Camps Cleared
0
1,057,188
Distance Traveled
1,009,764
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,475
748
108
11
0
224,852
0
W
Zeus
6,358
636
100
10
0
189,329
0
W
Neith
5,921
592
80
8
0
181,840
0
W
Awilix
5,986
599
52
5
0
251,218
0
L
Sun Wukong
5,144
514
47
5
0
199,751
0
L
Thanatos
5,617
562
45
5
0
229,304
0
L
Sol
5,372
537
82
8
0
176,061
0
L
Cabrakan
5,178
518
19
2
0
220,941
2
W
Sylvanus
5,488
549
25
3
0
209,949
2
L
Anubis
5,812
581
103
10
0
183,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role