Player Matchup

Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Angeleyez1125
Hera
Level 156
God Stats
6W - 4L
1,758 SR
Queue Stats
130W - 140L
1,492 Elo+
Solo
Amaterasu
Amaterasu
happyslothgamer
Amaterasu
Level 27
God Stats
2W - 0L
1,736 SR
Queue Stats
28W - 21L
1,497 Elo+
Party 1
Kali
Kali
killerpumpkin439
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,752 Elo+
Party 1
Ix Chel
Ix Chel
l Hyoung1 l
Ix Chel
Level 146
God Stats
3W - 1L
1,808 SR
Queue Stats
390W - 422L
1,560 Elo+
Solo
Team Averages
Level 96
1,661 SR
1,560 Elo+

VS

Team Averages
Level 128
1,502 SR
1,412 Elo+
Fenrir
Fenrir
MOE_ScarFace21
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 2
Fafnir
Fafnir
Porkyyy12
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Jing Wei
Jing Wei
Ravenshadow28
Jing Wei
Level 158
God Stats
1W - 2L
1,510 SR
Queue Stats
69W - 72L
1,525 Elo+
Solo
Horus
Horus
RealLex
Horus
Level 174
God Stats
0W - 3L
1,500 SR
Queue Stats
1,115W - 1,180L
1,464 Elo+
Solo
Nemesis
Nemesis
xfire660
Nemesis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 3 / 14
9,020
902
12,291
14,696
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 2 / 15
9,943
994
19,930
6,976
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
happyslothgamer
Amaterasu
15
4 / 2 / 19
9,188
919
10,273
16,195
19,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 15
8,237
824
6,378
11,846
6,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
l Hyoung1 l
Ix Chel
16
4 / 0 / 19
9,716
972
10,692
7,976
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,437
744
4,742
12,129
11,663
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Porkyyy12
Fafnir
13
0 / 6 / 3
7,328
733
6,476
13,039
13,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ravenshadow28
Jing Wei
15
5 / 3 / 5
8,462
846
11,648
10,409
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
RealLex
Horus
13
1 / 5 / 8
7,248
725
7,085
15,379
16,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
xfire660
Nemesis
14
3 / 5 / 6
8,121
812
8,985
13,350
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
24
Kills
11
11
Deaths
24
82
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
3
14
4.33
W
8
2
15
7.75
L
2
5
4
0.8
L
Fafnir
Porkyyy12
Fafnir
0
6
3
0.25
L
Jing Wei
Ravenshadow28
Jing Wei
5
3
5
2.5
L
Horus
RealLex
Horus
1
5
8
1
W
Amaterasu
happyslothgamer
Amaterasu
4
2
19
6.75
W
2
4
15
2.38
W
Ix Chel
l Hyoung1 l
Ix Chel
4
0
19
13.5
L
Nemesis
xfire660
Nemesis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
38,936
57,689
Taken
64,306
48,828
Mitigated
53,550
22,977
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,291
1,480
2,570
3,568
14,696
15,642
308
2,357
12,042
247
17,711
W
19,930
5,359
1,356
1,015
6,976
3,419
925
1,042
5,886
39,498
0
L
4,742
663
988
1,569
12,129
11,663
0
6,970
4,887
0
5,963
L
Fafnir
Porkyyy12
Fafnir
6,476
2,235
1,073
1,051
13,039
13,144
0
5,857
6,527
10,051
636
L
Jing Wei
Ravenshadow28
Jing Wei
11,648
7,303
573
2,590
10,409
4,752
0
5,888
4,381
0
32,743
L
Horus
RealLex
Horus
7,085
1,538
2,399
4,189
15,379
16,336
0
7,532
7,454
7,036
7,732
W
Amaterasu
happyslothgamer
Amaterasu
10,273
3,736
403
3,691
16,195
19,085
1,146
3,422
12,492
0
15,939
W
6,378
2,327
329
3,430
11,846
6,508
127
2,200
9,391
0
13,152
W
Ix Chel
l Hyoung1 l
Ix Chel
10,692
955
3,546
3,069
7,976
4,174
917
884
6,936
21,656
536
L
Nemesis
xfire660
Nemesis
8,985
1,781
941
4,254
13,350
7,655
0
4,349
8,583
0
15,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
38,596
118
Minions Killed
74
0
Camps Cleared
0
1,050,798
Distance Traveled
925,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,020
902
7
1
0
210,837
0
W
Hera
9,943
994
41
4
0
185,754
0
L
Fenrir
7,437
744
3
0
0
181,943
0
L
Fafnir
7,328
733
9
1
0
164,471
0
L
Jing Wei
8,462
846
42
4
0
186,176
0
L
Horus
7,248
725
10
1
0
191,461
0
W
Amaterasu
9,188
919
22
2
0
220,519
0
W
Kali
8,237
824
15
2
0
212,363
0
W
Ix Chel
9,716
972
33
3
0
221,325
0
L
Nemesis
8,121
812
10
1
0
201,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role