Player Matchup

Bellona
Bellona
Carlitos7table
Bellona
Level 47
God Stats
2W - 1L
1,750 SR
Queue Stats
24W - 33L
1,429 Elo+
Party 2
Skadi
Skadi
Hiphoppinhippo1
Skadi
Level 116
God Stats
8W - 8L
1,690 SR
Queue Stats
269W - 255L
1,471 Elo+
Party 1
Hercules
Hercules
RAZOR-SAGA
Hercules
Level 123
God Stats
10W - 6L
1,612 SR
Queue Stats
60W - 72L
1,489 Elo+
Party 2
Sobek
Sobek
RedVelvet107077
Sobek
Level 126
God Stats
14W - 15L
1,511 SR
Queue Stats
321W - 300L
1,474 Elo+
Party 1
Zeus
Zeus
atkocska
Zeus
Level 128
God Stats
250W - 183L
1,623 SR
Queue Stats
482W - 466L
1,547 Elo+
Solo
Team Averages
Level 108
1,637 SR
1,482 Elo+

VS

Team Averages
Level 113
1,552 SR
1,509 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BoxerOxer
Chaac
Level 88
God Stats
4W - 1L
1,819 SR
Queue Stats
204W - 177L
1,482 Elo+
Solo
Camazotz
Camazotz
GLFishy
Camazotz
Level 97
God Stats
1W - 4L
1,493 SR
Queue Stats
91W - 79L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Sekufye
Nu Wa
Level 147
God Stats
5W - 5L
1,447 SR
Queue Stats
25W - 37L
1,504 Elo+
Solo
Terra
Terra
xixRAGNAROKxix
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,941
824
605
2,580
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 1
4,317
720
3,211
3,077
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
RAZOR-SAGA
Hercules
8
2 / 1 / 1
4,424
737
4,355
6,054
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
4,328
721
2,216
4,838
3,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
8
1 / 1 / 0
4,779
797
1,149
2,227
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
1 / 1 / 0
3,669
612
2,748
3,861
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
BoxerOxer
Chaac
4
0 / 0 / 0
3,187
531
224
2,544
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Camazotz
GLFishy
Camazotz
8
0 / 2 / 2
4,016
669
1,547
6,558
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Sekufye
Nu Wa
8
2 / 1 / 0
4,197
700
2,071
2,811
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,891
649
1,749
4,663
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
0
1
L
Chaac
BoxerOxer
Chaac
0
0
0
0
W
0
0
1
0.5
L
Camazotz
GLFishy
Camazotz
0
2
2
0.5
W
1
1
1
1.5
W
Hercules
RAZOR-SAGA
Hercules
2
1
1
2.5
W
1
0
1
1.5
L
Nu Wa
Sekufye
Nu Wa
2
1
0
2
W
Zeus
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
8,339
18,776
Taken
20,437
9,659
Mitigated
7,549
7,900
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,748
1,307
0
1,103
3,861
1,557
0
708
3,153
0
20,416
L
Chaac
BoxerOxer
Chaac
224
39
0
1,238
2,544
1,007
0
0
2,544
0
7,004
W
605
81
0
1,421
2,580
1,770
0
80
2,500
0
27,071
L
Camazotz
GLFishy
Camazotz
1,547
642
0
2,907
6,558
1,848
0
349
6,091
0
20,892
W
3,211
1,706
0
500
3,077
938
0
882
2,195
0
21,870
W
Hercules
RAZOR-SAGA
Hercules
4,355
2,322
0
2,815
6,054
2,681
0
1,007
5,047
0
33,626
W
2,216
119
0
2,597
4,838
3,588
0
1,039
3,799
11,676
1,568
L
Nu Wa
Sekufye
Nu Wa
2,071
732
0
280
2,811
732
0
630
2,129
22,333
0
W
Zeus
1,149
269
0
567
2,227
682
111
812
1,415
31,332
349
L
1,749
163
146
1,195
4,663
2,405
0
1,250
3,413
9,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
18,960
231
Minions Killed
163
0
Camps Cleared
0
641,574
Distance Traveled
602,573
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,669
612
40
7
0
121,968
0
L
Chaac
3,187
531
17
3
0
66,649
0
W
Bellona
4,941
824
62
10
0
122,567
0
L
Camazotz
4,016
669
46
8
0
143,770
0
W
Skadi
4,317
720
33
6
0
118,042
2
W
Hercules
4,424
737
50
8
0
151,895
0
W
Sobek
4,328
721
19
3
0
144,045
0
L
Nu Wa
4,197
700
45
8
0
121,009
0
W
Zeus
4,779
797
67
11
0
105,025
1
L
Terra
3,891
649
15
3
0
149,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role