Player Matchup

Scylla
Scylla
Platinum II
LokoShooter27
Scylla
Platinum II
Level 125
God Stats
233W - 206L
1,622 SR
Queue Stats
249W - 239L
1,821 MMR
Solo
Maui
Maui
Platinum V
WoodApollo77
Maui
Platinum V
Level 146
God Stats
0W - 1L
1,575 SR
Queue Stats
18W - 14L
1,921 MMR
Solo
Chaac
Chaac
Platinum IV
xMLG RedBar
Chaac
Platinum IV
Level 142
God Stats
10W - 7L
1,622 SR
Queue Stats
23W - 21L
1,793 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,606 SR
1,845 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,720 SR
1,844 MMR
Cu Chulainn
Cu Chulainn
Gold I
ProfsrFreelo
Cu Chulainn
Gold I
Level 157
God Stats
1W - 1L
1,626 SR
Queue Stats
19W - 19L
1,943 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Royal the Guard
Baron Samedi
Platinum III
Level 158
God Stats
2W - 0L
1,815 SR
Queue Stats
83W - 92L
1,825 MMR
Solo
Hachiman
Hachiman
Platinum V
jlafine
Hachiman
Platinum V
Level 105
God Stats
13W - 7L
1,719 SR
Queue Stats
40W - 38L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,756
650
6,647
9,551
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 5 / 2
8,436
562
3,542
15,286
15,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 3 / 2
8,786
586
9,535
15,100
11,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HeraNe ZhaMorgan Le FayThoth

VS

Bans
GilgameshAchillesDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ProfsrFreelo
Cu Chulainn
15
0 / 0 / 9
10,152
677
15,224
13,128
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baron Samedi
Royal the Guard
Baron Samedi
15
2 / 2 / 6
10,575
705
8,911
12,697
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
jlafine
Hachiman
17
8 / 0 / 2
11,695
780
12,341
7,854
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cu Chulainn
ProfsrFreelo
Cu Chulainn
0
0
9
4.5
W
Baron Samedi
Royal the Guard
Baron Samedi
2
2
6
2.5
L
0
5
2
0.2
W
Hachiman
jlafine
Hachiman
8
0
2
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
36,476
39,937
Taken
33,679
30,976
Mitigated
22,933
5,184
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,647
513
0
2,469
9,551
4,219
0
1,733
7,245
44,293
0
W
Cu Chulainn
ProfsrFreelo
Cu Chulainn
15,224
1,639
0
3,080
13,128
12,226
357
3,839
9,289
573
42,679
W
Baron Samedi
Royal the Guard
Baron Samedi
8,911
259
919
3,750
12,697
7,587
507
4,543
8,154
37,575
0
L
3,542
808
0
0
15,286
15,507
0
2,371
12,058
15,138
0
W
Hachiman
jlafine
Hachiman
12,341
8,664
0
4,865
7,854
3,120
2,412
2,139
5,715
0
70,028
L
9,535
1,376
0
2,715
15,100
11,250
0
4,072
10,050
0
32,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
32,422
152
Minions Killed
192
0
Camps Cleared
0
805,834
Distance Traveled
831,244
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,756
650
82
5
0
292,650
3
W
Cu Chulainn
10,152
677
41
3
0
288,513
0
W
Baron Samedi
10,575
705
66
4
0
255,339
0
L
Maui
8,436
562
15
1
0
233,701
0
W
Hachiman
11,695
780
85
6
0
287,392
0
L
Chaac
8,786
586
55
4
0
279,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role