Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Bronze III
BeenThruMyles
Ares
Bronze III
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 97L
1,546 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
BlackLightningKG
Amaterasu
Gold IV
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 33L
1,523 MMR
Solo
Hachiman
Hachiman
Silver III
Brabbit9
Hachiman
Silver III
Level 127
God Stats
1W - 2L
1,702 SR
Queue Stats
34W - 29L
1,546 MMR
Party 2
Pele
Pele
Gold V
Jiggle Physix
Pele
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,464 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,497 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,651 SR
1,532 MMR
Ymir
Ymir
Gold IV
PandaMx200
Ymir
Gold IV
Level 121
God Stats
3W - 3L
1,599 SR
Queue Stats
40W - 39L
1,428 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
SanguineTygr
Sun Wukong
Gold II
Level 75
God Stats
148W - 107L
1,658 SR
Queue Stats
363W - 363L
1,540 MMR
Solo
Ravana
Ravana
Platinum V
XuranoX
Ravana
Platinum V
Level 189
God Stats
3W - 1L
1,731 SR
Queue Stats
147W - 143L
1,516 MMR
Solo
Ullr
Ullr
Gold II
im-WYNNING
Ullr
Gold II
Level 195
God Stats
6W - 8L
1,652 SR
Queue Stats
100W - 104L
1,533 MMR
Solo
Eset
Eset
Gold I
z ELAINE z
Eset
Gold I
Level 147
God Stats
2W - 1L
1,617 SR
Queue Stats
66W - 67L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 0
7,103
507
3,628
5,754
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 2
6,535
467
5,731
11,195
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
12
1 / 2 / 1
6,919
494
8,097
18,745
15,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Brabbit9
Hachiman
11
0 / 6 / 0
6,334
452
3,309
9,769
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 1
7,351
525
8,625
16,673
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneAwilixOsirisThanatosAgni

VS

Bans
NutThorBellonaAthenaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,147
511
6,850
8,237
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
SanguineTygr
Sun Wukong
15
3 / 2 / 0
9,200
657
13,179
14,697
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
XuranoX
Ravana
14
6 / 1 / 5
8,105
579
11,157
7,236
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
8,301
593
7,421
8,245
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 2
8,483
606
6,338
7,223
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
19
19
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
1
2
2
1
L
Amaterasu
1
2
1
0.75
L
Hachiman
Brabbit9
Hachiman
0
6
0
0
L
4
6
1
0.75
W
3
0
9
7.5
W
Sun Wukong
SanguineTygr
Sun Wukong
3
2
0
1.5
W
Ravana
XuranoX
Ravana
6
1
5
8.5
W
4
1
3
5.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
44,945
62,136
Taken
45,638
35,605
Mitigated
24,135
14,548
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,628
164
0
570
5,754
1,988
0
2,845
2,547
55,068
483
L
5,731
402
0
2,316
11,195
8,917
0
3,280
7,555
17,254
0
L
Amaterasu
8,097
5,170
0
6,822
18,745
15,021
0
643
18,069
0
48,372
L
Hachiman
Brabbit9
Hachiman
3,309
1,593
0
1,818
9,769
3,171
0
1,044
8,563
0
46,321
L
8,625
2,694
0
3,022
16,673
6,508
8
3,744
12,445
0
47,733
W
6,850
1,551
0
1,029
8,237
5,970
0
2,562
5,605
28,485
2,406
W
Sun Wukong
SanguineTygr
Sun Wukong
13,179
5,734
0
6,856
14,697
8,951
0
126
14,571
0
92,919
W
Ravana
XuranoX
Ravana
11,157
3,045
0
3,672
7,236
3,082
0
515
6,721
0
65,766
W
7,421
2,449
0
1,760
8,245
3,419
0
2,327
5,918
0
62,465
W
6,338
551
303
2,242
7,223
2,713
0
3,345
3,464
58,924
1,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
41,236
382
Minions Killed
517
0
Camps Cleared
0
1,349,834
Distance Traveled
1,423,317
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,103
507
123
9
0
281,724
0
L
Ares
6,535
467
18
1
0
264,821
0
L
Amaterasu
6,919
494
87
6
0
263,628
0
L
Hachiman
6,334
452
86
6
0
254,859
0
L
Pele
7,351
525
68
5
0
284,802
0
W
Ymir
7,147
511
40
3
0
284,086
2
W
Sun Wukong
9,200
657
145
10
0
287,427
0
W
Ravana
8,105
579
97
7
0
325,114
2
W
Ullr
8,301
593
114
8
0
265,273
2
W
Eset
8,483
606
121
9
0
261,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role