Player Matchup

Aphrodite
Aphrodite
CouillonDrew
Aphrodite
Level 64
God Stats
2W - 1L
1,746 SR
Queue Stats
28W - 38L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Premoo
Sylvanus
Level 42
God Stats
2W - 2L
1,356 SR
Queue Stats
41W - 41L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 61
God Stats
68W - 87L
1,498 SR
Queue Stats
90W - 106L
1,403 Elo+
Solo
Team Averages
Level 56
1,534 SR
1,443 Elo+

VS

Team Averages
Level 61
1,667 SR
1,491 Elo+
Nemesis
Nemesis
OB CaXA
Nemesis
Level 55
God Stats
80W - 64L
1,606 SR
Queue Stats
215W - 234L
1,492 Elo+
Solo
Discordia
Discordia
Resentedbus
Discordia
Level 85
God Stats
2W - 3L
1,895 SR
Queue Stats
58W - 58L
1,475 Elo+
Party 2
Horus
Horus
SWiFTV0iD
Horus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CouillonDrew
Aphrodite
15
2 / 3 / 7
9,939
710
9,350
11,312
5,025
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Premoo
Sylvanus
16
2 / 0 / 7
9,774
698
9,540
14,136
14,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 2 / 3
11,383
813
12,335
12,157
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OB CaXA
Nemesis
15
0 / 2 / 5
9,175
655
12,532
13,694
6,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Discordia
Resentedbus
Discordia
12
0 / 5 / 3
8,446
603
6,331
10,525
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
SWiFTV0iD
Horus
14
5 / 4 / 0
9,474
677
13,768
15,332
15,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CouillonDrew
Aphrodite
2
3
7
1.83
L
Nemesis
OB CaXA
Nemesis
0
2
5
1.25
W
Sylvanus
Premoo
Sylvanus
2
0
7
5.5
L
Discordia
Resentedbus
Discordia
0
5
3
0.3
L
Horus
SWiFTV0iD
Horus
5
4
0
1.25
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
32,631
37,605
Taken
39,551
25,309
Mitigated
25,306
17,060
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CouillonDrew
Aphrodite
9,350
2,078
3,597
5,321
11,312
5,025
180
1,191
9,809
32,598
997
L
Nemesis
OB CaXA
Nemesis
12,532
4,696
0
3,646
13,694
6,456
0
8,008
5,686
0
36,842
W
Sylvanus
Premoo
Sylvanus
9,540
2,197
1,354
3,572
14,136
14,843
90
2,156
11,511
30,627
0
L
Discordia
Resentedbus
Discordia
6,331
405
0
470
10,525
3,514
40
3,775
6,706
23,942
0
L
Horus
SWiFTV0iD
Horus
13,768
6,558
1,463
4,517
15,332
15,336
96
7,177
8,155
0
35,822
W
12,335
5,367
0
3,216
12,157
5,441
700
2,278
9,571
0
54,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
27,095
167
Minions Killed
145
0
Camps Cleared
0
743,927
Distance Traveled
678,247
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,939
710
51
4
0
249,920
0
L
Nemesis
9,175
655
55
4
0
287,374
2
W
Sylvanus
9,774
698
38
3
0
235,753
0
L
Discordia
8,446
603
45
3
0
168,033
0
L
Horus
9,474
677
45
3
0
222,840
0
W
Hou Yi
11,383
813
78
6
0
258,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role