Player Matchup

Neith
Neith
LBP-SoulJA
Neith
Level 87
God Stats
1W - 3L
1,349 SR
Queue Stats
164W - 135L
1,554 Elo+
Solo
Ganesha
Ganesha
OculiPotenti
Ganesha
Level 195
God Stats
2W - 0L
1,561 SR
Queue Stats
255W - 247L
1,492 Elo+
Solo
Surtr
Surtr
PostShalome
Surtr
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 42L
1,597 Elo+
Party 1
Thanatos
Thanatos
RiinTTV
Thanatos
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 62L
1,600 Elo+
Party 1
Ra
Ra
SozinsComet
Ra
Level 156
God Stats
5W - 3L
1,621 SR
Queue Stats
47W - 30L
1,653 Elo+
Party 1
Team Averages
Level 107
1,506 SR
1,579 Elo+

VS

Team Averages
Level 143
1,514 SR
1,508 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Filosofix_Gabo
Janus
Level 156
God Stats
2W - 4L
1,451 SR
Queue Stats
97W - 107L
1,492 Elo+
Party 2
Ares
Ares
Stackks
Ares
Level 172
God Stats
1W - 3L
1,335 SR
Queue Stats
31W - 35L
1,417 Elo+
Solo
Ne Zha
Ne Zha
TefanPF
Ne Zha
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
161W - 146L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
filosofix_Pambo
Hou Yi
Level 140
God Stats
9W - 2L
1,974 SR
Queue Stats
174W - 144L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 2 / 2
5,841
584
4,480
7,894
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
OculiPotenti
Ganesha
10
1 / 0 / 5
5,990
599
3,855
6,634
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 0
7,164
716
4,478
6,389
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RiinTTV
Thanatos
11
4 / 0 / 5
6,221
622
7,057
10,889
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 4
6,562
656
4,159
4,007
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 3 / 1
4,870
487
2,005
8,496
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,399
540
3,315
4,752
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Stackks
Ares
8
2 / 2 / 0
5,599
560
2,995
8,361
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
TefanPF
Ne Zha
9
0 / 4 / 1
5,056
506
2,669
9,720
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,456
546
8,281
8,872
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
3
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
L
0
3
0
0
W
Neith
2
2
2
1.5
W
Ganesha
OculiPotenti
Ganesha
1
0
5
3.5
W
3
0
0
3
W
Thanatos
RiinTTV
Thanatos
4
0
5
6.5
W
5
1
4
7
L
Ares
Stackks
Ares
2
2
0
1
L
Ne Zha
TefanPF
Ne Zha
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
19,265
35,813
Taken
40,201
17,575
Mitigated
20,769
17,691
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,005
621
0
2,068
8,496
6,498
0
473
7,548
893
23,262
L
3,315
222
0
625
4,752
1,386
0
1,890
2,842
38,795
588
W
Neith
4,480
2,095
0
2,773
7,894
2,730
0
1,100
6,794
0
44,468
W
Ganesha
OculiPotenti
Ganesha
3,855
560
0
2,249
6,634
4,769
0
1,728
4,824
12,734
0
W
4,478
1,953
0
3,142
6,389
4,061
338
194
6,195
995
46,058
W
Thanatos
RiinTTV
Thanatos
7,057
1,901
0
7,793
10,889
4,578
268
2,049
8,530
0
39,976
W
4,159
252
861
873
4,007
1,437
0
977
2,870
48,299
0
L
Ares
Stackks
Ares
2,995
561
0
1,461
8,361
6,046
0
2,641
5,720
13,316
0
L
Ne Zha
TefanPF
Ne Zha
2,669
284
0
4,229
9,720
3,388
0
1,729
7,941
0
31,515
L
8,281
3,353
0
2,792
8,872
3,451
13
1,481
7,391
0
47,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,380
322
Minions Killed
272
0
Camps Cleared
0
1,096,608
Distance Traveled
1,042,127
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,870
487
40
4
0
198,242
1
L
Janus
5,399
540
94
9
0
195,654
0
W
Neith
5,841
584
86
9
0
193,760
0
W
Ganesha
5,990
599
3
0
0
220,197
2
W
Surtr
7,164
716
93
9
0
222,005
0
W
Thanatos
6,221
622
68
7
0
244,020
4
W
Ra
6,562
656
72
7
0
216,626
1
L
Ares
5,599
560
14
1
0
221,320
2
L
Ne Zha
5,056
506
53
5
0
248,474
0
L
Hou Yi
5,456
546
71
7
0
178,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role