Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AMB Samurai
Cu Chulainn
Level 118
God Stats
1W - 1L
1,614 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 1
Sobek
Sobek
Fourler
Sobek
Level 145
God Stats
9W - 3L
1,677 SR
Queue Stats
37W - 27L
1,591 Elo+
Party 1
Thanatos
Thanatos
Fourlerita
Thanatos
Level 145
God Stats
5W - 3L
1,627 SR
Queue Stats
76W - 75L
1,540 Elo+
Party 1
Izanami
Izanami
JugoXXII
Izanami
Level 158
God Stats
10W - 7L
1,645 SR
Queue Stats
48W - 43L
1,573 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,498 Elo+

VS

Team Averages
Level 120
1,490 SR
1,564 Elo+
Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Axwell555
Kukulkan
Level 149
God Stats
3W - 12L
1,292 SR
Queue Stats
108W - 96L
1,605 Elo+
Solo
Ratatoskr
Ratatoskr
Brymsythe
Ratatoskr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,615 Elo+
Party 2
Achilles
Achilles
DYG114
Achilles
Level 143
God Stats
6W - 8L
1,605 SR
Queue Stats
161W - 150L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
DeadliestSteak
Baron Samedi
Level 108
God Stats
3W - 4L
1,555 SR
Queue Stats
86W - 64L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 1
6,607
601
5,518
6,426
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
AMB Samurai
Cu Chulainn
10
1 / 2 / 0
6,167
561
4,619
8,887
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sobek
Fourler
Sobek
10
1 / 0 / 6
6,471
588
3,915
9,122
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Fourlerita
Thanatos
12
5 / 0 / 4
6,726
611
7,122
10,501
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Izanami
JugoXXII
Izanami
12
4 / 1 / 0
6,588
599
6,453
8,836
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 4 / 1
5,407
492
5,073
9,203
3,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Axwell555
Kukulkan
11
0 / 1 / 1
6,157
560
7,039
3,939
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ratatoskr
Brymsythe
Ratatoskr
10
1 / 4 / 0
5,685
517
3,421
9,730
3,285
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
DYG114
Achilles
11
2 / 2 / 0
6,651
605
9,038
11,302
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DeadliestSteak
Baron Samedi
8
0 / 5 / 0
4,828
439
4,691
9,103
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
3
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
1
5.5
L
Ishtar
 
Ishtar
0
4
1
0.13
W
Cu Chulainn
AMB Samurai
Cu Chulainn
1
2
0
0.5
L
Kukulkan
Axwell555
Kukulkan
0
1
1
0.5
L
Ratatoskr
Brymsythe
Ratatoskr
1
4
0
0.25
L
Achilles
DYG114
Achilles
2
2
0
1
L
Baron Samedi
DeadliestSteak
Baron Samedi
0
5
0
0
W
Sobek
Fourler
Sobek
1
0
6
4
W
Thanatos
Fourlerita
Thanatos
5
0
4
7
W
Izanami
JugoXXII
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
29,262
43,772
Taken
43,277
25,177
Mitigated
18,589
24,202
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,518
184
1,227
3,581
6,426
2,503
0
2,169
4,130
51,413
0
L
Ishtar
 
Ishtar
5,073
2,799
0
2,381
9,203
3,068
0
699
8,504
0
37,464
W
Cu Chulainn
AMB Samurai
Cu Chulainn
4,619
455
0
1,902
8,887
6,153
0
0
8,118
123
34,658
L
Kukulkan
Axwell555
Kukulkan
7,039
468
0
1,040
3,939
1,316
0
1,248
2,599
46,522
0
L
Ratatoskr
Brymsythe
Ratatoskr
3,421
986
0
1,101
9,730
3,285
0
3,160
6,334
0
38,353
L
Achilles
DYG114
Achilles
9,038
1,652
0
5,223
11,302
7,343
0
227
11,075
0
44,986
L
Baron Samedi
DeadliestSteak
Baron Samedi
4,691
352
604
2,022
9,103
3,577
0
3,995
4,999
24,188
0
W
Sobek
Fourler
Sobek
3,915
485
0
4,452
9,122
7,523
0
5,633
3,245
13,540
0
W
Thanatos
Fourlerita
Thanatos
7,122
1,738
0
9,244
10,501
4,892
0
2,430
7,860
0
51,193
W
Izanami
JugoXXII
Izanami
6,453
4,133
0
3,796
8,836
4,106
0
1,092
7,735
0
64,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
28,728
368
Minions Killed
347
0
Camps Cleared
0
1,141,309
Distance Traveled
1,108,220
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,607
601
108
10
0
212,465
0
L
Ishtar
5,407
492
64
6
0
202,471
0
W
Cu Chulainn
6,167
561
64
6
0
228,613
4
L
Kukulkan
6,157
560
98
9
0
218,405
3
L
Ratatoskr
5,685
517
62
6
0
263,325
0
L
Achilles
6,651
605
84
8
0
220,162
2
L
Baron Samedi
4,828
439
39
4
0
203,857
0
W
Sobek
6,471
588
10
1
0
232,984
2
W
Thanatos
6,726
611
73
7
0
269,835
4
W
Izanami
6,588
599
113
10
0
197,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role