Player Matchup

Nu Wa
Nu Wa
Killer Skye
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,468 Elo+
Party 2
Neith
Neith
Tyleruntamed
Neith
Level 136
God Stats
4W - 1L
1,788 SR
Queue Stats
238W - 260L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dej6vu
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,516 Elo+
Solo
Ymir
Ymir
popthorn
Ymir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,519 Elo+
Solo
Tiamat
Tiamat
red rum523
Tiamat
Level 138
God Stats
1W - 1L
1,712 SR
Queue Stats
146W - 151L
1,564 Elo+
Party 2
Team Averages
Level 126
1,600 SR
1,515 Elo+

VS

Team Averages
Level 135
1,474 SR
1,542 Elo+
Ao Kuang
Ao Kuang
Creamy Giggles
Ao Kuang
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 148L
1,492 Elo+
Party 1
Surtr
Surtr
HankThaTank2338
Surtr
Level 120
God Stats
2W - 1L
1,454 SR
Queue Stats
101W - 96L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Sawkuma
Ah Puch
Level 156
God Stats
2W - 0L
1,416 SR
Queue Stats
108W - 61L
1,612 Elo+
Solo
Sobek
Sobek
muffin_man_050
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 86L
1,510 Elo+
Solo
Hercules
Hercules
ootler
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,205
1,041
4,786
3,250
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
5,226
1,045
4,777
2,822
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
dej6vu
Cu Chulainn
1
0 / 0 / 0
1,280
256
0
0
0
Ymir
8
0 / 3 / 1
4,755
951
2,018
6,300
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
red rum523
Tiamat
11
2 / 2 / 1
5,493
1,099
5,125
3,376
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 1 / 3
6,339
1,268
2,912
4,405
3,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 1
5,568
1,114
1,763
5,120
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Sawkuma
Ah Puch
11
2 / 1 / 2
6,159
1,232
4,722
3,344
1,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 5
5,720
1,144
2,601
7,844
5,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
ootler
Hercules
10
1 / 1 / 7
6,015
1,203
2,525
5,215
4,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
2
Kills
8
8
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
1
3
5.5
W
1
2
1
0.75
L
0
2
2
0.5
W
Ah Puch
Sawkuma
Ah Puch
2
1
2
3
L
0
1
2
1
L
Cu Chulainn
dej6vu
Cu Chulainn
0
0
0
0
W
0
0
5
2.5
W
Hercules
ootler
Hercules
1
1
7
4.5
L
Ymir
0
3
1
0.17
L
Tiamat
red rum523
Tiamat
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
14,523
15,748
Taken
25,928
10,113
Mitigated
19,230
2,726
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,912
821
366
1,637
4,405
3,617
42
1,245
3,160
5,926
0
W
1,763
497
881
735
5,120
3,746
293
3,369
1,751
148
8,456
L
4,786
1,277
435
572
3,250
1,245
0
2,561
603
11,123
485
W
Ah Puch
Sawkuma
Ah Puch
4,722
159
431
718
3,344
1,348
748
1,343
2,001
15,771
0
L
4,777
1,332
0
959
2,822
1,055
0
1,646
1,176
0
10,135
L
Cu Chulainn
dej6vu
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
2,601
105
335
3,338
7,844
5,649
705
3,123
4,721
9,011
301
W
Hercules
ootler
Hercules
2,525
588
961
2,089
5,215
4,870
0
2,587
2,628
0
6,637
L
Ymir
2,018
366
0
315
6,300
5,862
0
3,199
2,971
3,443
0
L
Tiamat
red rum523
Tiamat
5,125
645
0
445
3,376
1,951
0
2,468
834
12,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
29,801
61
Minions Killed
69
0
Camps Cleared
0
382,017
Distance Traveled
487,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,339
1,268
11
2
0
107,621
0
W
Surtr
5,568
1,114
12
2
0
96,156
0
L
Nu Wa
5,205
1,041
19
4
0
88,029
0
W
Ah Puch
6,159
1,232
19
4
0
72,728
0
L
Neith
5,226
1,045
24
5
0
112,135
0
L
Cu Chulainn
1,280
256
0
0
0
0
0
W
Sobek
5,720
1,144
14
3
0
108,316
0
W
Hercules
6,015
1,203
13
3
0
102,612
0
L
Ymir
4,755
951
1
0
0
96,615
0
L
Tiamat
5,493
1,099
17
3
0
85,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role