Player Matchup

Agni
Agni
Ant Jambon
Agni
Level 108
God Stats
14W - 10L
1,397 SR
Queue Stats
635W - 590L
1,493 Elo+
Solo
Amaterasu
Amaterasu
BossiBeastz
Amaterasu
Level 178
God Stats
16W - 10L
1,683 SR
Queue Stats
241W - 244L
1,509 Elo+
Solo
Olorun
Olorun
Chrzesci
Olorun
Level 148
God Stats
8W - 5L
1,541 SR
Queue Stats
330W - 308L
1,518 Elo+
Solo
Ravana
Ravana
king_fastfree
Ravana
Level 217
God Stats
1W - 5L
1,408 SR
Queue Stats
528W - 501L
1,557 Elo+
Solo
Bacchus
Bacchus
tapppsc
Bacchus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
425W - 431L
1,537 Elo+
Solo
Team Averages
Level 155
1,506 SR
1,523 Elo+

VS

Team Averages
Level 124
1,619 SR
1,552 Elo+
Da Ji
Da Ji
AGS730
Da Ji
Level 159
God Stats
22W - 14L
1,728 SR
Queue Stats
407W - 390L
1,527 Elo+
Party 1
Geb
Geb
RatedR13
Geb
Level 175
God Stats
2W - 1L
2,021 SR
Queue Stats
133W - 127L
1,427 Elo+
Solo
Ullr
Ullr
Suverre
Ullr
Level 162
God Stats
7W - 6L
1,668 SR
Queue Stats
224W - 174L
1,634 Elo+
Solo
Lancelot
Lancelot
aminoil
Lancelot
Level 109
God Stats
2W - 2L
1,180 SR
Queue Stats
87W - 71L
1,542 Elo+
Solo
Olorun
Olorun
amt00046000
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,856
457
5,664
9,836
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
BossiBeastz
Amaterasu
13
2 / 6 / 1
7,008
467
5,124
14,208
8,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Chrzesci
Olorun
14
2 / 2 / 1
8,104
540
6,444
8,570
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 0
6,161
411
7,941
16,906
13,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
tapppsc
Bacchus
9
0 / 5 / 2
6,071
405
5,009
11,280
11,198
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGS730
Da Ji
15
14 / 0 / 7
10,194
680
12,892
11,912
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 1 / 13
8,225
548
3,225
9,976
7,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Suverre
Ullr
17
5 / 2 / 4
9,844
656
8,562
12,959
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
aminoil
Lancelot
15
5 / 1 / 6
9,690
646
11,834
13,159
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
14
2 / 2 / 2
8,383
559
5,169
8,607
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
26
26
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AGS730
Da Ji
14
0
7
17.5
L
1
6
1
0.25
L
Amaterasu
BossiBeastz
Amaterasu
2
6
1
0.42
L
Olorun
Chrzesci
Olorun
2
2
1
1.25
W
0
1
13
6.5
W
Ullr
Suverre
Ullr
5
2
4
3.5
W
Lancelot
aminoil
Lancelot
5
1
6
8
W
Olorun
2
2
2
1.5
L
1
7
0
0.14
L
Bacchus
tapppsc
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
41,682
60,800
Taken
56,613
39,789
Mitigated
29,506
13,240
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AGS730
Da Ji
12,892
3,812
0
4,818
11,912
4,890
124
3,010
8,771
0
67,393
L
5,664
67
0
468
9,836
3,132
0
379
9,457
43,837
937
L
Amaterasu
BossiBeastz
Amaterasu
5,124
2,508
0
2,202
14,208
8,220
0
1,119
13,089
0
50,620
L
Olorun
Chrzesci
Olorun
6,444
2,889
216
4,873
8,570
3,393
644
3,541
5,029
69,199
3,874
W
3,225
845
0
1,963
9,976
7,669
0
3,861
5,987
12,442
1,268
W
Ullr
Suverre
Ullr
8,562
3,452
0
3,141
12,959
5,729
1,823
3,879
8,990
0
92,652
W
Lancelot
aminoil
Lancelot
11,834
3,014
0
5,931
13,159
7,634
211
754
11,756
0
71,821
W
Olorun
5,169
2,424
332
4,073
8,607
3,584
279
5,617
2,945
61,652
3,184
L
7,941
1,985
0
3,478
16,906
13,846
0
1,005
15,901
0
31,889
L
Bacchus
tapppsc
Bacchus
5,009
955
0
2,003
11,280
11,198
0
2,603
8,677
23,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
46,336
338
Minions Killed
474
0
Camps Cleared
0
1,284,549
Distance Traveled
1,508,209
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,194
680
93
6
0
344,696
0
L
Agni
6,856
457
70
5
0
281,908
0
L
Amaterasu
7,008
467
84
6
0
277,501
0
L
Olorun
8,104
540
127
8
0
256,376
6
W
Geb
8,225
548
18
1
0
328,895
4
W
Ullr
9,844
656
163
11
0
259,246
0
W
Lancelot
9,690
646
106
7
0
310,091
0
W
Olorun
8,383
559
94
6
0
265,281
0
L
Ravana
6,161
411
41
3
0
229,232
2
L
Bacchus
6,071
405
16
1
0
239,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role