Player Matchup

Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum II
Mèlèkai
Ah Puch
Platinum II
Level 152
God Stats
2W - 1L
1,679 SR
Queue Stats
354W - 342L
1,838 MMR
Party 1
Bellona
Bellona
Platinum II
SplashKinggg
Bellona
Platinum II
Level 159
God Stats
12W - 12L
1,652 SR
Queue Stats
518W - 510L
1,851 MMR
Solo
Thanatos
Thanatos
Platinum II
ºBeauty
Thanatos
Platinum II
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 127L
1,814 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,566 SR
1,701 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,697 SR
1,827 MMR
Ares
Ares
Platinum II
ElVerdaderoCsm
Ares
Platinum II
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 156L
1,763 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum II
J4k3Jake
Cu Chulainn
Platinum II
Level 158
God Stats
46W - 38L
1,565 SR
Queue Stats
432W - 396L
1,825 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
NancyQueBerta
Hun Batz
Platinum IV
Level 86
God Stats
3W - 0L
1,907 SR
Queue Stats
52W - 29L
1,964 MMR
Party 3
Ix Chel
Ix Chel
Platinum I
mounter26
Ix Chel
Platinum I
Level 208
God Stats
1W - 1L
1,671 SR
Queue Stats
170W - 162L
1,971 MMR
Party 2
Anhur
Anhur
Gold I
shavon7u7
Anhur
Gold I
Level 148
God Stats
18W - 11L
1,843 SR
Queue Stats
201W - 196L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 0 / 0
4,399
550
1,677
5,210
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
6
0 / 1 / 1
3,880
485
628
3,058
487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Mèlèkai
Ah Puch
9
0 / 2 / 0
4,231
529
1,298
5,299
1,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SplashKinggg
Bellona
6
0 / 2 / 0
3,803
475
1,608
4,717
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
ºBeauty
Thanatos
2
0 / 0 / 0
3,095
387
0
410
116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AgniSun WukongAthenaThoth

VS

Bans
Da JiThorAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,135
642
1,129
2,693
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
J4k3Jake
Cu Chulainn
11
2 / 0 / 0
6,616
827
3,434
5,820
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
NancyQueBerta
Hun Batz
10
2 / 0 / 0
5,402
675
1,014
4,220
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
mounter26
Ix Chel
10
1 / 0 / 1
5,871
734
3,125
2,580
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
shavon7u7
Anhur
10
0 / 1 / 0
5,498
687
2,349
4,056
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Izanami
 
Izanami
0
1
1
0.5
W
0
0
1
0.5
W
Cu Chulainn
J4k3Jake
Cu Chulainn
2
0
0
2
L
Ah Puch
Mèlèkai
Ah Puch
0
2
0
0
W
Hun Batz
NancyQueBerta
Hun Batz
2
0
0
2
L
Bellona
SplashKinggg
Bellona
0
2
0
0
W
Ix Chel
mounter26
Ix Chel
1
0
1
1.5
W
Anhur
shavon7u7
Anhur
0
1
0
0
L
Thanatos
ºBeauty
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,211
Damage
11,051
18,694
Taken
19,369
7,264
Mitigated
8,014
4,850
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,677
587
0
1,467
5,210
1,919
0
1,222
3,892
0
20,836
L
Izanami
 
Izanami
628
623
0
379
3,058
487
0
145
2,913
0
15,270
W
1,129
139
0
658
2,693
1,665
0
268
2,425
18,439
0
W
Cu Chulainn
J4k3Jake
Cu Chulainn
3,434
731
0
2,713
5,820
2,274
363
0
5,460
0
52,887
L
Ah Puch
Mèlèkai
Ah Puch
1,298
0
0
1,328
5,299
1,716
0
2,506
2,567
26,132
0
W
Hun Batz
NancyQueBerta
Hun Batz
1,014
233
0
455
4,220
1,558
0
232
3,988
0
39,708
L
Bellona
SplashKinggg
Bellona
1,608
543
0
1,433
4,717
3,026
0
0
4,717
0
15,237
W
Ix Chel
mounter26
Ix Chel
3,125
246
340
731
2,580
1,041
266
798
1,782
38,470
1,472
W
Anhur
shavon7u7
Anhur
2,349
616
0
1,439
4,056
1,476
431
0
4,056
0
45,253
L
Thanatos
ºBeauty
Thanatos
0
0
0
243
410
116
0
0
410
0
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,408
Gold Earned
28,522
160
Minions Killed
350
0
Camps Cleared
0
471,191
Distance Traveled
828,069
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,399
550
46
6
0
153,767
0
L
Izanami
3,880
485
30
4
0
71,932
0
W
Ares
5,135
642
21
3
0
153,156
4
W
Cu Chulainn
6,616
827
100
13
0
169,001
2
L
Ah Puch
4,231
529
49
6
0
132,324
0
W
Hun Batz
5,402
675
74
9
0
194,052
0
L
Bellona
3,803
475
34
4
0
93,852
0
W
Ix Chel
5,871
734
78
10
0
155,193
0
W
Anhur
5,498
687
77
10
0
156,667
0
L
Thanatos
3,095
387
1
0
0
19,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role