Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
PEMBORT
Hachiman
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 46L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
Slo-Bay-J
Kukulkan
Level 115
God Stats
1W - 2L
1,494 SR
Queue Stats
108W - 113L
1,415 Elo+
Solo
Scylla
Scylla
Wolfgang133801
Scylla
Level 113
God Stats
3W - 1L
1,911 SR
Queue Stats
107W - 91L
1,536 Elo+
Solo
Maui
Maui
dark nexus115
Maui
Level 123
God Stats
1W - 4L
1,251 SR
Queue Stats
93W - 103L
1,478 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,495 Elo+

VS

Team Averages
Level 109
1,451 SR
1,495 Elo+
Kuzenbo
Kuzenbo
AlmightyAnthony
Kuzenbo
Level 129
God Stats
1W - 0L
1,447 SR
Queue Stats
23W - 23L
1,529 Elo+
Party 1
Hercules
Hercules
Treecostumes
Hercules
Level 68
God Stats
1W - 2L
1,210 SR
Queue Stats
124W - 128L
1,487 Elo+
Solo
Hou Yi
Hou Yi
Trippled
Hou Yi
Level 152
God Stats
4W - 0L
1,595 SR
Queue Stats
38W - 45L
1,473 Elo+
Party 1
Izanami
Izanami
wdones1
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,520 Elo+
Party 1
Yemoja
Yemoja
xX TheDude X30
Yemoja
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 4 / 4
7,193
654
6,706
10,643
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
PEMBORT
Hachiman
11
1 / 2 / 3
6,777
616
10,744
5,835
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Slo-Bay-J
Kukulkan
18
4 / 1 / 1
9,427
857
16,318
5,929
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

1
0 / 0 / 0
2,640
240
0
0
0
15
0 / 3 / 5
7,258
660
8,166
15,228
18,511
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,775
798
6,911
13,501
15,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Treecostumes
Hercules
16
4 / 1 / 4
9,125
830
9,698
19,495
18,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Trippled
Hou Yi
14
2 / 1 / 4
8,330
757
8,270
7,894
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
wdones1
Izanami
15
3 / 1 / 4
8,543
777
5,357
9,047
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 10
8,284
753
5,022
6,043
5,025
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
10
10
Deaths
6
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
4
0.75
W
1
3
7
1.5
L
Hachiman
PEMBORT
Hachiman
1
2
3
1.25
L
Kukulkan
Slo-Bay-J
Kukulkan
4
1
1
4.5
W
Hercules
Treecostumes
Hercules
4
1
4
6
W
Hou Yi
Trippled
Hou Yi
2
1
4
4
L
0
0
0
0
L
0
3
5
0.83
W
Izanami
wdones1
Izanami
3
1
4
5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
35,258
37,635
Taken
55,980
30,780
Mitigated
46,419
15,116
Healing
31,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,706
671
4,434
4,418
10,643
6,137
0
3,715
6,928
12,543
0
W
6,911
2,743
2,873
3,046
13,501
15,607
66
5,985
7,516
14,521
2,189
L
Hachiman
PEMBORT
Hachiman
10,744
7,514
450
1,076
5,835
2,765
0
1,507
4,328
0
16,105
L
Kukulkan
Slo-Bay-J
Kukulkan
16,318
447
136
125
5,929
3,367
0
2,660
3,269
48,503
0
W
Hercules
Treecostumes
Hercules
9,698
2,438
1,598
8,453
19,495
18,199
480
8,862
10,633
0
17,008
W
Hou Yi
Trippled
Hou Yi
8,270
4,839
1,703
1,877
7,894
3,648
1,660
4,350
3,544
0
28,422
L
0
0
0
0
0
0
0
0
0
0
0
L
8,166
1,279
1,672
2,805
15,228
18,511
0
3,582
11,646
11,453
892
W
Izanami
wdones1
Izanami
5,357
3,607
0
946
9,047
3,940
398
7,361
1,686
0
14,283
W
5,022
996
9,641
1,776
6,043
5,025
56
3,740
2,303
12,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
43,057
113
Minions Killed
129
0
Camps Cleared
0
766,017
Distance Traveled
977,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,193
654
11
1
0
205,994
0
W
Kuzenbo
8,775
798
18
2
0
201,740
0
L
Hachiman
6,777
616
14
1
0
143,942
0
L
Kukulkan
9,427
857
79
7
0
208,880
0
W
Hercules
9,125
830
17
2
0
194,398
0
W
Hou Yi
8,330
757
41
4
0
179,772
0
L
Scylla
2,640
240
0
0
0
0
0
L
Maui
7,258
660
9
1
0
207,201
0
W
Izanami
8,543
777
30
3
0
218,025
0
W
Yemoja
8,284
753
23
2
0
183,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role