Player Matchup

Nike
Nike
Haening
Nike
Level 146
God Stats
77W - 31L
1,775 SR
Queue Stats
213W - 111L
1,734 Elo+
Party 1
Neith
Neith
Limita
Neith
Level 140
God Stats
14W - 3L
1,922 SR
Queue Stats
246W - 130L
1,734 Elo+
Party 1
Scylla
Scylla
YoungWarthog
Scylla
Level 85
God Stats
7W - 19L
1,294 SR
Queue Stats
54W - 66L
1,455 Elo+
Solo
Team Averages
Level 124
1,664 SR
1,641 Elo+

VS

Team Averages
Level 142
1,357 SR
1,522 Elo+
Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BLIX PARADOX
Merlin
Level 145
God Stats
2W - 5L
1,428 SR
Queue Stats
47W - 37L
1,571 Elo+
Party 2
Serqet
Serqet
I DOMINUS1 I
Serqet
Level 172
God Stats
1W - 8L
1,144 SR
Queue Stats
184W - 175L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Haening
Nike
14
7 / 0 / 3
8,464
846
10,471
7,517
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Limita
Neith
13
2 / 1 / 7
7,600
760
8,361
8,055
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
12
1 / 0 / 8
7,412
741
3,783
3,166
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 2 / 0
6,484
648
3,403
9,696
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
12
0 / 2 / 0
6,223
622
3,386
7,891
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
10
1 / 6 / 0
6,292
629
3,429
9,575
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Merlin
0
2
0
0
W
Nike
Haening
Nike
7
0
3
8.5
L
Serqet
1
6
0
0.17
W
Neith
Limita
Neith
2
1
7
5.5
W
Scylla
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
10,218
18,738
Taken
27,162
10,415
Mitigated
14,203
9,735
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,403
573
0
2,411
9,696
6,849
0
1,262
8,103
465
14,723
L
Merlin
3,386
93
0
940
7,891
2,802
0
764
6,638
26,272
0
W
Nike
Haening
Nike
10,471
1,017
0
3,636
7,517
6,213
28
1,536
5,727
0
21,776
L
Serqet
3,429
690
0
1,040
9,575
4,552
0
1,817
7,438
0
21,467
W
Neith
Limita
Neith
8,361
3,719
0
4,481
8,055
3,332
905
1,878
5,936
0
41,703
W
Scylla
3,783
248
0
1,618
3,166
870
854
473
2,463
24,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
18,999
154
Minions Killed
117
0
Camps Cleared
0
591,834
Distance Traveled
517,108
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,484
648
37
4
0
156,697
0
L
Merlin
6,223
622
52
5
0
174,793
0
W
Nike
8,464
846
25
3
0
218,043
0
L
Serqet
6,292
629
28
3
0
185,618
0
W
Neith
7,600
760
63
6
0
188,224
0
W
Scylla
7,412
741
66
7
0
185,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role