Player Matchup

Ra
Ra
BuffBabby
Ra
Level 151
God Stats
2W - 2L
1,702 SR
Queue Stats
48W - 53L
1,535 Elo+
Party 1
Hercules
Hercules
Kickfoo
Hercules
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,578 Elo+
Party 2
Thanatos
Thanatos
ShaftCheeseVegan
Thanatos
Level 156
God Stats
1W - 0L
1,678 SR
Queue Stats
36W - 46L
1,513 Elo+
Party 1
Cerberus
Cerberus
Tech559
Cerberus
Level 170
God Stats
2W - 0L
1,754 SR
Queue Stats
69W - 70L
1,497 Elo+
Party 2
Skadi
Skadi
lordofthegala430
Skadi
Level 92
God Stats
3W - 3L
1,488 SR
Queue Stats
62W - 58L
1,473 Elo+
Solo
Team Averages
Level 144
1,625 SR
1,519 Elo+

VS

Team Averages
Level 115
1,494 SR
1,544 Elo+
Achilles
Achilles
Fang1229
Achilles
Level 132
God Stats
1W - 1L
1,379 SR
Queue Stats
83W - 69L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
ItsYoBoiCaillou
Ao Kuang
Level 88
God Stats
3W - 4L
1,477 SR
Queue Stats
68W - 65L
1,532 Elo+
Solo
Artemis
Artemis
RazaGon3838
Artemis
Level 120
God Stats
1W - 2L
1,551 SR
Queue Stats
53W - 57L
1,493 Elo+
Solo
Medusa
Medusa
negrasaky_3
Medusa
Level 128
God Stats
5W - 3L
1,503 SR
Queue Stats
188W - 172L
1,525 Elo+
Solo
Horus
Horus
urfatdad
Horus
Level 107
God Stats
11W - 10L
1,562 SR
Queue Stats
198W - 183L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,476
746
925
3,269
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Kickfoo
Hercules
7
1 / 0 / 0
4,109
685
2,208
5,256
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

5
2 / 1 / 0
3,711
619
4,174
4,458
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Tech559
Cerberus
5
0 / 1 / 0
3,558
593
1,072
4,925
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
3,572
595
376
839
251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fang1229
Achilles
7
0 / 1 / 0
4,101
684
2,985
4,578
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
6
0 / 2 / 0
3,331
555
1,832
3,953
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Artemis
RazaGon3838
Artemis
6
2 / 0 / 0
3,552
592
2,615
3,299
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
8
0 / 0 / 0
3,729
622
2,024
3,569
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
urfatdad
Horus
1
0 / 0 / 0
2,592
432
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Achilles
Fang1229
Achilles
0
1
0
0
L
Ao Kuang
0
2
0
0
W
Hercules
Kickfoo
Hercules
1
0
0
1
L
Artemis
RazaGon3838
Artemis
2
0
0
2
W
2
1
0
2
W
Cerberus
Tech559
Cerberus
0
1
0
0
W
0
0
1
0.5
L
Medusa
0
0
0
0
L
Horus
urfatdad
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,755
Damage
9,456
18,747
Taken
15,399
7,539
Mitigated
5,036
7,984
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
925
197
69
1,028
3,269
1,243
0
215
3,054
31,561
2,120
L
Achilles
Fang1229
Achilles
2,985
857
0
1,463
4,578
2,101
0
0
4,357
0
25,247
L
Ao Kuang
1,832
688
0
973
3,953
1,042
0
287
3,605
9,592
3,680
W
Hercules
Kickfoo
Hercules
2,208
734
0
1,992
5,256
2,337
0
390
4,425
0
22,894
L
Artemis
RazaGon3838
Artemis
2,615
1,030
0
1,030
3,299
838
0
806
2,493
0
15,745
W
4,174
1,019
0
2,872
4,458
1,522
0
886
3,572
0
15,538
W
Cerberus
Tech559
Cerberus
1,072
0
0
1,888
4,925
2,186
0
205
4,720
11,200
0
W
376
95
0
135
839
251
215
0
839
0
19,593
L
Medusa
2,024
590
0
701
3,569
1,055
0
701
2,788
0
26,078
L
Horus
urfatdad
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,426
Gold Earned
17,305
186
Minions Killed
133
0
Camps Cleared
0
578,981
Distance Traveled
512,181
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,476
746
64
11
0
121,860
0
L
Achilles
4,101
684
51
9
0
117,753
0
L
Ao Kuang
3,331
555
27
5
0
144,931
0
W
Hercules
4,109
685
41
7
0
120,122
0
L
Artemis
3,552
592
12
2
0
118,415
0
W
Thanatos
3,711
619
24
4
0
123,487
0
W
Cerberus
3,558
593
30
5
0
120,466
0
W
Skadi
3,572
595
27
5
0
93,046
0
L
Medusa
3,729
622
43
7
0
121,901
2
L
Horus
2,592
432
0
0
0
9,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role