Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Nexjan
Poseidon
Level 96
God Stats
5W - 2L
1,654 SR
Queue Stats
75W - 60L
1,578 Elo+
Solo
Amaterasu
Amaterasu
Razorwolf17
Amaterasu
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 144L
1,385 Elo+
Party 1
Pele
Pele
ScottishKing288
Pele
Level 109
God Stats
7W - 9L
1,808 SR
Queue Stats
110W - 141L
1,329 Elo+
Party 1
Geb
Geb
Xxsnipekiller95
Geb
Level 108
God Stats
1W - 0L
1,290 SR
Queue Stats
228W - 246L
1,362 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,431 Elo+

VS

Team Averages
Level 112
1,493 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ElDanielChan
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,435 Elo+
Solo
Nut
Nut
SpartanMist1991
Nut
Level 142
God Stats
84W - 84L
1,389 SR
Queue Stats
810W - 761L
1,487 Elo+
Solo
Janus
Janus
Whos_Dozen
Janus
Level 66
God Stats
3W - 6L
1,521 SR
Queue Stats
147W - 147L
1,469 Elo+
Solo
Chaac
Chaac
zCastro Fx
Chaac
Level 144
God Stats
33W - 25L
1,555 SR
Queue Stats
175W - 176L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 1 / 0
6,207
477
5,394
7,736
2,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
Nexjan
Poseidon
13
4 / 3 / 0
7,631
587
6,463
8,065
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Razorwolf17
Amaterasu
12
0 / 1 / 2
7,570
582
3,266
8,441
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 1 / 1
6,317
486
2,355
8,322
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 2
6,572
506
5,827
16,742
9,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 4
6,491
499
6,124
14,456
7,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
13
6 / 0 / 1
7,275
560
10,100
9,732
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 0
5,799
446
6,844
7,347
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
3 / 2 / 3
6,920
532
5,463
6,017
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
1
0 / 0 / 0
3,875
298
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
10
10
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
0
0
L
Thor
 
Thor
0
1
4
2
L
Bastet
6
0
1
6.5
W
Poseidon
Nexjan
Poseidon
4
3
0
1.33
W
Amaterasu
Razorwolf17
Amaterasu
0
1
2
1
W
0
1
1
0.5
L
1
2
0
0.5
L
Janus
3
2
3
2.25
W
1
4
2
0.5
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
28,531
49,306
Taken
37,552
24,325
Mitigated
16,463
14,035
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,394
2,870
0
2,605
7,736
2,414
931
1,325
6,329
0
40,950
L
Thor
 
Thor
6,124
759
0
5,078
14,456
7,532
0
4,646
9,810
0
27,433
L
Bastet
10,100
3,995
0
2,388
9,732
3,932
210
2,855
6,877
0
50,946
W
Poseidon
Nexjan
Poseidon
6,463
700
0
730
8,065
2,207
609
730
7,215
51,724
0
W
Amaterasu
Razorwolf17
Amaterasu
3,266
1,814
0
3,409
8,441
6,504
2,159
1,100
7,283
0
43,761
W
2,355
407
231
1,439
8,322
3,342
0
911
7,343
0
37,199
L
6,844
3,906
297
2,418
7,347
2,685
0
3,102
4,245
0
41,382
L
Janus
5,463
929
0
624
6,017
2,314
168
1,567
4,450
47,373
1,721
W
5,827
978
1,302
4,319
16,742
9,858
0
1,028
15,683
22,456
2,119
L
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
30,360
336
Minions Killed
245
0
Camps Cleared
0
1,230,664
Distance Traveled
1,024,636
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,207
477
76
6
0
236,778
0
L
Thor
6,491
499
26
2
0
248,111
6
L
Bastet
7,275
560
70
5
0
288,861
0
W
Poseidon
7,631
587
81
6
0
254,054
0
W
Amaterasu
7,570
582
75
6
0
209,573
2
W
Pele
6,317
486
74
6
0
279,553
0
L
Nut
5,799
446
73
6
0
225,339
0
L
Janus
6,920
532
76
6
0
262,325
0
W
Geb
6,572
506
30
2
0
250,706
0
L
Chaac
3,875
298
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role