Player Matchup

Arachne
Arachne
LokNezMunstr
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
Macaroni_Reid
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,491 Elo+
Solo
Ra
Ra
ManwëSúlimo
Ra
Level 101
God Stats
1W - 1L
1,758 SR
Queue Stats
49W - 32L
1,570 Elo+
Solo
Ares
Ares
SuppleBubble64
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,829 Elo+
Party 1
Camazotz
Camazotz
TrewTateyyy
Camazotz
Level 137
God Stats
1W - 2L
1,519 SR
Queue Stats
257W - 271L
1,527 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,588 Elo+

VS

Team Averages
Level 104
1,539 SR
1,582 Elo+
Kukulkan
Kukulkan
Afflac
Kukulkan
Level 22
God Stats
1W - 0L
1,298 SR
Queue Stats
16W - 21L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
Ancestra
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,798 Elo+
Party 3
Ah Puch
Ah Puch
Cronus39
Ah Puch
Level 55
God Stats
1W - 0L
1,843 SR
Queue Stats
79W - 68L
1,547 Elo+
Party 3
Discordia
Discordia
CryptoHypno0
Discordia
Level 130
God Stats
3W - 2L
1,417 SR
Queue Stats
84W - 86L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShadowSushiman
Cu Chulainn
Level 158
God Stats
3W - 1L
1,634 SR
Queue Stats
214W - 204L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LokNezMunstr
Arachne
15
3 / 3 / 5
8,513
655
10,413
13,497
13,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
Macaroni_Reid
Xbalanque
12
0 / 3 / 6
7,784
599
9,761
12,153
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 2
9,644
742
13,544
13,595
7,641
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 5 / 5
8,718
671
8,650
18,656
21,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Camazotz
TrewTateyyy
Camazotz
15
0 / 2 / 6
8,185
630
13,476
17,278
13,596
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afflac
Kukulkan
15
4 / 4 / 5
10,001
769
12,475
11,000
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Ancestra
Guan Yu
18
3 / 1 / 12
10,157
781
11,075
17,662
17,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ah Puch
Cronus39
Ah Puch
18
4 / 1 / 8
10,427
802
16,272
13,294
6,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
CryptoHypno0
Discordia
16
1 / 1 / 14
9,543
734
16,211
9,413
4,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
ShadowSushiman
Cu Chulainn
17
4 / 2 / 9
10,587
814
14,824
17,108
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
8
Kills
16
16
Deaths
9
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Afflac
Kukulkan
4
4
5
1.63
W
Guan Yu
Ancestra
Guan Yu
3
1
12
9
W
Ah Puch
Cronus39
Ah Puch
4
1
8
8
W
Discordia
CryptoHypno0
Discordia
1
1
14
8
L
Arachne
LokNezMunstr
Arachne
3
3
5
1.83
L
Xbalanque
Macaroni_Reid
Xbalanque
0
3
6
1
L
4
3
2
1.67
W
Cu Chulainn
ShadowSushiman
Cu Chulainn
4
2
9
4.25
L
1
5
5
0.7
L
Camazotz
TrewTateyyy
Camazotz
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,844
Damage
70,857
75,179
Taken
68,477
62,640
Mitigated
48,871
34,352
Healing
29,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Afflac
Kukulkan
12,475
1,301
717
1,164
11,000
5,543
0
4,227
6,405
28,056
45
W
Guan Yu
Ancestra
Guan Yu
11,075
1,601
8,775
9,330
17,662
17,236
692
4,913
12,611
85
18,773
W
Ah Puch
Cronus39
Ah Puch
16,272
1,745
1,608
2,929
13,294
6,956
729
2,818
10,429
44,018
0
W
Discordia
CryptoHypno0
Discordia
16,211
794
1,028
831
9,413
4,216
1,464
3,321
5,939
32,069
0
L
Arachne
LokNezMunstr
Arachne
10,413
6,378
836
1,850
13,497
13,213
0
7,873
5,222
0
10,834
L
Xbalanque
Macaroni_Reid
Xbalanque
9,761
1,758
998
2,475
12,153
6,211
0
8,078
3,849
0
23,398
L
13,544
338
14,525
6,196
13,595
7,641
0
7,514
5,960
43,985
0
W
Cu Chulainn
ShadowSushiman
Cu Chulainn
14,824
917
1,166
2,233
17,108
14,920
851
6,417
10,200
0
29,825
L
8,650
286
0
1,296
18,656
21,979
0
11,323
7,046
10,727
0
L
Camazotz
TrewTateyyy
Camazotz
13,476
2,334
1,047
5,129
17,278
13,596
0
10,210
6,837
0
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
50,715
173
Minions Killed
202
0
Camps Cleared
0
1,144,474
Distance Traveled
1,321,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,001
769
50
4
0
250,095
0
W
Guan Yu
10,157
781
20
2
0
256,634
0
W
Ah Puch
10,427
802
53
4
0
257,822
0
W
Discordia
9,543
734
37
3
0
273,028
0
L
Arachne
8,513
655
11
1
0
203,390
0
L
Xbalanque
7,784
599
35
3
0
195,461
0
L
Ra
9,644
742
87
7
0
259,956
0
W
Cu Chulainn
10,587
814
42
3
0
284,195
0
L
Ares
8,718
671
5
0
0
222,380
0
L
Camazotz
8,185
630
35
3
0
263,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role