Player Matchup

Osiris
Osiris
El_Campeon_2004
Osiris
Level 129
God Stats
0W - 2L
1,299 SR
Queue Stats
69W - 63L
1,569 Elo+
Party 4
Kukulkan
Kukulkan
HELLSTORMFENIX
Kukulkan
Level 125
God Stats
10W - 13L
1,478 SR
Queue Stats
196W - 184L
1,518 Elo+
Party 2
Nut
Nut
JEZSRLY
Nut
Level 149
God Stats
27W - 24L
1,620 SR
Queue Stats
390W - 358L
1,541 Elo+
Party 2
Ymir
Ymir
NightGuySensei_
Ymir
Level 154
God Stats
4W - 3L
1,679 SR
Queue Stats
227W - 184L
1,617 Elo+
Solo
Arachne
Arachne
tdturtle1
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,577 Elo+
Party 4
Team Averages
Level 137
1,515 SR
1,564 Elo+

VS

Team Averages
Level 139
1,568 SR
1,519 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Fatcat762
Janus
Level 134
God Stats
10W - 12L
1,505 SR
Queue Stats
165W - 200L
1,532 Elo+
Party 3
Vamana
Vamana
Sylvestter
Vamana
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 96L
1,452 Elo+
Party 3
Olorun
Olorun
YouRahht
Olorun
Level 148
God Stats
28W - 10L
1,919 SR
Queue Stats
156W - 176L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
ersiee
Cliodhna
Level 155
God Stats
1W - 7L
1,416 SR
Queue Stats
273W - 310L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,955
708
2,179
3,170
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
6
0 / 0 / 0
3,614
516
620
1,359
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
8
2 / 3 / 3
4,453
636
5,945
6,737
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 2
4,381
626
1,717
4,937
2,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
tdturtle1
Arachne
8
3 / 3 / 2
4,611
659
2,259
5,908
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 3 / 3
4,408
630
3,008
6,166
5,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
Fatcat762
Janus
8
0 / 0 / 0
4,628
661
414
2,204
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Sylvestter
Vamana
8
0 / 0 / 0
4,065
581
941
3,839
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
YouRahht
Olorun
8
4 / 1 / 1
5,016
717
3,824
4,445
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
ersiee
Cliodhna
9
2 / 2 / 2
4,634
662
1,848
5,872
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
7
7
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
3
0.83
L
0
0
1
0.5
W
Janus
Fatcat762
Janus
0
0
0
0
L
Kukulkan
0
0
0
0
L
Nut
2
3
3
1.17
L
1
1
2
2
W
Vamana
Sylvestter
Vamana
0
0
0
0
W
Olorun
YouRahht
Olorun
4
1
1
4.5
W
Cliodhna
ersiee
Cliodhna
2
2
2
1.5
L
Arachne
tdturtle1
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
10,035
22,111
Taken
22,526
9,026
Mitigated
11,299
8,631
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,008
1,169
0
1,560
6,166
5,715
0
745
5,421
7,680
277
L
2,179
962
0
2,457
3,170
1,741
0
0
3,170
0
33,622
W
Janus
Fatcat762
Janus
414
79
0
848
2,204
674
0
620
1,584
28,423
1,467
L
Kukulkan
620
0
0
500
1,359
417
0
335
1,024
15,371
0
L
Nut
5,945
3,775
0
2,689
6,737
2,301
0
3,350
3,387
0
31,425
L
1,717
713
0
812
4,937
2,621
0
1,902
3,035
16,963
0
W
Vamana
Sylvestter
Vamana
941
343
0
1,802
3,839
1,404
0
0
3,839
0
23,545
W
Olorun
YouRahht
Olorun
3,824
1,936
68
2,475
4,445
1,661
0
706
3,739
29,029
2,068
W
Cliodhna
ersiee
Cliodhna
1,848
138
0
2,987
5,872
1,845
0
266
5,606
0
30,168
L
Arachne
tdturtle1
Arachne
2,259
1,266
0
2,173
5,908
1,946
0
1,274
4,634
0
17,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,014
Gold Earned
22,751
190
Minions Killed
233
0
Camps Cleared
0
615,768
Distance Traveled
703,017
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,408
630
6
1
0
143,463
0
L
Osiris
4,955
708
49
7
0
122,550
0
W
Janus
4,628
661
60
9
0
125,645
0
L
Kukulkan
3,614
516
29
4
0
74,886
0
L
Nut
4,453
636
53
8
0
122,286
0
L
Ymir
4,381
626
26
4
0
138,928
1
W
Vamana
4,065
581
47
7
0
134,705
0
W
Olorun
5,016
717
59
8
0
135,430
0
W
Cliodhna
4,634
662
61
9
0
163,774
0
L
Arachne
4,611
659
33
5
0
157,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role