Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
EndlessCryKZX
Ra
Level 122
God Stats
29W - 20L
1,640 SR
Queue Stats
189W - 163L
1,538 Elo+
Party 2
Neith
Neith
Filouu
Neith
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Team Averages
Level 127
1,528 SR
1,462 Elo+

VS

Team Averages
Level 111
1,535 SR
1,499 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BILGENIUSYT
Cthulhu
Level 121
God Stats
3W - 4L
1,730 SR
Queue Stats
599W - 571L
1,483 Elo+
Solo
Geb
Geb
MUTUMBU69
Geb
Level 67
God Stats
10W - 10L
1,488 SR
Queue Stats
337W - 325L
1,509 Elo+
Party 1
Tiamat
Tiamat
RtheDaddy
Tiamat
Level 136
God Stats
68W - 36L
1,669 SR
Queue Stats
295W - 288L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
Syren73
Ratatoskr
Level 127
God Stats
3W - 7L
1,287 SR
Queue Stats
232W - 225L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 0 / 2
6,261
626
3,088
6,797
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
 
Sobek
10
3 / 1 / 2
5,743
574
4,839
9,816
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
 
Tyr
9
0 / 0 / 4
5,333
533
4,815
11,851
6,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 0 / 3
6,344
634
4,544
3,132
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Filouu
Neith
9
0 / 0 / 3
5,117
512
4,157
5,054
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 5 / 0
5,159
516
3,246
9,109
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
BILGENIUSYT
Cthulhu
9
0 / 2 / 0
4,544
454
5,444
8,313
5,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
0 / 0 / 0
4,833
483
2,989
6,309
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
RtheDaddy
Tiamat
10
0 / 2 / 0
5,335
534
2,756
6,872
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Syren73
Ratatoskr
9
0 / 2 / 0
4,538
454
1,442
6,044
2,002
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
2
6
W
Sobek
 
Sobek
3
1
2
4
W
Tyr
 
Tyr
0
0
4
2
L
King Arthur
 
King Arthur
1
5
0
0.2
L
Cthulhu
BILGENIUSYT
Cthulhu
0
2
0
0
W
3
0
3
4.5
W
Neith
Filouu
Neith
0
0
3
1.5
L
0
0
0
0
L
Tiamat
RtheDaddy
Tiamat
0
2
0
0
L
Ratatoskr
Syren73
Ratatoskr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
15,877
36,650
Taken
36,647
20,307
Mitigated
20,101
15,326
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,088
936
0
665
6,797
3,592
0
1,487
5,165
0
43,749
W
Sobek
 
Sobek
4,839
440
0
5,722
9,816
7,785
0
0
9,287
25,198
3,820
W
Tyr
 
Tyr
4,815
726
1,014
4,935
11,851
6,066
0
5,706
6,145
0
23,363
L
King Arthur
 
King Arthur
3,246
824
0
1,059
9,109
5,317
0
3,846
4,707
0
27,395
L
Cthulhu
BILGENIUSYT
Cthulhu
5,444
805
0
1,440
8,313
5,349
0
780
7,348
29,076
390
W
4,544
656
711
902
3,132
1,028
0
1,530
1,201
42,934
1,270
W
Neith
Filouu
Neith
4,157
1,934
0
1,377
5,054
1,836
0
2,360
2,694
0
34,991
L
2,989
746
0
2,153
6,309
4,031
0
576
5,733
12,868
0
L
Tiamat
RtheDaddy
Tiamat
2,756
236
0
1,256
6,872
3,402
0
2,456
4,283
35,088
0
L
Ratatoskr
Syren73
Ratatoskr
1,442
310
0
2,456
6,044
2,002
0
786
5,219
0
25,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
24,409
281
Minions Killed
252
0
Camps Cleared
0
1,019,822
Distance Traveled
935,524
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,261
626
71
7
0
243,314
1
W
Sobek
5,743
574
55
6
0
188,964
0
W
Tyr
5,333
533
28
3
0
215,014
0
L
King Arthur
5,159
516
48
5
0
145,883
0
L
Cthulhu
4,544
454
41
4
0
192,459
0
W
Ra
6,344
634
72
7
0
201,139
0
W
Neith
5,117
512
55
6
0
171,391
0
L
Geb
4,833
483
21
2
0
202,331
0
L
Tiamat
5,335
534
88
9
0
196,175
0
L
Ratatoskr
4,538
454
54
5
0
198,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role