Player Matchup

Ullr
Ullr
Dafrogx
Ullr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,488 Elo+
Solo
Zeus
Zeus
Fupakabruh
Zeus
Level 194
God Stats
14W - 5L
1,831 SR
Queue Stats
421W - 366L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
Leavesontrees92
Jing Wei
Level 117
God Stats
2W - 5L
1,332 SR
Queue Stats
209W - 163L
1,491 Elo+
Party 1
Mercury
Mercury
SummerglausBF
Mercury
Level 146
God Stats
1W - 2L
1,505 SR
Queue Stats
61W - 55L
1,532 Elo+
Solo
Sol
Sol
levisquad
Sol
Level 128
God Stats
5W - 2L
1,777 SR
Queue Stats
223W - 224L
1,469 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,496 Elo+

VS

Team Averages
Level 113
1,470 SR
1,481 Elo+
Raijin
Raijin
 
Raijin
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GDChupacabruh
Osiris
Level 130
God Stats
2W - 2L
1,403 SR
Queue Stats
479W - 465L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Jay420Rollin
Kuzenbo
Level 69
God Stats
3W - 2L
1,477 SR
Queue Stats
196W - 224L
1,483 Elo+
Party 2
Janus
Janus
Renevua
Janus
Level 122
God Stats
4W - 4L
1,294 SR
Queue Stats
239W - 236L
1,459 Elo+
Party 2
Poseidon
Poseidon
SirAJLawwd
Poseidon
Level 59
God Stats
13W - 10L
1,675 SR
Queue Stats
304W - 267L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dafrogx
Ullr
11
2 / 2 / 6
6,614
827
2,945
4,861
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 4
7,514
939
8,979
6,189
2,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
14
1 / 3 / 4
6,774
847
7,753
6,426
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
11
1 / 2 / 4
6,058
757
3,584
5,124
1,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 2 / 3
6,971
871
3,751
4,507
1,607
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 1 / 6
8,264
1,033
9,003
7,283
3,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 8
7,593
949
3,173
9,318
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Jay420Rollin
Kuzenbo
12
0 / 4 / 6
7,089
886
3,904
11,035
12,855
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Renevua
Janus
12
1 / 2 / 7
7,191
899
3,378
5,799
2,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SirAJLawwd
Poseidon
13
4 / 2 / 5
7,866
983
6,131
4,589
1,580
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
11
Kills
11
11
Deaths
12
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
6
7
L
Ullr
Dafrogx
Ullr
2
2
6
2.5
L
5
2
4
3.5
W
2
3
8
2
W
Kuzenbo
Jay420Rollin
Kuzenbo
0
4
6
0.75
L
Jing Wei
1
3
4
1
W
Janus
Renevua
Janus
1
2
7
2.25
W
Poseidon
SirAJLawwd
Poseidon
4
2
5
3.25
L
Mercury
1
2
4
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
25,589
27,107
Taken
38,024
10,555
Mitigated
31,406
4,676
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,003
495
338
2,288
7,283
3,173
150
2,509
4,774
22,871
591
L
Ullr
Dafrogx
Ullr
2,945
1,593
35
467
4,861
1,844
0
3,787
811
0
5,238
L
8,979
605
200
919
6,189
2,507
0
4,852
1,152
21,566
810
W
3,173
692
577
1,753
9,318
11,456
28
2,683
6,635
0
7,201
W
Kuzenbo
Jay420Rollin
Kuzenbo
3,904
1,206
931
841
11,035
12,855
103
3,785
7,250
4,980
1,126
L
Jing Wei
7,753
5,893
0
470
6,426
2,675
0
5,473
797
0
21,113
W
Janus
Renevua
Janus
3,378
154
0
1,272
5,799
2,342
88
1,589
4,210
10,201
0
W
Poseidon
SirAJLawwd
Poseidon
6,131
636
588
1,287
4,589
1,580
834
1,860
2,729
17,981
397
L
Mercury
3,584
520
141
1,117
5,124
1,922
0
3,626
1,173
0
7,402
L
3,751
553
298
1,029
4,507
1,607
0
3,406
912
10,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
38,003
93
Minions Killed
97
0
Camps Cleared
0
723,393
Distance Traveled
801,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,264
1,033
30
4
0
160,380
0
L
Ullr
6,614
827
9
1
0
112,293
0
L
Zeus
7,514
939
30
4
0
158,782
0
W
Osiris
7,593
949
10
1
0
142,457
0
W
Kuzenbo
7,089
886
7
1
0
176,467
0
L
Jing Wei
6,774
847
25
3
0
166,820
0
W
Janus
7,191
899
25
3
0
165,859
0
W
Poseidon
7,866
983
25
3
0
156,258
0
L
Mercury
6,058
757
14
2
0
188,296
0
L
Sol
6,971
871
15
2
0
97,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role