Player Matchup

Anubis
Anubis
Silver IV
ArrowDoctor
Anubis
Silver IV
Level 149
God Stats
20W - 19L
1,571 SR
Queue Stats
171W - 219L
1,130 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Escobar-010
Cthulhu
Silver IV
Level 128
God Stats
5W - 6L
1,676 SR
Queue Stats
135W - 194L
910 MMR
Solo
Medusa
Medusa
Bronze IV
wil97431
Medusa
Bronze IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,005 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,582 SR
1,015 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,848 SR
1,629 MMR
Xing Tian
Xing Tian
Gold I
ALiiYo9143
Xing Tian
Gold I
Level 64
God Stats
6W - 2L
1,791 SR
Queue Stats
164W - 184L
1,600 MMR
Party 1
Vulcan
Vulcan
Gold III
Jamaica_Power_
Vulcan
Gold III
Level 142
God Stats
6W - 1L
1,935 SR
Queue Stats
8W - 3L
1,731 MMR
Party 1
Danzaburou
Danzaburou
Gold III
MiGuel_On_Fire17
Danzaburou
Gold III
Level 138
God Stats
2W - 2L
1,818 SR
Queue Stats
83W - 88L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 2 / 0
6,415
713
3,139
6,728
3,884
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Escobar-010
Cthulhu
8
0 / 0 / 0
5,329
592
2,534
3,948
1,760
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
wil97431
Medusa
9
0 / 4 / 0
5,676
631
3,703
6,867
2,456
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrThothMulanKuzenboBaron Samedi

VS

Bans
AchillesHou YiAresSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALiiYo9143
Xing Tian
12
1 / 0 / 4
6,903
767
3,683
7,166
4,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
7,305
812
5,578
4,184
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MiGuel_On_Fire17
Danzaburou
12
3 / 1 / 2
7,755
862
4,711
7,491
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ALiiYo9143
Xing Tian
1
0
4
3
L
Anubis
1
2
0
0.5
L
Cthulhu
Escobar-010
Cthulhu
0
0
0
0
W
2
0
2
3
W
Danzaburou
MiGuel_On_Fire17
Danzaburou
3
1
2
4
L
Medusa
wil97431
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,376
Damage
13,972
17,543
Taken
18,841
8,100
Mitigated
9,386
2,037
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ALiiYo9143
Xing Tian
3,683
56
0
869
7,166
4,808
288
1,088
5,953
12,354
54
L
Anubis
3,139
127
0
1,413
6,728
3,884
0
2,025
4,426
19,293
0
L
Cthulhu
Escobar-010
Cthulhu
2,534
0
0
624
3,948
1,760
0
2,211
1,305
11,396
0
W
5,578
1,365
0
1,750
4,184
1,666
617
807
3,377
40,578
371
W
Danzaburou
MiGuel_On_Fire17
Danzaburou
4,711
1,289
0
2,145
7,491
2,912
1,652
3,647
3,805
0
28,321
L
Medusa
wil97431
Medusa
3,703
904
0
0
6,867
2,456
0
3,780
2,624
0
15,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,420
Gold Earned
21,963
75
Minions Killed
145
0
Camps Cleared
0
383,049
Distance Traveled
532,123
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,903
767
14
2
0
182,531
0
L
Anubis
6,415
713
33
4
0
158,836
0
L
Cthulhu
5,329
592
16
2
0
83,678
1
W
Vulcan
7,305
812
73
8
0
185,795
0
W
Danzaburou
7,755
862
58
6
0
163,797
2
L
Medusa
5,676
631
26
3
0
140,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role