Player Matchup

King Arthur
King Arthur
Bronze III
ELTanque-3
King Arthur
Bronze III
Level 112
God Stats
3W - 1L
1,524 SR
Queue Stats
5W - 4L
1,429 MMR
Solo
Atlas
Atlas
Gold V
ImBrandonRodgers
Atlas
Gold V
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 66L
1,336 MMR
Solo
Scylla
Scylla
Gold III
KillerOrca16
Scylla
Gold III
Level 157
God Stats
7W - 7L
1,542 SR
Queue Stats
171W - 174L
1,356 MMR
Solo
Hachiman
Hachiman
Gold I
MemeBron2306
Hachiman
Gold I
Level 149
God Stats
7W - 5L
1,575 SR
Queue Stats
171W - 174L
1,443 MMR
Solo
Hun Batz
Hun Batz
Silver III
nacho_233
Hun Batz
Silver III
Level 125
God Stats
1W - 1L
1,993 SR
Queue Stats
24W - 29L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,627 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,577 SR
1,413 MMR
Achilles
Achilles
Gold IV
AbbadonSF
Achilles
Gold IV
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,561 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SSZero09
Tsukuyomi
Gold V
Level 197
God Stats
24W - 16L
1,649 SR
Queue Stats
130W - 138L
1,322 MMR
Solo
Cupid
Cupid
Bronze III
Tyra_z7Z
Cupid
Bronze III
Level 125
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
lucasmcd05
Baron Samedi
Silver I
Level 129
God Stats
5W - 11L
1,524 SR
Queue Stats
36W - 44L
1,388 MMR
Party 1
Agni
Agni
Gold IV
tumy02100
Agni
Gold IV
Level 155
God Stats
3W - 2L
1,544 SR
Queue Stats
130W - 133L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELTanque-3
King Arthur
8
0 / 0 / 1
4,382
730
2,005
3,720
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 0
3,924
654
2,687
4,824
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Scylla
7
2 / 2 / 1
3,995
666
1,791
4,888
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
MemeBron2306
Hachiman
7
1 / 0 / 0
4,053
676
2,661
1,877
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
nacho_233
Hun Batz
8
2 / 0 / 0
4,171
695
2,028
4,793
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Sun WukongKaliThanatos

VS

Bans
BacchusHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbbadonSF
Achilles
5
0 / 1 / 0
3,328
555
1,200
3,831
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tsukuyomi
SSZero09
Tsukuyomi
8
1 / 2 / 0
3,884
647
1,757
5,151
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cupid
Tyra_z7Z
Cupid
7
1 / 1 / 0
3,742
624
2,243
4,966
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Baron Samedi
lucasmcd05
Baron Samedi
6
0 / 0 / 1
3,900
650
1,588
3,827
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
6
1 / 1 / 1
3,906
651
2,702
2,878
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbbadonSF
Achilles
0
1
0
0
W
King Arthur
ELTanque-3
King Arthur
0
0
1
0.5
W
0
1
0
0
W
Scylla
2
2
1
1.25
W
Hachiman
MemeBron2306
Hachiman
1
0
0
1
L
Tsukuyomi
SSZero09
Tsukuyomi
1
2
0
0.5
L
Cupid
Tyra_z7Z
Cupid
1
1
0
1
L
Baron Samedi
lucasmcd05
Baron Samedi
0
0
1
0.5
W
Hun Batz
nacho_233
Hun Batz
2
0
0
2
L
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
9,490
20,102
Taken
20,653
8,304
Mitigated
8,961
6,145
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbbadonSF
Achilles
1,200
290
0
946
3,831
2,718
0
0
3,831
0
12,880
W
King Arthur
ELTanque-3
King Arthur
2,005
411
0
1,000
3,720
2,208
0
0
3,480
0
22,687
W
2,687
1,256
0
1,386
4,824
2,539
0
640
4,184
14,034
2,057
W
Scylla
1,791
525
0
710
4,888
1,360
0
1,645
3,030
15,404
0
W
Hachiman
MemeBron2306
Hachiman
2,661
999
0
774
1,877
531
377
475
1,402
0
25,759
L
Tsukuyomi
SSZero09
Tsukuyomi
1,757
714
0
2,250
5,151
1,571
0
930
4,221
0
21,109
L
Cupid
Tyra_z7Z
Cupid
2,243
1,021
335
2,564
4,966
1,549
0
1,564
3,402
0
20,191
L
Baron Samedi
lucasmcd05
Baron Samedi
1,588
231
265
1,903
3,827
2,285
0
992
2,835
12,155
0
W
Hun Batz
nacho_233
Hun Batz
2,028
610
0
2,275
4,793
1,666
0
1,089
3,574
0
25,891
L
Agni
2,702
380
0
553
2,878
838
0
861
2,017
16,083
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,525
Gold Earned
18,760
183
Minions Killed
162
0
Camps Cleared
0
617,723
Distance Traveled
563,412
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,328
555
23
4
0
62,416
0
W
King Arthur
4,382
730
44
7
0
136,662
0
W
Atlas
3,924
654
17
3
0
112,749
0
W
Scylla
3,995
666
24
4
0
114,873
0
W
Hachiman
4,053
676
44
7
0
101,917
0
L
Tsukuyomi
3,884
647
39
7
0
131,194
0
L
Cupid
3,742
624
38
6
0
123,418
0
L
Baron Samedi
3,900
650
17
3
0
126,821
1
W
Hun Batz
4,171
695
54
9
0
151,522
0
L
Agni
3,906
651
45
8
0
119,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role