Player Matchup

Ah Puch
Ah Puch
Cptbluntman-
Ah Puch
Level 35
God Stats
31W - 26L
1,498 SR
Queue Stats
44W - 43L
1,570 Elo+
Solo
Janus
Janus
Magic556
Janus
Level 42
God Stats
13W - 15L
1,382 SR
Queue Stats
59W - 73L
1,392 Elo+
Solo
Ra
Ra
Scintherus
Ra
Level 48
God Stats
9W - 14L
1,496 SR
Queue Stats
262W - 292L
1,568 Elo+
Solo
Nu Wa
Nu Wa
ScoIIy
Nu Wa
Level 51
God Stats
102W - 95L
1,523 SR
Queue Stats
226W - 230L
1,466 Elo+
Solo
Ix Chel
Ix Chel
bean2mean
Ix Chel
Level 39
God Stats
10W - 21L
1,336 SR
Queue Stats
31W - 38L
1,433 Elo+
Solo
Team Averages
Level 43
1,447 SR
1,486 Elo+

VS

Team Averages
Level 92
1,432 SR
1,684 Elo+
Loki
Loki
Bojaxv2
Loki
Level 68
God Stats
4W - 6L
1,139 SR
Queue Stats
121W - 159L
1,350 Elo+
Solo
Olorun
Olorun
FATnMEATY
Olorun
Level 112
God Stats
3W - 0L
1,360 SR
Queue Stats
12W - 5L
1,812 Elo+
Solo
Chaac
Chaac
MisterDandy5
Chaac
Level 98
God Stats
1W - 3L
1,419 SR
Queue Stats
62W - 39L
1,663 Elo+
Solo
Charon
Charon
PappyTheFerret
Charon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,806 Elo+
Solo
Artemis
Artemis
vlonewill
Artemis
Level 123
God Stats
1W - 0L
1,744 SR
Queue Stats
4W - 0L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cptbluntman-
Ah Puch
14
0 / 2 / 2
8,514
851
5,188
3,688
1,289
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Magic556
Janus
15
1 / 5 / 2
9,923
992
6,152
12,335
4,729
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 2
9,859
986
6,870
13,454
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
ScoIIy
Nu Wa
14
1 / 2 / 2
9,132
913
5,626
7,917
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
bean2mean
Ix Chel
14
0 / 5 / 3
8,837
884
10,078
13,520
5,331
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

161

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bojaxv2
Loki
16
3 / 0 / 13
10,224
1,022
3,396
4,796
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
FATnMEATY
Olorun
16
3 / 0 / 7
10,466
1,047
5,134
6,729
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 2 / 12
10,716
1,072
14,913
11,812
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 14
10,806
1,081
10,951
9,604
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
vlonewill
Artemis
17
4 / 1 / 14
10,660
1,066
14,805
5,684
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
3
Kills
18
18
Deaths
3
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Loki
Bojaxv2
Loki
3
0
13
9.5
L
Ah Puch
Cptbluntman-
Ah Puch
0
2
2
0.5
W
Olorun
FATnMEATY
Olorun
3
0
7
6.5
L
Janus
Magic556
Janus
1
5
2
0.4
W
5
2
12
5.5
W
3
0
14
10
L
1
4
2
0.5
L
Nu Wa
ScoIIy
Nu Wa
1
2
2
1
L
Ix Chel
bean2mean
Ix Chel
0
5
3
0.3
W
Artemis
vlonewill
Artemis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
49,199
50,914
Taken
38,625
19,672
Mitigated
19,893
4,446
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bojaxv2
Loki
3,396
352
0
442
4,796
1,773
0
4,223
502
0
15,149
L
Ah Puch
Cptbluntman-
Ah Puch
5,188
72
0
170
3,688
1,289
0
463
3,109
10,336
0
W
Olorun
FATnMEATY
Olorun
5,134
2,569
0
1,884
6,729
2,622
0
6,481
248
29,579
789
L
Janus
Magic556
Janus
6,152
173
9
331
12,335
4,729
0
3,082
9,052
33,933
293
W
14,913
1,818
0
2,626
11,812
8,724
0
9,695
2,117
0
30,020
W
10,951
1,720
0
1,410
9,604
4,501
0
8,143
1,461
43,576
1,646
L
6,870
224
817
1,208
13,454
5,592
0
4,752
8,456
34,750
0
L
Nu Wa
ScoIIy
Nu Wa
5,626
1,374
0
115
7,917
2,731
0
2,780
5,083
16,330
0
L
Ix Chel
bean2mean
Ix Chel
10,078
1,244
580
1,216
13,520
5,331
0
4,717
8,525
14,714
0
W
Artemis
vlonewill
Artemis
14,805
1,282
0
0
5,684
2,273
0
5,135
549
0
31,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,265
Gold Earned
52,872
188
Minions Killed
250
4
Camps Cleared
10
840,560
Distance Traveled
936,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,224
1,022
18
2
3
181,723
0
L
Ah Puch
8,514
851
8
1
0
65,854
0
W
Olorun
10,466
1,047
81
8
1
193,175
0
L
Janus
9,923
992
82
8
1
189,048
0
W
Chaac
10,716
1,072
32
3
2
187,474
0
W
Charon
10,806
1,081
72
7
1
195,742
0
L
Ra
9,859
986
64
6
2
231,352
0
L
Nu Wa
9,132
913
24
2
1
168,654
0
L
Ix Chel
8,837
884
10
1
0
185,652
0
W
Artemis
10,660
1,066
47
5
3
178,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role