Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BanEvading
Osiris
Level 73
God Stats
3W - 1L
1,723 SR
Queue Stats
91W - 79L
1,653 Elo+
Solo
Artio
Artio
PriorMagician96
Artio
Level 338
God Stats
9W - 11L
1,472 SR
Queue Stats
1,458W - 1,492L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Xtremeagle
Danzaburou
Level 129
God Stats
4W - 3L
1,495 SR
Queue Stats
172W - 173L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dirty dimer
Morgan Le Fay
Level 137
God Stats
13W - 5L
1,817 SR
Queue Stats
467W - 466L
1,513 Elo+
Solo
Team Averages
Level 167
1,601 SR
1,539 Elo+

VS

Team Averages
Level 140
1,465 SR
1,542 Elo+
Discordia
Discordia
III DaGhosT III
Discordia
Level 146
God Stats
8W - 5L
1,620 SR
Queue Stats
431W - 445L
1,479 Elo+
Solo
Poseidon
Poseidon
LionsSinOfPride-
Poseidon
Level 128
God Stats
3W - 8L
1,181 SR
Queue Stats
281W - 306L
1,500 Elo+
Solo
Hou Yi
Hou Yi
OhNoItsTy
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,564 Elo+
Party 1
Artio
Artio
SIRDOOKIEBUTT
Artio
Level 154
God Stats
1W - 3L
1,523 SR
Queue Stats
159W - 167L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
WaywardSön
Erlang Shen
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 1 / 19
11,236
864
17,824
13,530
6,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
BanEvading
Osiris
16
5 / 5 / 17
10,174
783
9,128
16,286
14,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 28
9,960
766
5,772
16,517
19,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Xtremeagle
Danzaburou
19
13 / 3 / 18
12,452
958
24,980
12,350
6,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
dirty dimer
Morgan Le Fay
18
9 / 1 / 21
11,121
855
17,686
9,593
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
III DaGhosT III
Discordia
14
0 / 6 / 4
8,209
631
11,774
12,125
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 5
9,317
717
10,546
11,914
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
OhNoItsTy
Hou Yi
15
5 / 7 / 3
9,551
735
9,993
15,246
7,105
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 5 / 4
8,808
678
8,188
21,507
28,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
WaywardSön
Erlang Shen
13
3 / 9 / 3
8,443
649
12,666
19,989
20,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
29
34
Kills
10
11
Deaths
34
103
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
19
16.5
W
Osiris
BanEvading
Osiris
5
5
17
2.7
L
Discordia
III DaGhosT III
Discordia
0
6
4
0.33
L
1
7
5
0.5
L
Hou Yi
OhNoItsTy
Hou Yi
5
7
3
0.93
W
0
1
28
14
L
1
5
4
0.6
L
Erlang Shen
WaywardSön
Erlang Shen
3
9
3
0.5
W
Danzaburou
Xtremeagle
Danzaburou
13
3
18
7.33
W
Morgan Le Fay
dirty dimer
Morgan Le Fay
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,390
Damage
53,167
68,276
Taken
80,781
52,220
Mitigated
68,013
30,328
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,824
2,333
349
3,573
13,530
6,766
1,838
4,643
8,534
31,861
530
W
Osiris
BanEvading
Osiris
9,128
3,798
2,662
4,889
16,286
14,159
825
7,917
7,815
0
20,912
L
Discordia
III DaGhosT III
Discordia
11,774
0
314
1,816
12,125
6,159
0
5,186
6,742
32,861
0
L
10,546
940
241
921
11,914
5,804
0
5,218
6,603
28,925
765
L
Hou Yi
OhNoItsTy
Hou Yi
9,993
3,985
368
1,248
15,246
7,105
0
9,159
5,938
0
16,747
W
5,772
202
1,571
4,845
16,517
19,366
180
5,158
10,815
12,177
1,044
L
8,188
395
2,648
6,579
21,507
28,373
0
8,890
12,340
14,206
2,599
L
Erlang Shen
WaywardSön
Erlang Shen
12,666
5,128
564
3,091
19,989
20,572
0
10,757
8,971
0
14,246
W
Danzaburou
Xtremeagle
Danzaburou
24,980
11,774
4,675
4,524
12,350
6,536
4,713
6,887
5,191
0
46,596
W
Morgan Le Fay
dirty dimer
Morgan Le Fay
17,686
2,873
780
2,460
9,593
5,393
203
3,759
5,456
37,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,943
Gold Earned
44,328
156
Minions Killed
138
0
Camps Cleared
0
1,299,770
Distance Traveled
1,056,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,236
864
31
2
0
265,663
0
W
Osiris
10,174
783
14
1
0
272,411
0
L
Discordia
8,209
631
30
2
0
210,289
0
L
Poseidon
9,317
717
51
4
0
194,210
0
L
Hou Yi
9,551
735
29
2
0
211,238
0
W
Artio
9,960
766
22
2
0
262,735
0
L
Artio
8,808
678
16
1
0
228,558
0
L
Erlang Shen
8,443
649
12
1
0
212,152
0
W
Danzaburou
12,452
958
51
4
0
231,374
0
W
Morgan Le Fay
11,121
855
38
3
0
267,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role