Player Matchup

Morgan Le Fay
Morgan Le Fay
Derysive
Morgan Le Fay
Level 166
God Stats
1W - 3L
1,630 SR
Queue Stats
19W - 19L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Salsamoney
Danzaburou
Level 146
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 7L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
nlang600
Gilgamesh
Level 153
God Stats
5W - 6L
1,244 SR
Queue Stats
20W - 23L
1,398 Elo+
Party 1
Team Averages
Level 155
1,565 SR
1,455 Elo+

VS

Team Averages
Level 151
1,705 SR
1,592 Elo+
Discordia
Discordia
Pavlov91
Discordia
Level 127
God Stats
43W - 39L
1,655 SR
Queue Stats
74W - 65L
1,648 Elo+
Solo
Surtr
Surtr
coolie174
Surtr
Level 152
God Stats
17W - 12L
1,655 SR
Queue Stats
96W - 90L
1,524 Elo+
Solo
Skadi
Skadi
ese355
Skadi
Level 173
God Stats
3W - 1L
1,806 SR
Queue Stats
34W - 27L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Derysive
Morgan Le Fay
12
2 / 3 / 4
7,337
734
7,273
6,853
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Salsamoney
Danzaburou
14
4 / 1 / 3
8,600
860
9,680
9,654
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
nlang600
Gilgamesh
12
1 / 2 / 6
7,157
716
7,392
10,724
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pavlov91
Discordia
12
3 / 2 / 3
7,451
745
6,956
6,485
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
coolie174
Surtr
10
2 / 3 / 4
6,807
681
5,886
11,466
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
ese355
Skadi
12
1 / 2 / 5
7,493
749
7,281
8,406
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
6
6
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Derysive
Morgan Le Fay
2
3
4
1.33
L
Discordia
Pavlov91
Discordia
3
2
3
2.25
W
Danzaburou
Salsamoney
Danzaburou
4
1
3
5.5
L
Surtr
coolie174
Surtr
2
3
4
1.33
L
Skadi
ese355
Skadi
1
2
5
1.75
W
Gilgamesh
nlang600
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
20,123
27,231
Taken
26,357
15,734
Mitigated
14,738
3,666
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Derysive
Morgan Le Fay
7,273
153
0
360
6,853
2,694
0
1,796
5,011
21,304
411
L
Discordia
Pavlov91
Discordia
6,956
233
0
310
6,485
2,281
0
2,201
3,751
26,274
593
W
Danzaburou
Salsamoney
Danzaburou
9,680
4,580
0
2,370
9,654
4,181
1,040
2,960
6,373
0
37,561
L
Surtr
coolie174
Surtr
5,886
1,659
0
1,872
11,466
9,238
0
1,663
9,170
263
9,338
L
Skadi
ese355
Skadi
7,281
2,564
0
410
8,406
3,219
0
2,348
5,515
0
34,675
W
Gilgamesh
nlang600
Gilgamesh
7,392
1,159
0
936
10,724
8,859
0
2,351
8,027
0
23,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
21,751
136
Minions Killed
129
0
Camps Cleared
0
584,809
Distance Traveled
557,074
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,337
734
35
4
0
197,940
2
L
Discordia
7,451
745
44
4
0
210,983
7
W
Danzaburou
8,600
860
72
7
0
194,507
0
L
Surtr
6,807
681
14
1
0
157,450
0
L
Skadi
7,493
749
71
7
0
188,641
0
W
Gilgamesh
7,157
716
29
3
0
192,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role