Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DipsiDanger16
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 2
Pele
Pele
HookPaw
Pele
Level 49
God Stats
67W - 46L
1,479 SR
Queue Stats
221W - 212L
1,404 Elo+
Party 1
Chang'e
Chang'e
RougeX_0
Chang'e
Level 46
God Stats
6W - 8L
1,487 SR
Queue Stats
194W - 189L
1,388 Elo+
Party 1
Chiron
Chiron
ZOmoeHITTAhoe
Chiron
Level 54
God Stats
16W - 8L
1,579 SR
Queue Stats
78W - 90L
1,407 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,398 Elo+

VS

Team Averages
Level 77
1,386 SR
1,427 Elo+
Anubis
Anubis
Fat Flaps3593
Anubis
Level 52
God Stats
51W - 31L
1,618 SR
Queue Stats
110W - 117L
1,436 Elo+
Solo
Lancelot
Lancelot
LordTenebrae1666
Lancelot
Level 147
God Stats
1W - 7L
1,050 SR
Queue Stats
109W - 113L
1,504 Elo+
Solo
Ymir
Ymir
acdclives
Ymir
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 88L
1,335 Elo+
Solo
Loki
Loki
hotdog2345
Loki
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,375 Elo+
Solo
Rama
Rama
kingsylveon
Rama
Level 41
God Stats
1W - 2L
1,263 SR
Queue Stats
6W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 2 / 0
5,923
658
5,198
9,005
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DipsiDanger16
Sun Wukong
9
0 / 1 / 2
5,205
578
2,730
7,430
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
HookPaw
Pele
10
3 / 1 / 1
5,911
657
7,868
9,306
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
RougeX_0
Chang'e
10
0 / 0 / 2
5,497
611
1,694
4,194
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 1
5,443
605
3,983
3,989
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,274
586
2,438
4,061
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 0
5,705
634
5,845
6,982
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 2 / 1
4,527
503
2,724
9,717
4,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 1
4,775
531
2,739
7,844
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,534
504
3,882
4,429
1,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
0
3
W
Sun Wukong
DipsiDanger16
Sun Wukong
0
1
2
1
L
0
2
1
0.25
W
Pele
HookPaw
Pele
3
1
1
3.5
L
2
2
0
1
W
Chang'e
RougeX_0
Chang'e
0
0
2
1
W
1
0
1
1.5
L
Ymir
0
2
1
0.25
L
1
3
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
17,628
33,924
Taken
33,033
15,636
Mitigated
16,632
16,561
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,198
2,053
0
8,636
9,005
3,140
0
1,365
7,513
0
34,380
W
Sun Wukong
DipsiDanger16
Sun Wukong
2,730
585
0
1,964
7,430
6,145
32
247
6,600
0
32,837
L
2,438
153
0
1,412
4,061
1,837
0
1,328
2,733
33,408
580
W
Pele
HookPaw
Pele
7,868
2,646
0
1,676
9,306
3,934
0
2,337
6,969
0
39,449
L
5,845
1,222
0
2,040
6,982
6,134
0
0
6,982
549
37,348
W
Chang'e
RougeX_0
Chang'e
1,694
41
40
2,195
4,194
1,209
0
1,284
2,910
32,127
0
W
3,983
1,482
424
1,626
3,989
1,208
1,355
387
3,602
0
34,490
L
Ymir
2,724
865
675
1,447
9,717
4,928
0
0
9,717
16,619
0
L
2,739
585
0
2,559
7,844
2,513
0
366
7,478
0
28,544
L
3,882
3,133
0
1,671
4,429
1,220
0
0
4,429
0
20,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
24,815
296
Minions Killed
225
0
Camps Cleared
0
892,329
Distance Traveled
814,749
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,923
658
58
6
0
196,766
2
W
Sun Wukong
5,205
578
55
6
0
168,043
4
L
Anubis
5,274
586
62
7
0
157,048
0
W
Pele
5,911
657
60
7
0
198,438
0
L
Lancelot
5,705
634
56
6
0
183,507
0
W
Chang'e
5,497
611
61
7
0
159,317
0
W
Chiron
5,443
605
62
7
0
169,765
0
L
Ymir
4,527
503
12
1
0
167,280
0
L
Loki
4,775
531
55
6
0
193,579
0
L
Rama
4,534
504
40
4
0
113,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role