Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
BreedableFemboy
Sun Wukong
Diamond I
Level 69
God Stats
3W - 6L
1,375 SR
Queue Stats
83W - 60L
2,478 MMR
Party 1
Sobek
Sobek
Diamond II
HRoller
Sobek
Diamond II
Level 159
God Stats
3W - 2L
1,736 SR
Queue Stats
105W - 92L
2,420 MMR
Solo
Chronos
Chronos
Masters
PPsock
Chronos
Masters
Level 88
God Stats
8W - 3L
1,895 SR
Queue Stats
60W - 34L
2,472 MMR
Solo
Ullr
Ullr
Diamond II
Stages
Ullr
Diamond II
Level 159
God Stats
11W - 9L
1,517 SR
Queue Stats
159W - 121L
2,329 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,605 SR
2,240 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,718 SR
2,077 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond I
OvenChickenZ
Surtr
Diamond I
Level 109
God Stats
13W - 4L
1,789 SR
Queue Stats
273W - 262L
2,368 MMR
Solo
Vulcan
Vulcan
Masters
gamertag1019
Vulcan
Masters
Level 117
God Stats
30W - 17L
1,809 SR
Queue Stats
634W - 610L
2,540 MMR
Solo
Bakasura
Bakasura
Diamond I
一IchiTheKiller
Bakasura
Diamond I
Level 158
God Stats
7W - 1L
1,992 SR
Queue Stats
448W - 435L
2,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
4 / 0 / 0
3,812
762
3,818
3,472
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BreedableFemboy
Sun Wukong
7
1 / 0 / 2
3,759
752
3,457
3,646
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
HRoller
Sobek
4
0 / 3 / 1
3,005
601
329
5,330
2,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
PPsock
Chronos
1
0 / 0 / 0
2,406
481
0
0
0
Ullr
Stages
Ullr
4
0 / 3 / 2
2,936
587
1,798
3,686
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Da JiAgniOsirisAthenaAo Kuang

VS

Bans
BellonaHun BatzShivaThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
3 / 0 / 1
4,329
866
2,757
2,538
653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
 
Bacchus
5
1 / 2 / 4
3,715
743
2,215
3,329
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,604
721
1,640
4,479
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
6
0 / 1 / 0
3,722
744
703
1,800
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 1
3,806
761
1,646
4,237
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
0
0
4
W
Anhur
 
Anhur
3
0
1
3.5
W
Bacchus
 
Bacchus
1
2
4
1.5
L
Sun Wukong
BreedableFemboy
Sun Wukong
1
0
2
2
L
Sobek
HRoller
Sobek
0
3
1
0.17
W
0
2
0
0
L
Chronos
PPsock
Chronos
0
0
0
0
L
Ullr
Stages
Ullr
0
3
2
0.33
W
Vulcan
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,402
Damage
8,961
16,134
Taken
16,383
5,881
Mitigated
6,867
4,997
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,818
1,877
0
1,464
3,472
902
0
599
2,853
0
14,054
W
Anhur
 
Anhur
2,757
1,654
0
1,250
2,538
653
0
128
2,410
0
19,957
W
Bacchus
 
Bacchus
2,215
288
0
506
3,329
2,646
0
201
3,128
7,047
0
L
Sun Wukong
BreedableFemboy
Sun Wukong
3,457
670
0
1,349
3,646
1,678
0
340
3,306
0
20,854
L
Sobek
HRoller
Sobek
329
0
179
1,516
5,330
2,536
0
873
4,432
5,871
0
W
1,640
590
0
1,161
4,479
1,745
0
0
4,479
305
19,590
L
Chronos
PPsock
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
Stages
Ullr
1,798
715
0
489
3,686
765
45
1,129
2,482
0
10,535
W
Vulcan
703
276
0
578
1,800
589
594
0
1,800
21,127
0
W
1,646
1,183
0
2,475
4,237
1,234
0
0
4,237
0
20,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,918
Gold Earned
19,176
81
Minions Killed
166
0
Camps Cleared
0
447,042
Distance Traveled
528,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,812
762
26
5
0
126,600
0
W
Anhur
4,329
866
37
7
0
86,056
0
W
Bacchus
3,715
743
9
2
0
111,915
0
L
Sun Wukong
3,759
752
34
7
0
109,679
0
L
Sobek
3,005
601
9
2
0
110,718
0
W
Surtr
3,604
721
35
7
0
96,655
0
L
Chronos
2,406
481
0
0
0
0
0
L
Ullr
2,936
587
12
2
0
100,045
0
W
Vulcan
3,722
744
36
7
0
97,609
0
W
Bakasura
3,806
761
49
10
0
135,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role