Player Matchup

Izanami
Izanami
FunKyZzData_
Izanami
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 102L
1,421 Elo+
Party 1
Vulcan
Vulcan
Nathani3l
Vulcan
Level 154
God Stats
4W - 2L
1,617 SR
Queue Stats
105W - 100L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Unhappyines
Aphrodite
Level 85
God Stats
76W - 71L
1,534 SR
Queue Stats
104W - 104L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
ch3lseaw0lfe
Amaterasu
Level 138
God Stats
1W - 0L
1,713 SR
Queue Stats
171W - 148L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
zurouu
Tsukuyomi
Level 148
God Stats
48W - 36L
1,617 SR
Queue Stats
147W - 124L
1,607 Elo+
Solo
Team Averages
Level 114
1,596 SR
1,520 Elo+

VS

Team Averages
Level 105
1,420 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 156
God Stats
169W - 199L
1,406 SR
Queue Stats
199W - 232L
1,392 Elo+
Solo
Horus
Horus
befristet_Passer
Horus
Level 68
God Stats
3W - 7L
1,439 SR
Queue Stats
116W - 127L
1,429 Elo+
Solo
Mercury
Mercury
vRAMBOv
Mercury
Level 158
God Stats
10W - 10L
1,543 SR
Queue Stats
58W - 56L
1,578 Elo+
Solo
Charon
Charon
yosmarM
Charon
Level 35
God Stats
1W - 4L
1,214 SR
Queue Stats
16W - 30L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunKyZzData_
Izanami
10
1 / 1 / 4
5,574
507
2,743
5,799
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Nathani3l
Vulcan
11
4 / 3 / 2
6,862
624
5,509
7,036
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
Unhappyines
Aphrodite
10
0 / 0 / 4
5,332
485
2,330
3,201
1,696
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
ch3lseaw0lfe
Amaterasu
13
4 / 1 / 0
7,743
704
7,624
10,137
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
zurouu
Tsukuyomi
14
4 / 0 / 4
7,326
666
9,359
8,282
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 3 / 0
6,328
575
6,909
7,538
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 5 / 1
4,981
453
2,149
9,076
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 0
5,732
521
4,254
10,190
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
vRAMBOv
Mercury
11
1 / 0 / 2
5,701
518
3,323
10,689
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

Charon
yosmarM
Charon
10
0 / 2 / 1
5,656
514
2,704
7,678
6,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
0
1
W
Izanami
FunKyZzData_
Izanami
1
1
4
3
W
Vulcan
Nathani3l
Vulcan
4
3
2
1.67
L
0
5
1
0.1
W
Aphrodite
Unhappyines
Aphrodite
0
0
4
2
L
1
3
0
0.33
W
Amaterasu
ch3lseaw0lfe
Amaterasu
4
1
0
4
L
Mercury
vRAMBOv
Mercury
1
0
2
2
L
Charon
yosmarM
Charon
0
2
1
0.25
W
Tsukuyomi
zurouu
Tsukuyomi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
19,339
34,455
Taken
45,171
17,295
Mitigated
22,587
16,915
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,909
324
0
1,138
7,538
2,602
0
3,421
4,117
43,049
0
W
Izanami
FunKyZzData_
Izanami
2,743
1,667
0
1,293
5,799
2,205
927
2,063
3,656
0
31,590
W
Vulcan
Nathani3l
Vulcan
5,509
1,298
0
1,202
7,036
2,662
208
4,631
2,013
42,258
1,621
L
2,149
1,996
0
1,036
9,076
3,774
0
655
8,393
0
23,963
W
Aphrodite
Unhappyines
Aphrodite
2,330
199
2,017
1,853
3,201
1,696
312
1,345
1,788
22,701
0
L
4,254
1,953
0
3,237
10,190
5,992
0
0
9,526
0
33,065
W
Amaterasu
ch3lseaw0lfe
Amaterasu
7,624
2,650
0
5,308
10,137
7,390
0
0
9,609
0
56,098
L
Mercury
vRAMBOv
Mercury
3,323
1,614
0
2,666
10,689
4,209
0
1,772
8,875
0
43,910
L
Charon
yosmarM
Charon
2,704
566
0
1,867
7,678
6,010
0
1,943
5,735
27,742
0
W
Tsukuyomi
zurouu
Tsukuyomi
9,359
2,156
0
5,242
8,282
3,342
40
976
7,248
0
73,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
28,398
384
Minions Killed
296
0
Camps Cleared
0
1,173,546
Distance Traveled
1,062,194
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,328
575
82
7
0
222,285
0
W
Izanami
5,574
507
66
6
0
212,366
0
W
Vulcan
6,862
624
70
6
0
235,797
0
L
Arachne
4,981
453
46
4
0
204,650
0
W
Aphrodite
5,332
485
28
3
0
234,028
2
L
Horus
5,732
521
63
6
0
173,587
0
W
Amaterasu
7,743
704
105
10
0
213,207
4
L
Mercury
5,701
518
68
6
0
272,843
0
L
Charon
5,656
514
37
3
0
188,829
0
W
Tsukuyomi
7,326
666
115
10
0
278,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role