Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
X_Sanemi_
Izanami
Silver V
Level 141
God Stats
16W - 16L
1,465 SR
Queue Stats
412W - 429L
629 MMR
Solo
Thoth
Thoth
Silver III
Zombi32123
Thoth
Silver III
Level 86
God Stats
4W - 6L
1,291 SR
Queue Stats
100W - 119L
859 MMR
Solo
Fenrir
Fenrir
Silver III
j2xclusive525
Fenrir
Silver III
Level 152
God Stats
26W - 37L
1,454 SR
Queue Stats
629W - 656L
712 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
jklmpz
Gilgamesh
Silver IV
Level 78
God Stats
16W - 16L
1,612 SR
Queue Stats
467W - 512L
715 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,465 SR
883 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,486 SR
879 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
FearDaBeard502
Artemis
Silver III
Level 149
God Stats
156W - 168L
1,445 SR
Queue Stats
199W - 238L
746 MMR
Solo
Bellona
Bellona
Silver V
Mayo Gorilla
Bellona
Silver V
Level 107
God Stats
13W - 20L
1,435 SR
Queue Stats
54W - 84L
711 MMR
Solo
Medusa
Medusa
Silver V
PrinceDps
Medusa
Silver V
Level 88
God Stats
34W - 39L
1,496 SR
Queue Stats
133W - 163L
872 MMR
Solo
Nu Wa
Nu Wa
Silver V
Xx YUGY xX
Nu Wa
Silver V
Level 128
God Stats
10W - 10L
1,555 SR
Queue Stats
78W - 112L
565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 0
5,912
591
8,052
7,738
3,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
X_Sanemi_
Izanami
9
1 / 4 / 0
5,119
512
1,742
7,274
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
10
1 / 1 / 0
5,265
527
3,824
3,870
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
3 / 1 / 0
4,485
449
1,889
4,601
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jklmpz
Gilgamesh
8
0 / 2 / 2
4,874
487
2,672
10,854
6,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CthulhuAo KuangThanatosAgni

VS

Bans
AchillesBake KujiraHeraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 1
5,478
548
3,746
9,387
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 4
6,098
610
7,247
6,550
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Mayo Gorilla
Bellona
11
0 / 0 / 0
6,249
625
4,236
10,706
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
PrinceDps
Medusa
11
5 / 1 / 0
6,630
663
4,960
5,933
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
10
0 / 0 / 1
5,467
547
3,281
4,068
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
2
1
4
4
W
Bellona
Mayo Gorilla
Bellona
0
0
0
0
W
Medusa
PrinceDps
Medusa
5
1
0
5
L
Izanami
X_Sanemi_
Izanami
1
4
0
0.25
W
Nu Wa
0
0
1
0.5
L
Thoth
1
1
0
1
L
3
1
0
3
L
Gilgamesh
jklmpz
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
23,470
34,337
Taken
36,644
15,269
Mitigated
16,405
10,648
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,052
2,297
0
5,296
7,738
3,871
0
287
7,451
0
45,507
W
Tsukuyomi
 
Tsukuyomi
3,746
949
0
2,905
9,387
3,216
0
775
8,405
0
36,639
W
7,247
2,246
0
1,018
6,550
2,171
0
548
5,958
0
39,054
W
Bellona
Mayo Gorilla
Bellona
4,236
1,088
0
7,450
10,706
7,535
0
0
9,700
0
43,397
W
Medusa
PrinceDps
Medusa
4,960
1,786
0
3,295
5,933
2,329
1,082
0
5,933
0
48,730
L
Izanami
X_Sanemi_
Izanami
1,742
1,223
0
2,199
7,274
2,292
0
313
6,961
0
38,089
W
Nu Wa
3,281
917
0
1,559
4,068
1,154
0
1,860
1,786
33,571
1,092
L
Thoth
3,824
0
0
501
3,870
1,150
0
1,107
2,763
30,009
632
L
1,889
273
0
1,076
4,601
1,868
0
378
4,223
0
13,560
L
Gilgamesh
jklmpz
Gilgamesh
2,672
177
0
1,576
10,854
6,088
0
1,189
9,665
0
21,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
29,922
262
Minions Killed
335
0
Camps Cleared
0
915,657
Distance Traveled
904,857
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,912
591
82
8
0
174,731
0
W
Tsukuyomi
5,478
548
54
5
0
193,371
1
W
Artemis
6,098
610
62
6
0
165,306
0
W
Bellona
6,249
625
89
9
0
190,373
0
W
Medusa
6,630
663
66
7
0
200,302
5
L
Izanami
5,119
512
61
6
0
159,369
0
W
Nu Wa
5,467
547
64
6
0
155,505
0
L
Thoth
5,265
527
67
7
0
173,411
2
L
Fenrir
4,485
449
23
2
0
191,173
0
L
Gilgamesh
4,874
487
29
3
0
216,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role