Player Matchup

Discordia
Discordia
Gold V
Fupakabruh
Discordia
Gold V
Level 194
God Stats
1W - 0L
1,624 SR
Queue Stats
4W - 1L
1,611 MMR
Party 1
Charon
Charon
Gold V
LeQuackn
Charon
Gold V
Level 141
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 1L
1,611 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Leavesontrees92
Gilgamesh
Gold V
Level 117
God Stats
4W - 0L
1,994 SR
Queue Stats
4W - 1L
1,659 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,774 SR
1,627 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,638 SR
1,604 MMR
Erlang Shen
Erlang Shen
Platinum V
KingWizardCudi
Erlang Shen
Platinum V
Level 153
God Stats
108W - 69L
1,673 SR
Queue Stats
272W - 258L
1,553 MMR
Party 2
Vulcan
Vulcan
Gold II
king Dankboy
Vulcan
Gold II
Level 150
God Stats
130W - 94L
1,597 SR
Queue Stats
632W - 561L
1,630 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
weebutton
Kuzenbo
Gold III
Level 158
God Stats
462W - 354L
1,645 SR
Queue Stats
633W - 561L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fupakabruh
Discordia
19
4 / 0 / 8
12,698
747
23,784
11,998
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
LeQuackn
Charon
17
0 / 0 / 12
11,653
685
10,919
16,217
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Leavesontrees92
Gilgamesh
20
10 / 0 / 3
13,333
784
32,307
26,065
22,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AtlasCthulhuAthenaNe ZhaChaac

VS

Bans
HeraAphroditeSolAh Muzen CabBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingWizardCudi
Erlang Shen
14
0 / 7 / 0
9,654
568
11,879
25,235
25,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
0 / 3 / 0
10,115
595
22,937
12,915
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
weebutton
Kuzenbo
15
0 / 4 / 0
9,621
566
8,198
38,065
45,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fupakabruh
Discordia
4
0
8
8
L
Erlang Shen
KingWizardCudi
Erlang Shen
0
7
0
0
W
Charon
LeQuackn
Charon
0
0
12
6
W
Gilgamesh
Leavesontrees92
Gilgamesh
10
0
3
11.5
L
Vulcan
0
3
0
0
L
Kuzenbo
weebutton
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,010
Damage
43,014
54,280
Taken
76,215
41,789
Mitigated
76,515
14,641
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fupakabruh
Discordia
23,784
989
0
3,095
11,998
4,998
624
8,744
2,997
87,304
874
L
Erlang Shen
KingWizardCudi
Erlang Shen
11,879
4,780
0
5,823
25,235
25,206
0
9,425
15,214
0
41,076
W
Charon
LeQuackn
Charon
10,919
1,263
0
3,836
16,217
13,911
378
9,211
6,672
40,554
1,842
W
Gilgamesh
Leavesontrees92
Gilgamesh
32,307
13,275
0
7,710
26,065
22,880
1,641
12,061
13,380
0
98,155
L
Vulcan
22,937
12,335
0
290
12,915
5,953
0
6,933
5,657
64,581
932
L
Kuzenbo
weebutton
Kuzenbo
8,198
1,790
565
10,042
38,065
45,356
0
14,877
22,051
23,264
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
29,390
303
Minions Killed
175
0
Camps Cleared
0
1,010,298
Distance Traveled
947,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,698
747
153
9
0
348,915
0
L
Erlang Shen
9,654
568
51
3
0
283,289
0
W
Charon
11,653
685
61
4
0
307,301
0
W
Gilgamesh
13,333
784
89
5
0
354,082
0
L
Vulcan
10,115
595
93
5
0
341,984
1
L
Kuzenbo
9,621
566
31
2
0
321,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role