Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
MaxCeltigar
Osiris
Platinum V
Level 123
God Stats
2W - 3L
1,356 SR
Queue Stats
28W - 23L
1,862 MMR
Solo
Fenrir
Fenrir
Platinum I
NoobIsToxic
Fenrir
Platinum I
Level 62
God Stats
4W - 0L
1,738 SR
Queue Stats
102W - 98L
1,852 MMR
Solo
Athena
Athena
Platinum III
littleloge
Athena
Platinum III
Level 115
God Stats
2W - 1L
1,971 SR
Queue Stats
48W - 36L
1,881 MMR
Solo
Chiron
Chiron
Platinum III
xPo7ent
Chiron
Platinum III
Level 208
God Stats
9W - 18L
1,520 SR
Queue Stats
101W - 98L
1,836 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,617 SR
1,786 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,598 SR
1,718 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
Jarsinator
Chaac
Gold I
Level 154
God Stats
4W - 3L
1,626 SR
Queue Stats
225W - 217L
1,849 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Juffzz
Heimdallr
Platinum I
Level 236
God Stats
7W - 9L
1,548 SR
Queue Stats
180W - 176L
1,879 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
SaraTalex
Ne Zha
Platinum IV
Level 155
God Stats
1W - 1L
1,814 SR
Queue Stats
200W - 200L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 2
6,479
648
3,727
4,482
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
2 / 2 / 0
6,842
684
7,570
8,992
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
11
7 / 1 / 2
6,366
637
7,929
9,499
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
littleloge
Athena
10
1 / 0 / 3
5,798
580
2,726
6,581
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
xPo7ent
Chiron
11
0 / 0 / 4
5,501
550
6,734
6,749
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniBacchusLancelotBellona

VS

Bans
ThorAresSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 3 / 0
5,933
593
3,932
5,431
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
8
0 / 3 / 0
5,135
514
2,875
8,415
6,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 3 / 1
5,805
581
4,977
11,504
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
Juffzz
Heimdallr
10
0 / 2 / 0
5,563
556
4,596
6,932
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SaraTalex
Ne Zha
11
2 / 1 / 0
5,810
581
2,742
9,884
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
2
3
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Geb
 
Geb
0
3
0
0
L
Chaac
0
3
1
0.17
L
Heimdallr
Juffzz
Heimdallr
0
2
0
0
W
Osiris
2
2
0
1
W
Fenrir
7
1
2
8
L
Ne Zha
SaraTalex
Ne Zha
2
1
0
2
W
Athena
littleloge
Athena
1
0
3
2.5
W
Chiron
xPo7ent
Chiron
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
19,122
36,303
Taken
42,166
20,051
Mitigated
22,034
17,134
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,727
533
0
1,134
4,482
1,628
0
2,349
2,133
57,922
0
L
Vulcan
 
Vulcan
3,932
1,195
0
1,584
5,431
1,996
0
2,547
2,694
40,138
68
L
Geb
 
Geb
2,875
165
0
1,286
8,415
6,116
0
1,859
6,496
15,613
1,042
L
Chaac
4,977
1,223
0
3,635
11,504
6,817
0
0
11,504
0
43,266
L
Heimdallr
Juffzz
Heimdallr
4,596
2,413
0
2,276
6,932
3,253
0
805
6,127
0
48,511
W
Osiris
7,570
2,273
0
5,180
8,992
6,092
0
0
8,992
0
53,392
W
Fenrir
7,929
2,357
0
4,839
9,499
4,089
0
2,060
7,439
0
42,916
L
Ne Zha
SaraTalex
Ne Zha
2,742
860
0
5,282
9,884
3,852
0
928
8,892
0
37,899
W
Athena
littleloge
Athena
2,726
746
0
2,806
6,581
5,871
0
1,385
5,196
17,987
0
W
Chiron
xPo7ent
Chiron
6,734
2,670
453
2,722
6,749
2,371
0
716
6,033
0
45,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
28,246
370
Minions Killed
315
0
Camps Cleared
0
1,080,185
Distance Traveled
1,081,742
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,479
648
117
12
0
195,223
3
L
Vulcan
5,933
593
60
6
0
218,027
6
L
Geb
5,135
514
16
2
0
222,301
6
L
Chaac
5,805
581
77
8
0
204,918
0
L
Heimdallr
5,563
556
88
9
0
188,271
0
W
Osiris
6,842
684
82
8
0
188,418
1
W
Fenrir
6,366
637
58
6
0
237,339
3
L
Ne Zha
5,810
581
74
7
0
248,225
0
W
Athena
5,798
580
26
3
0
246,171
1
W
Chiron
5,501
550
87
9
0
213,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role