Player Matchup

Medusa
Medusa
Hjelmet
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 2
Arachne
Arachne
IEatGoatz
Arachne
Level 66
God Stats
5W - 4L
1,303 SR
Queue Stats
115W - 106L
1,536 Elo+
Party 3
Amaterasu
Amaterasu
JohnWayne52
Amaterasu
Level 46
God Stats
3W - 5L
1,480 SR
Queue Stats
80W - 100L
1,530 Elo+
Party 3
Vulcan
Vulcan
OGTriscuit
Vulcan
Level 113
God Stats
4W - 7L
1,153 SR
Queue Stats
60W - 60L
1,491 Elo+
Party 2
King Arthur
King Arthur
Waaspek
King Arthur
Level 103
God Stats
1W - 3L
1,829 SR
Queue Stats
62W - 61L
1,498 Elo+
Party 2
Team Averages
Level 67
1,453 SR
1,476 Elo+

VS

Team Averages
Level 97
1,603 SR
1,568 Elo+
Cerberus
Cerberus
LordTenebrae1666
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 113L
1,493 Elo+
Solo
Thanatos
Thanatos
PostShalome
Thanatos
Level 19
God Stats
11W - 4L
1,618 SR
Queue Stats
61W - 42L
1,564 Elo+
Party 1
Neith
Neith
RazaMida
Neith
Level 84
God Stats
42W - 19L
1,719 SR
Queue Stats
157W - 109L
1,598 Elo+
Solo
Nu Wa
Nu Wa
RiinTTV
Nu Wa
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 62L
1,569 Elo+
Party 1
Osiris
Osiris
SozinsComet
Osiris
Level 156
God Stats
9W - 5L
1,677 SR
Queue Stats
47W - 30L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hjelmet
Medusa
13
3 / 8 / 0
7,859
462
7,160
16,223
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
IEatGoatz
Arachne
14
5 / 3 / 2
8,495
500
9,499
18,129
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
JohnWayne52
Amaterasu
15
1 / 3 / 0
9,109
536
6,007
22,313
17,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
OGTriscuit
Vulcan
15
4 / 4 / 1
8,810
518
9,989
10,385
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Waaspek
King Arthur
14
2 / 3 / 4
8,301
488
10,499
17,943
13,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,746
514
10,224
18,576
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
PostShalome
Thanatos
16
5 / 5 / 4
8,832
520
9,820
15,400
7,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
RazaMida
Neith
15
7 / 3 / 4
9,307
547
15,895
13,003
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RiinTTV
Nu Wa
16
5 / 4 / 6
9,525
560
9,862
9,502
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
2 / 1 / 3
9,826
578
15,345
15,250
15,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
15
Kills
21
21
Deaths
15
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hjelmet
Medusa
3
8
0
0.38
L
Arachne
IEatGoatz
Arachne
5
3
2
2
L
Amaterasu
JohnWayne52
Amaterasu
1
3
0
0.33
W
2
2
10
3.5
L
Vulcan
OGTriscuit
Vulcan
4
4
1
1.13
W
Thanatos
PostShalome
Thanatos
5
5
4
1.4
W
Neith
RazaMida
Neith
7
3
4
3
W
Nu Wa
RiinTTV
Nu Wa
5
4
6
2
W
Osiris
2
1
3
3.5
L
King Arthur
Waaspek
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
61,146
84,993
Taken
71,731
47,603
Mitigated
52,539
23,894
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hjelmet
Medusa
7,160
3,237
0
826
16,223
6,175
0
4,354
11,815
0
34,760
L
Arachne
IEatGoatz
Arachne
9,499
5,606
0
8,921
18,129
7,117
0
2,680
15,303
0
65,311
L
Amaterasu
JohnWayne52
Amaterasu
6,007
3,145
0
11,955
22,313
17,220
0
179
20,973
0
78,569
W
10,224
596
0
5,974
18,576
18,940
179
888
17,688
38,296
2,298
L
Vulcan
OGTriscuit
Vulcan
9,989
3,781
0
605
10,385
3,200
741
6,105
4,226
71,568
970
W
Thanatos
PostShalome
Thanatos
9,820
3,929
0
9,644
15,400
7,546
0
2,001
13,399
0
58,483
W
Neith
RazaMida
Neith
15,895
7,974
0
3,460
13,003
6,922
516
301
12,702
0
79,373
W
Nu Wa
RiinTTV
Nu Wa
9,862
3,093
0
1,000
9,502
3,717
16
5,534
3,968
77,550
864
W
Osiris
15,345
6,786
0
7,554
15,250
15,414
0
1,389
13,861
0
87,527
L
King Arthur
Waaspek
King Arthur
10,499
658
0
1,587
17,943
13,891
0
6,634
11,309
292
55,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
46,236
481
Minions Killed
514
0
Camps Cleared
0
1,705,879
Distance Traveled
1,637,392
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,859
462
45
3
0
327,185
0
L
Arachne
8,495
500
91
5
0
363,817
2
L
Amaterasu
9,109
536
149
9
0
335,266
2
W
Cerberus
8,746
514
71
4
0
324,507
3
L
Vulcan
8,810
518
123
7
0
324,461
1
W
Thanatos
8,832
520
84
5
0
363,241
0
W
Neith
9,307
547
110
6
0
294,646
2
W
Nu Wa
9,525
560
121
7
0
335,273
6
W
Osiris
9,826
578
128
8
0
319,725
2
L
King Arthur
8,301
488
73
4
0
355,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role