Player Matchup

Anubis
Anubis
DeadVoltageTv
Anubis
Level 66
God Stats
18W - 19L
1,414 SR
Queue Stats
161W - 148L
1,358 Elo+
Party 2
Artio
Artio
Hermoso_Diablo47
Artio
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
176W - 146L
1,512 Elo+
Party 1
Vulcan
Vulcan
LuckyLuchyTv
Vulcan
Level 42
God Stats
1W - 2L
1,243 SR
Queue Stats
130W - 128L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
NitroPhobia
Cernunnos
Level 86
God Stats
10W - 9L
1,543 SR
Queue Stats
136W - 126L
1,481 Elo+
Party 1
Surtr
Surtr
XSwordeaterX
Surtr
Level 127
God Stats
3W - 5L
1,466 SR
Queue Stats
180W - 169L
1,516 Elo+
Solo
Team Averages
Level 90
1,474 SR
1,445 Elo+

VS

Team Averages
Level 94
1,517 SR
1,420 Elo+
Cerberus
Cerberus
CaptainSensei X
Cerberus
Level 108
God Stats
33W - 15L
1,675 SR
Queue Stats
69W - 63L
1,394 Elo+
Solo
Chang'e
Chang'e
GleeZee
Chang'e
Level 115
God Stats
8W - 5L
1,582 SR
Queue Stats
152W - 124L
1,446 Elo+
Solo
Loki
Loki
TvP Fate
Loki
Level 86
God Stats
5W - 3L
1,420 SR
Queue Stats
31W - 37L
1,428 Elo+
Solo
Apollo
Apollo
ZOmoeHITTAhoe
Apollo
Level 54
God Stats
1W - 0L
1,575 SR
Queue Stats
78W - 90L
1,394 Elo+
Solo
Nike
Nike
brita7869
Nike
Level 108
God Stats
6W - 5L
1,332 SR
Queue Stats
326W - 341L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,642
443
4,836
9,592
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,289
419
6,555
16,759
9,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
11
0 / 5 / 2
6,298
420
4,304
8,154
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
NitroPhobia
Cernunnos
15
2 / 0 / 1
8,382
559
8,153
6,716
2,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
7,533
502
8,176
18,622
11,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 3
6,412
427
5,003
10,651
8,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
GleeZee
Chang'e
14
7 / 1 / 1
8,745
583
16,580
8,970
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
6 / 2 / 2
8,165
544
6,879
12,490
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 3 / 0
7,321
488
4,178
9,227
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nike
14
2 / 1 / 2
8,749
583
8,888
14,591
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
15
15
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
3
1.5
L
1
3
1
0.5
W
Chang'e
GleeZee
Chang'e
7
1
1
7.5
L
1
2
1
0.75
L
Vulcan
0
5
2
0.2
L
Cernunnos
NitroPhobia
Cernunnos
2
0
1
2.5
W
Loki
6
2
2
3.5
L
0
5
2
0.2
W
0
3
0
0
W
Nike
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
41,528
59,843
Taken
55,929
30,100
Mitigated
31,074
13,724
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,003
334
183
2,884
10,651
8,800
624
3,611
6,546
27,629
1,225
L
4,836
59
0
1,140
9,592
3,729
196
4,148
5,138
49,866
928
W
Chang'e
GleeZee
Chang'e
16,580
1,286
800
3,406
8,970
3,523
117
5,115
3,521
72,075
1,486
L
6,555
785
432
2,188
16,759
9,302
0
7,811
8,421
30,127
0
L
Vulcan
4,304
1,932
0
235
8,154
2,527
100
5,653
2,117
27,699
0
L
Cernunnos
NitroPhobia
Cernunnos
8,153
4,587
0
2,840
6,716
2,859
420
1,084
5,586
0
67,267
W
Loki
6,879
1,638
0
4,671
12,490
4,370
0
2,755
9,554
0
60,081
L
8,176
4,355
0
6,889
18,622
11,683
85
3,018
14,596
1,047
53,305
W
4,178
3,292
0
2,108
9,227
2,971
33
795
8,260
0
55,243
W
Nike
8,888
1,107
0
2,796
14,591
11,410
0
2,437
12,088
12,064
60,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
39,392
381
Minions Killed
519
0
Camps Cleared
0
1,432,277
Distance Traveled
1,450,358
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,412
427
60
4
0
283,852
0
L
Anubis
6,642
443
80
5
0
281,561
2
W
Chang'e
8,745
583
129
9
0
291,205
0
L
Artio
6,289
419
44
3
0
332,612
3
L
Vulcan
6,298
420
44
3
0
276,010
0
L
Cernunnos
8,382
559
127
8
0
298,919
0
W
Loki
8,165
544
98
7
0
334,271
0
L
Surtr
7,533
502
86
6
0
243,175
0
W
Apollo
7,321
488
97
6
0
274,899
6
W
Nike
8,749
583
135
9
0
266,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role